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#81 | ||||
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Admin
Rank: Crazy Pony Overlord
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The first one is a perfectly usable "Turning Around" frame, and actually looks a fair bit like the Knight's actual turning animation. One thing I think could work better, is the bend the torso back a bit more. Possibly giving the wolf some entrails would also look better.
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Let's Torture ACE
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#82 |
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Rank: Hatchling
Join Date: Apr 2011
Posts: 16
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Mmmkay. So just some more detail for the left sprite and a way to make it a bit more challenging for Simon. Thanks for the help, Pinkie Ace.
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#83 | |
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Admin
Rank: Crazy Pony Overlord
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I don't think anything needs to be done for Simon. The game balance is such that both Megaman and Simon find different enemies easier to deal with.
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Let's Torture ACE
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#84 |
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Rank: Hatchling
Join Date: Apr 2011
Posts: 16
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...Is it too late to post enemy submissions?
click to show Is there any more room for enemies? EDIT: Well this is embarrassing, I forgot some entrails on those last 2 frames, hold on... EDIT2: Okay, all better now. click to show Last edited by Smirking : 30-06-11 at 19:49 |
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#85 |
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Promoted
Rank: Godlike
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Dude..thatīs really nice and I am not questioning your posting etiquete
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#86 |
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Corrupted AI Core
Rank: Kill Mode Active
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Red Urano-taur. It's the Stardroid Uranus as a minotaur. I've been meaning to submit at least one thing for this game, but only now have I actually done it. Better late than never right? I have another Castlevania enemy in mind, but he's a bit complex and doesn't really qualify as a minor enemy. :/ |
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#87 |
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Promoted
Rank: Godlike
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That's really nice looking. also don't worry SC, just post it.
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#88 |
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Admin
Rank: Crazy Pony Overlord
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I'm going to close off enemy submissions. From this point on if I need something specific I'll ask. We have more than enough at this point. Argueably too many.
If you've got some really cool concept, feel free to PM me. If you've already got enemies you are working on, feel free to PM me. I'll add them to the topic. Mid Bosses are still open to submission.
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Let's Torture ACE
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