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#81 |
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Video Game Veteran
Rank: Commander
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UPDATE MARCH 25, 2007
http://img108.imageshack.us/img108/7...ttaurzxhu8.gif Wow. Apparently, I was missing a lot of frames from my previous sheet. Anyway, I'm hoping this will be the final sheet. I ripped as many possible sprites I can find to this Giant Mettaur. This sheet should be by far the most completed set, for this character. - Cleaned it up, and arranged some animations. A few sprites may be duplicates, to show where the animation starts, and/or ends. - Added in all frames to the pink balloon. Although it's merely just a recolor of the other 2 balloons. I mainly did it for the sake of more sprite resources. I didn't bother to repost as a new message, since I already posted him once on this board. I don't want to feel like I'm over-posting it. So I got rid of the old updated link that was here before, and replaced it with this new sheet I have made shown above. Let's just hope the webmasters notice any update(s), and post the correct sheets when they go and update the website. Last edited by N-Mario : 28-03-07 at 14:33 |
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#82 |
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Jack of the Lanterns
Rank: Harry Kim
Join Date: May 2006
Posts: 153
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The (now even larger) ZX Ingame Screen sheet. I've added the English animations and sprites as well as Vent's OX portrait (thanks N-Mario for showing me how to get it).
http://i4.photobucket.com/albums/y10...NGAME_MENU.png |
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#83 |
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Rank: Newbie
Join Date: Nov 2006
Posts: 6
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tararis zx plzzzzzzzzz edit a full sheet of that animation the guy slashing eg, run, jump, attack, hurt, stand, dash and breathing
pleasssssssssssssse!! thank you |
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#84 |
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Rank: King
Join Date: Jun 2006
Posts: 786
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This is absolutely not the right thread to post this kind of request, rockman...
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![]() PD Sprites List : Click Here *Not spriting anymore AT ALL Actually I haven't sprited for years, so don't bother to ask... Last edited by Darx : 10-03-07 at 14:28 |
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#85 | |
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Rank: Godlike
Join Date: Sep 2006
Location: Sleeping. Hurray for sum-- ZzZzZzZ
Posts: 2,239
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Quote:
Use the proper spelling, not chatroom talk. (not darx, rockman)
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I'm leaving SI... *leaves* |
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#86 |
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Video Game Veteran
Rank: Commander
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These were posted over on the megaman request topic, But I'll go ahead and post them here too, since they are ZX background rips.
Sprites saved as .png, to keep stage colors in tact. I only ripped the strait flat floors during these areas to show the texture. Area H - Mettaur Theme Park - PowMettaur Battle Area D - Highway Area N - Omega Zero Battle The black borders around some sprites of the stages are to show how/where to keep the stages axis proportionally correct from the bottom. The only thing I can't figure out is the palette changing pixels of some stages. Area D has this. But everything else I can seem to rip fine, as long as it's animated or not, but not palette changing. I also like to note that my PowMettaur mini-boss sprite sheet has been updated in my last post above, 3/25. I didn't want to overdo it, so I just provided the link there.
Last edited by N-Mario : 26-03-07 at 22:53 |
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#87 |
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Shared Account
Rank: King
Join Date: Sep 2006
Location: Not a Charged Shot!
Posts: 782
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@N-Mario: I think hell just froze over...
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#88 | |
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Typical Chinese
Rank: Legendary
Join Date: Jan 2007
Location: China ftw. xD
Posts: 1,637
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Quote:
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#89 | |
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Banned
Join Date: Sep 2006
Location: Searching for answers to the mystery of biometa STH..
Posts: 1,059
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Quote:
I think the same way... |
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#90 |
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Video Game Veteran
Rank: Commander
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Is it really that hard to use the right emulator, that can disable layers?
![]() I mean, I don't mind helping with ripping BG's, and it seems fun to do this. I just thought thats how everyone ripped these.
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#91 |
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Rank: Pony!
Join Date: Oct 2006
Posts: 7,649
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Off Topic: Hell froze over, time has stopped, the world is at its end, and I've just recently soiled my best pair of pants thanks to your sprite backgrounds.
On Topic: Yes, that is indeed the way I thought they did it because that's how I'd been doing it too. I guess I should start ripping right away.
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![]() (I was going to be with them again...)
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#92 | |
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Shared Account
Rank: King
Join Date: Sep 2006
Location: Not a Charged Shot!
Posts: 782
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Quote:
Last edited by Nightmaresplody : 28-03-07 at 03:24 |
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#93 |
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Rank: Pony!
Join Date: Oct 2006
Posts: 7,649
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Delete the last two sentences of your message immediataly before you get a warning. Just PM him. There's no need to announce to everyone else (especially right infront of the Mods and Ace to read) that you might do something illegal. Seriously!? What were you thinking!?
That's just plain stupid on your part which could lead to your banning. Just end your paragraph with "(They're against the rules)" and that would be fine, and I suggest you do it soon too, very soon. Okay? (EDIT)= Oh great.....you viewed my message, ignored it, then logged off! You better not whine if anyone reports you, got it?
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![]() (I was going to be with them again...)
Last edited by Xterra : 27-03-07 at 23:38 |
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#94 |
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Video Game Veteran
Rank: Commander
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Maybe if I had an idea what area(s) to rip next, I might be able to rip something up. Just don't have any inspiration to rip anything else, unless there was another popular area someone wants me to rip, i suppose.
But I had already ripped these 3 stages once before, which is why I already had the images for them. |
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#95 |
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Rank: Pony!
Join Date: Oct 2006
Posts: 7,649
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How about the rest of Area N?
Also it doesn't really matter what you rip so long as it hasn't been previously ripped and that it eventually gets ripped. Oh, and the sooner, the better.
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![]() (I was going to be with them again...)
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#96 |
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Typical Chinese
Rank: Legendary
Join Date: Jan 2007
Location: China ftw. xD
Posts: 1,637
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Actually any Area will make everyone happy, wouldn't it?
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#97 | |
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Video Game Veteran
Rank: Commander
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Quote:
And I can't think to do the rest of any area. Sure I can rip bits and pieces of the floors, and the background layers in general, but I don't want to bother with the entire platform sprites. Also, is Sprites Inc. accepting sound rips from MegaMan ZX, or just only sprites? Because A friend of mine found a value (through a windows cheat device) that can disable music from MegaMan ZX (through emulator), to rip any sound being played in the game.
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#98 |
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Shared Account
Rank: King
Join Date: Sep 2006
Location: Not a Charged Shot!
Posts: 782
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To clarify on something:
It's not that it's hard to rip backgrounds... It's just that no one will do it. They would rather rip Vent, Aile, or Giro... They won't even bother ripping the Giga Aspis, the EASIEST BOSS TO RIP IMO... I MEAN COME ON! |
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#99 | |
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Video Game Veteran
Rank: Commander
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Quote:
AAhhh I see..... So, it's not that people can't do it. It's that people just don't feel like doing it. That would make sense. Wait a minute. Is Giga Aspis that snake creature you first encounter? Last I remember, there was a sprite glitch around the head area, or something when i played it on my emulator. Last edited by N-Mario : 28-03-07 at 02:51 |
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#100 |
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Shared Account
Rank: King
Join Date: Sep 2006
Location: Not a Charged Shot!
Posts: 782
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A glitch? You mean like this?
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