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#1141 |
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Draconic Warrior
Rank: Chuck Norris
Join Date: Jul 2006
Posts: 5,792
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I know what you mean. I'm starting to think that I should try using the left horn from my first version, since that one seems to be a bit more conical.
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#1142 |
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Moderator
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Doesn't help that the horn looks more like it's just sitting on the side instead of coming out. Like putting a piece of paper over another one at a different angle.
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#1143 |
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Draconic Warrior
Rank: Chuck Norris
Join Date: Jul 2006
Posts: 5,792
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Well... Exactly how should I go about fixing that? I actually thought that the way I'd shaped and shaded the bottom of the horn, it looked more like it was coming out properly.
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#1144 | |
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Rank: Harry Kim
Join Date: Nov 2006
Posts: 192
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Quote:
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#1145 |
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You're going to LOVE ME!
Rank: Godlike
Join Date: May 2007
Location: Using my ROFLcopter
Posts: 2,035
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The overall green part of the helmet just looks... bare. Lacking Detail. Maybe a ridge or two added to it would help with that.
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I need some Critique on my sprites, so don't be afraid to come to the last few pages of my sprite thread and comment on those works :3 Mind the Bump |
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#1146 |
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Draconic Warrior
Rank: Chuck Norris
Join Date: Jul 2006
Posts: 5,792
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That would look sort of cool, I agree, but mugshots are supposed to represent the in-game sprites... And the sprite doesn't have any features like that. I don't think there's really enough room to include them there, either, so that kind of puts me in a difficult position.
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#1147 |
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Lost Spirit
Join Date: Jun 2009
Location: The Lost Spirit
Posts: 1,558
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Not necessarily. ALot of the stage selet mugs contain details not found on the sprite.
The problem about the space used for such a thing, I have no clue how to fix
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#1148 |
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Draconic Warrior
Rank: Chuck Norris
Join Date: Jul 2006
Posts: 5,792
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I don't know, Neo. I don't doubt that that's quite frequently the case with Robot Masters from the earlier, 8-Bit games with which you are more familiar, since the sprites were far smaller, and the colors were far more limited... But, I can't say I've found that to be the case in any of the ZX mugshots so far.
Please don't get me wrong, I don't mean to seem like I'm fighting critique, here - I agree that some kind of overlapping ridges on the crown of the mugshot would help it look cooler, but, again, I feel that should be represented on the in-game sprite, and I don't think there's much room to achieve that.
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![]() Last edited by DragonZero : 06-05-12 at 06:30 |
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#1149 |
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Lost Spirit
Join Date: Jun 2009
Location: The Lost Spirit
Posts: 1,558
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Wait. Thats what you were going on about? I thought you were talking about details, say like a stripe is shown in artwork but not the sprite due to size. I wasn't sugesting an over lap.
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What is your reason? Last edited by NeoMan : 06-05-12 at 08:04 |
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#1150 |
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Draconic Warrior
Rank: Chuck Norris
Join Date: Jul 2006
Posts: 5,792
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That was just an example I was considering that I thought might look cool - having multiple pointed layers overlapping, like a hinged helm or gauntlet tends to give things a slightly more reptilian/Draconic look. I thought it might be an interesting detail to include on the mugshot to help make the large green area on the head seem a bit less plain.
Again, though, something I would see something like that as significant enough to represent on the sprite, but there isn't enough space on Model Dz's helmet to do that effectively.
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#1151 |
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Lost Spirit
Join Date: Jun 2009
Location: The Lost Spirit
Posts: 1,558
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I find a minor insignifacant detail mcan really help remove blank spac. why do you think current NM's design has a V? so, why not add a seem in the metal?
![]() Edit; I need to sleep. cant type at 5 am Edit again.Wow, sorry!Really need to sleep, wasn't thinking. Maybe should have asked you to edit that first!
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What is your reason? Last edited by NeoMan : 06-05-12 at 09:13 |
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#1152 |
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Moderator
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I agree with Neo on this one. Even if it's really small details that can't be shown on the sprite itself it's okay to have it in the Mug or other similar artwork. ANd Neo, despite whether DZ likes that or not I think it looks great and much better.
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#1153 |
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Draconic Warrior
Rank: Chuck Norris
Join Date: Jul 2006
Posts: 5,792
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Hm... Alright, if you guys think it will make that big of a difference, then how about this?
![]() This is the kind of "overlap" I had in mind. As details go, I suppose they do help spice the mugshot up, and they also create a sort of consistent visual theme with Model Dz's chest plate, which has similarly articulated layers of armor.
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