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| Megaman Sprite Rip Submissions Megaman Sprite Rips to Sprites INC should be placed in here. Please read the submission guidelines BEFORE you post! |
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#2 | |
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Rank:Smexy Sigma
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Should we post all our rips so far then? If so, here's all mine:
Soldier: ![]() Giraffe enemy: ![]() Flybot enemy: ![]() Dinobot enemy: ![]() Item thingy: ![]() And now for my latest rip, this game's version of those silly little vile droids from MMZ: ![]() Is that how we are to be doing this from now on?
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#3 |
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Rank: Newbie
Join Date: Jul 2006
Posts: 3
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I've got an updated version of Aile.
Mug: ![]() Sprites: ![]() More later. -Rikhu- Last edited by -Rikhu- : 09-07-06 at 16:56 |
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#4 |
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Rank: Return of the King
Join Date: Apr 2006
Posts: 1,470
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I'm pretty sure in MMZ there called X Droids.
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#5 | |
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Rank:Smexy Sigma
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Then, I must be totally out of it then. Aw well, nothing a simple file name change won't solve...
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#6 |
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Rank: Commander
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those are the pantheons, CMS. the Vavadroid things were in Z4.
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#7 | |
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Rank:Smexy Sigma
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I don't know what they're called, just be glad they're ripped, ok? :P
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#8 |
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214D
Join Date: Apr 2006
Location: The sauce of my curry.
Posts: 321
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i might decide to add to this forum, seeing as i started it. >.<
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#9 |
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Rank: Princess
Join Date: Jun 2006
Posts: 1,108
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![]() Model Z, complete as far as possible. ![]() BnC cars, complete. ![]() Area H cameo plushies, complete. Civiliains of Area C, missing I think only 1 boy in green. |
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#10 |
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Permanently Banned
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Yeah! A Levi plushie, finaly my dreams came true..... I hope you didn't hear that:g-O_o:
At any rate good work y'all, sadly I can't join in on this, because I can't rip sprites that well, and I don't have a windows computer. |
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#11 |
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Rank: Regular
Join Date: May 2006
Posts: 28
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I'd join the fun too if I had a DS Emulator and 2 had the ROM. But even if I did have the tools to rip them Zan would have the whole game ripped before I have my first sheet done.
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#12 | |
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Rank:Smexy Sigma
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Well, most people are just concenterating on the main characters...
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#13 |
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Rank: Commander
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These are all so awesome. >_<
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#14 |
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Rank: Princess
Join Date: Jun 2006
Posts: 1,108
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For the sake of keeping order. Here's a little list of things in the game:
-Player Characters: Vent (Incomplete, ladders, transform, doors, lying down) http://img427.imageshack.us/img427/3...nzxvent4qj.gif http://img427.imageshack.us/img427/1...nmidair2my.gif Vent Mugs Aile (Incomplete: Lying on floor face down in VS Giro scenes, ladders doors) http://www.maj.com/gallery/TravisNuv...ManZX/aile.png Aile Mugs http://www.maj.com/gallery/TravisNuv...ZX/ailemug.png ModelX (Somewhat Complete) http://img96.imageshack.us/img96/990...ompletecb1.png ModelZX (Incomplete: Lots) http://img88.imageshack.us/img88/207...omplete9iv.png http://img401.imageshack.us/img401/2...lzxvent3dq.gif ModelHX (Incomplete: Lots) http://img93.imageshack.us/img93/530...omplete8ai.png ModelFX ModelLX ModelPX Vent/Aile Bike -Girouette: Human (Screenwise Complete: Only possibility to get missing frames is tileripping) Model Z (Screenwise Complete: Only possibility to get missing frames is tileripping) Bike (Complete) http://geocities.com/protozantetsu/ModelZ_Complete.gif Giro Sparkles and Elf Mugs -Guardian (AreaX): Generic Soldier (Complete. FINALLY) http://i59.photobucket.com/albums/g2...icSoldier3.gif Prairie Scientist in Blue Misc Members (Complete) http://i59.photobucket.com/albums/g2...anBaseNPCs.gif Misc Members Mugs (Complete) http://i59.photobucket.com/albums/g2...ardianMugs.png Operators (Complete) http://i59.photobucket.com/albums/g2..._Operators.gif http://i59.photobucket.com/albums/g2...ontrolRoom.png -Biometals: BioMetal Model X BioMetal Model Z BioMetal Model H BioMetal Model F BioMetal Model L (Complete) http://i59.photobucket.com/albums/g2...etalModelL.gif BioMetal Model H (Complete) http://i59.photobucket.com/albums/g2...etalModelH.gif BioMetal Model X BioMetal Model V BioMetal Model O -AreaA: Humanoid Irregular: http://i59.photobucket.com/albums/g2...dIrregular.gif Dino Mechaniloid http://i10.photobucket.com/albums/a1...ZX_Dinobot.gif Copter Mechaniloid: http://i59.photobucket.com/albums/g2...echaniloid.gif Giraffe Mechaniloid: http://i59.photobucket.com/albums/g2...iraffeMech.gif -Area C/G: Humanoids (Complete, minus sidequests) http://i59.photobucket.com/albums/g2...NPCsprites.gif Humanoids Mugs (Complete, minus sidequests) http://i59.photobucket.com/albums/g2...ZX_NPCmugs.png BnC Cars (Complete) http://i59.photobucket.com/albums/g2...ZX_BnCcars.gif Coil Mechaniloids Leaf Mechaniloids Small Vehicle Large Vehicle Flame Humanoid -Area H: Cameo Plushies (Complete) http://i59.photobucket.com/albums/g2...reaHchibis.gif Misc: Datadisks http://i59.photobucket.com/albums/g2...X_DataDisk.gif Note: Refresh files if needed. Bolded areas indicate changes since last post. Last edited by Zan Sidera : 21-07-06 at 18:00 |
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#15 |
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music
Rank: Pony!
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Off-topic
Arent the operators click to show
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why are you at old inc don't look at my post they're terrible. |
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#16 |
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Rank: Princess
Join Date: Jun 2006
Posts: 1,108
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Only in X8. Navigators/Operators are those members that guide the combatants through hostile areas.
IHX: Unnamed pink haired aswell as some generics Xtreme2: Iris X4~7: Alia X8: Alia, Layer and Palette CM: Nana ZERO2~4: Rouge and Joan |
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#17 |
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music
Rank: Pony!
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Alia wasn't in X4- It was Iris-Zero Doubble-X.
But I mean't the sprites,they look like them.
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why are you at old inc don't look at my post they're terrible. |
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#18 |
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Rank: Princess
Join Date: Jun 2006
Posts: 1,108
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The 4's a typo, should be 5. And they really don't look anything alike the X8 navigators, the only similairity is that there's 3, two blondes and one purple haired. If there was any character similair to Layer, it'd be Nurse Rose.
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#19 | |
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Rank:Smexy Sigma
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Zan, I opened up both our sheets in the same paint document and compared the colors side by side. The coloring is the same. It probably looked different but they were the same coloring.
I hope you don't mind, but I combined both sheets together to get the completed one. ![]() And i took out those explosion effects because those are the standard explosions in this game when you kill an enemy, so i made those a seperate sheet. ![]() I hope that's to your liking.
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#20 |
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Rank: Princess
Join Date: Jun 2006
Posts: 1,108
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The exact color count is way off. There's slight shade discrepancies. And even my frames are different from how I posted them. I think your gif converter is doing a sloppy job. What do you use?
See, animagic reads 45 colors in total. 16c on singular sprites, which is correct. And 34c when I put my crouch and the crouch on the sheet together. Obviously they are not the same palette. |
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