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#41 |
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The Absent
Rank: Offically has No Life.
Join Date: Jul 2006
Posts: 3,716
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I think the robot is fine, you know what would be very kool?
Make this one! http://www.sprites-inc.co.uk/files/X...4guardfish.gif And these ones! http://www.sprites-inc.co.uk/files/X...grenademan.gif http://www.sprites-inc.co.uk/files/X...renademan2.gif |
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#42 |
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music
Rank: Pony!
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I like the ZX Ciel. SHEET IT!
Along with the ZX Mario.
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why are you at old inc don't look at my post they're terrible. |
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#43 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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for a while I have been working on biometal sniper joe.
![]() bio metal Sniper Joe is NOT PD I plan on eventually submitting it to model royal and a Few comics. once I have finished submitting it to different projects then and only then will it be PD. If anyone has some Ideas for attacks please let me know
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#44 |
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Rank: The End
Join Date: Jan 2007
Location: Tomorrow?
Posts: 6,774
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It's cool, but who's the red guy?
*feels like I might get shot* EDIT: Give him a sniper shot, a defensive move that involves a shield, an attack where he places his gun through a slot in his shield and fires, ect... |
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#45 |
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I fail Touhou forever
Rank: Godlike
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Ideas? Hmm...
- Multi-directional shot - Different grenades(which can be thrown in many directions) - He charges up a little, and then shoots an arrow-shaped projectile - He throws some sort of wheel that travels along the ground and up walls - He puts up his shield, creates spikes on it and dashes forward - Power shot: Stronger than the normal one, but can be only shot forward - Fireworks: He shoots a sphere upwards that explodes after it reaches a certain height and then explodes into a rain of flames That's all, for now.
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#46 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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@ Zyros: that is model Gs (Gutsman sniper Joe.)
@ Terry: I'll try the multi directional shots, grenades, fireworks, and charged up shot. I'll also include the shooting through the shield as an attack that can only be done for a while.
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#47 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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Update:
this is a mostly scratch enemy I made last night ![]() The attack pattern goes like this. idle, attack, Idle, change element, repeat
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#48 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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update...again...
![]() please C+C this. i'ts a dragon tank!!!! please post or the man with the knife is going to stab me. If I'm not working on some other sprites it's because I'm not ready to sheet them yet.
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#49 |
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music
Rank: Pony!
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Okkkkkkkkkkkkkkkkkkk... It's different.
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why are you at old inc don't look at my post they're terrible. |
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#50 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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What do you mean by different? just curious. Don't be afraid to go into great detail when describing it.
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#51 |
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I fail Touhou forever
Rank: Godlike
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It looks rather strange. I know it's supposed to be, but I mean shading and stuff.
First of all, you should change the position of the sword. Make it face more towards the fourth wall - or else he looks like his arm is broken. His lower, er, the thing where the teeth are(chin?), seems to be missing it's right side and bottom. You can see his torso through it. Also, the armour over the left(his left) tank tread should have a break on the edge. Like, an actual edge. If it's round, you should show that by adding an additional shadow to the tread. His missile-tank-thing is cut of on the back. His torso shouldn't be shaded so light, since his mouth blocks the light from above. And, finally, the "carvings" on arms and torso shouldn't have only one colour, but their colour should always be one shade darker than the point they are on. Like, if they're on the lightest shade, they should be the second lightest shade, etc.
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#52 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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Ok thanks Terry, I'll fix those here pretty soon.
also when you said that you can see the torso through the jaw thats supposed to be the inside of his mouth. and about the sword what do you mean forth wall?
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#53 |
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I fail Touhou forever
Rank: Godlike
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Oh. Yeah, that can be too. Though, you should still make the part of the jaw that is farthest away from the screen(screen is what I mean with fourth wll too) grey, or else you just can't see it.
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#54 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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Ok thank you very much terry I'll post the update shortly.
![]() dose this look better terry? Ok now which sword pose looks better, and yes the second sword looks like crap but its just there as an example... or I could eliminate the sword and make it a lance.
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Last edited by ♠Dameon♠ : 17-05-07 at 01:48 |
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#55 |
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I fail Touhou forever
Rank: Godlike
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I think the second looks better, but I meant more something like this(Only for presentation, thus sucky):
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Last edited by Terry von Feledae : 12-07-07 at 11:33 |
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#56 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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Ok I think I see what you mean now. I'll probably wait until tomorrow to fix it though because I have to be in bed by 10:30.
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#57 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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![]() Dose this look any better? Also, for attacks, I was thinking about breathing fire, sword stabbing, and firing off that missile on the side when it's destroyed.
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#58 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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Update
I'm going to take a break from my current projects to work on some bosses for the big boss sprite contest. So what do you think of what I have so far for omega metaur. *fully scratched*
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#59 |
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music
Rank: Pony!
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It's funny, in a good way.
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why are you at old inc don't look at my post they're terrible. |
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#60 |
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Bob Ashford
Rank: Princess
Join Date: May 2006
Location: N/A
Posts: 1,118
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Do you see anything that needs fixed Rags?
Off-topic:Why do some people call you Betsy?
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