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Old 15-03-12, 18:48   #1
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PinkieSmile Offical Megaman X IoS Assembly Thread

Clownman rather kindly dumped all the sprite images from the iOS version of Megaman X. So, they need sorting, obviously.

Go Copypaste!
No Requesting or Spamming.

ACE - TO THE RIPPERS:
The whole point of this is to assemble the sprites as close as we can get them to the in-game sprites. I can only reccomend - quadruple the size of the original sprites, and use them as reference! Using Paintshop or Protoshop and transparency layers may help accuracy!

After all, this is all Capcom appears to have done with the sprites.



BaruEdit; Do not post the following in this thread:

* This also means - stop posting "wow nice rip". Seriously. If it's a nice rip. It goes up on INC.
*There is no rom to ask for - if you really want to play it, go waste your money and buy it on iTunes.
* Off topic stuff. It's either to do with MMX1 and ripping it or not. If it's not, don't post it here.




The game sprites can downloaded from here
http://minus.com/mCHDQMUn9
and
http://minus.com/mbhVFqX5a4
[/color]

Note 3: If you are in the middle of assembling something, post that you are here so two people don't try and complete the same thing.


That's it. Let's go.
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Old 15-03-12, 18:49   #2
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Assembled:

Vile
Name:  x1_iOS_vile.png
Views: 1532
Size:  64.3 KB
Capcom don't appear to have finished off the electricity that surround his dying poses.. so. unless anyone has any footage of the game in action, I have no idea how to assemble the last few frames.

Currently Assembling: X in armour, reorganising X sheet.
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Old 15-03-12, 19:12   #3
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For a laugh, I used our sprite sheet of X and made a comparsion to his new one.

Name:  XMissingFrames.png
Views: 1897
Size:  212.3 KB

.... so.. has anyone else seen an enhanced remake remove quite this much animation before? I mean.. what the hell?
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Old 15-03-12, 20:44   #4
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Wow, that is fucking terrible. I'm almost tempted to complete that shitty sheet FOR Capcom. :/
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Old 16-03-12, 13:22   #5
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Ok, I give up with X's armour. I have no idea how that thing is supposed to fit onto the Original sprite.



Most of the sprites seem to be littearly just re-sized versions of the originals, how-ever using the SNES sprites for reference, it seems a little off, but i'd have to see it in-game to judge.
Name:  enemy_snowballtosser.png
Views: 1033
Size:  29.7 KB

(For the record, I litterarly copied our sheet, resized it, and placed these sprites over it. So it's accurate to the original)

Is there any footage of Chill Penguins stage anywhere? Footage and screens of this game seem scarce.
It's been a while since i've ripped a game "completely blind" to context and how the game actually looks. It reminds me of my early Sprite Ripping days!


Currently assembling Sigma.
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Old 17-03-12, 21:11   #6
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Well form 2 is assembled.
Name:  mmx1_iOS_sigma_form2.png
Views: 1005
Size:  116.1 KB

You know what, the body looks pretty good, as does Sigma's head.
The wolf's head and the claws though? Definately less so. Parts of the background even look unfinished, that is of course, if i've assembled it correctly. Very sloppy looking.

This was a "best guess" assembly - if there are any screenshots of this boss, I might be able to do a better job. Used the SNES one for reference and got it as accurate to that as I can, but truthfully could do with the new version instead.
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Old 17-03-12, 21:47   #7
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I take back what I said about Sigma.
Name:  mmx1_iOS_sigma_form1.png
Views: 975
Size:  72.8 KB

What the hell have they done to him!?
That.. is.. possibly the goofiest looking final boss I have ever seen, ever. You can't just enlarge the original MMX Sigma and actually expect it to look good. The later games certainly knew this. So did MHX!

And his hands - wow. Just wow. I fail to believe this is actually a commercial project and not someone's fangame, because the artwork is just.. so.. amature.

Again, last "getting killed" pose is best guess. There are no sprites for him "getting killed", so if anyone has a screenshot.. well, I can put it together.

There is also only one sword sprite, so I assume the "lightsaber lengthening" was also cut. Makes sense, seeing how many other frames got cut from this game.
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Old 17-03-12, 23:22   #8
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My inner spriter just died
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Old 21-03-12, 10:28   #9
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.. well I gave it my best shot.
Name:  x1_iOS_boss_penguin.png
Views: 870
Size:  50.9 KB

*bangs head on desk* Unless i'm missing something, theres no way in hell THESE fit together properly without looking horrendous.

Name:  x1_iOS_boss_penguin_unassembled.png
Views: 912
Size:  44.1 KB
*sigh* From what footage i've seen of the game in action, it really does bungle the sprites together this badly, I know the ride armour isn't pieced together properly for one.

This is going on inc like this for now.
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