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Old 29-09-11, 18:28   #41
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Name:  Uranotaur_SovietCommando.png
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Sovietcommando's Uranotaur got promoted. Sort of. He'll initially be encountered as an optional Sub-Boss guarding the Beat Whistle. A blue variation will turn up in the end stages as a recurring enemy.
The Mid-Boss variation can pull off Uranus' signature earthquake/mudfall attack.

Soviet's sheet has been updated to look better in motion.

Video shall follow shortly.
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Last edited by Pinkie Pie : 29-09-11 at 18:48
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Old 20-10-11, 22:48   #42
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So ignoring my Doctor's advice, I've still tried to do SOME pixel art here and there. It's just taking me a hell of alot longer, what with the pain and stuff. What should've taken an hour has taken most of the week. Wonderful stuff.

So here's concept art of Tengu's Mid-Boss:


The "nicked" claw from Crab Puncher will be replaced with... a similiar looking but functionally different claw.

I'm planning to straight up remake the Brachyura battle from Order of Ecclesia. In 8bit. Should be fun.

My wrists are improving, so hopefully I should be up and running again soon. The added help from the request thread will certain help speed up some areas the game's lacking in.

As a sidenote, finishing this tonight was a very bad idea on my part.
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Old 20-10-11, 23:06   #43
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Quote:
Originally Posted by Pinkie Pie
So ignoring my Doctor's advise[...]
You really should avoid doing that too often, as you can/may make it worse.

Hooray, my sheet/concept is being used.

By the way, third sprite-fourth row seems cut off on the right edge of the axe.
Though I'm sure this sheet is just for show.
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Old 22-10-11, 16:45   #44
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We honestly need Gaibon and Slogra...though should they be just 8 bit versions of the originals or are there Megaman characters we could use?
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Old 22-10-11, 19:54   #45
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I've already done Slogra. We need a Gaibon sprite though.
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Old 22-10-11, 20:46   #46
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Ugh..another Bat winged boss. I guess I won't be doing that one...
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