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Old 03-09-07, 14:30   #1
DWN-060 Clownman
 
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Default Rockman X4/Megaman X4 Data Repository

This thread is being made to assist those wanting to rip from the the game (I'll make others for 5 and 6), not so much for directions on tileripping but where certain tiles are. And also the names and locations of enemies.

~Format Example~
ノットベレーS (NOTTOBERE-'S) "Knot Beret S" - FK ~Snowboarder~

Japanese Name -> Romanji -> Approx. Translation -> Stage(s) -> Add. Notes
FK = Frost Kibatodos = Frost Walrus

I might add screenshots of all the enemies to help with identification.

ライドマシン
ライデン
イーグル
アディオン

ザコ
メットールD2 (METTO-RU'D2) "Mettool D2" - FK, SB
ノットベレーB (NOTTOBERE-'B) "Knot Beret B" - OP、SB、CO
ノットベレーG (NOTTOBERE-'G) "Knot Beret G" - OP、SB、CO
ノットベレーS (NOTTOBERE-'S) "Knot Beret S" - FK ~Snowboarder~
ライデン (RAIDEN) "Raiden" - MD、SB
キングポセイドン (KINGUPOSEIDON) "King Poseidon" - WS
ハーネット (HA-NETTO) "Hornet" - JS
スパイクマール (SUPAIKUMA-RU) "Spikemaul" - OP, CK
ウォークシューター (UO-KUSHU-TA-) "Walkshooter" - SF, F2
アイスウイング (AISUUINGU) "Ice Wing" - FK ~Bird that freezes everything~
E-AT - FK
オビール (OBI-RU) "Obeel" - WS
キュンビューン (KYUNBYU-N) "Kunbien" - OP, WS
メガネスト (MEGANESUTO) "Mega Nest" - WS
キルフィッシャー (KIRUFISSHA-) "Killfisher" - WS
スパイダーコア (SUPAIDA-KOA) "Spider Core" - WS
デジラ (DEJIRA) "Dejira" - SM
テントロイドBS (TENTOROIDO'BS) "Tentoroid BS" - SM
テントロイドRS (TENTOROIDO'RS) "Tentoroid RS" - SM
トゲリクス (TOGERIKUSU) "Togelikus" - SM ~Secondary palette~
トンボロイドS (TONBOROIDO'S) "Tomboroid S" - OP
バットンボーンB81 (BATTONBO-N'B81) "Batton Bone B81" - MD, SB
ユキダルボン (YUKIDARUBON) "Yukidarubon" - FK
アイテムキャリアー (AITEMUKARIA-) "Item Carrier" - OP
メタルホーク (METARUHO-KU) "Metal Hawk" - SF
マッドブル97 (MADDOBURU'97) "Mad Bull 97" - OP
ガーディアン (GA-DIAN) "Guardian" - SM, CO
デスガーディアン (DESUGA-DIAN) "Death Guardian" - SM, F2
トライスキャン (TORAISUKYAN) "Triscan"- CK
ミル・トラエル (MIRU・TORAERU) "Mil Trael" - CK
メタルガビョール (METARUGABYO-RU) "Metal Gabyool" - WS
トラップブラスト (TORAPPUBURASUTO) "Trap Blast" - OP
ブラストラスター (BURASUTORASUTA-) "Blast Lastar" - WS ~See Notes #1~
フライガンナー (FURAIGANNA-) "Flygunner" - FK
ホバーガンナー (HOBA-GANNA-) "Hover Gunner" - SM, JS, F2
ビームキャノン (BI-MUKYANNON) "Beam Cannon" - SF, F1
プラズマキャノン (PURAZUMAKYANNON) "Plasma Cannon" - SF, SB
ギガデス (GIGADESU) "Gigadeath" - SF、MD、F1、2
スパイキーMk-Ⅱ (SUPAIKI-'Mk-II) "Spiky MK-II" - SM, CO
プロテクトン (PUROTEKUTON) "Protecton" - CK
イレギオン (IREGION) "Eregion" - OP
ジェネレイド・コア (JENEREIDO・KOA) "Generade Core" - SF
テントロイド (TENTOROIDO) "Tentoroid" - SM ~Beetle sub-boss~
DG42-L - SB ~Sub-boss~
アイザード (AIZA-DO) "Eyezard" - FK ~Form 1/Form 2~

~Green links lead to the actual sheets as opposed to just screenshots.~

Other code list
OP = Sky Lagoon
CO = Colonel = Space Port stage
F1 - Final Weapon 1
F2 - Final Weapon 2

8大ボス
ウェブ・スパイダス (UEBU・SUPAIDASU) "Web Spidus" [WS] ~Web Spider~
サイバー・クジャッカー (SAIBA-・KUJAKKA-) "Cyber Kujacker" [CK] ~Cyber Peacock~
ストーム・フクロウル (SUTO-MU・FUKUROURU) "Storm Fukuroul" [SF] ~Storm Owl~
マグマード・ドラグーン (MAGUMA-DO・DORAGU-N) "Magmard Dragoon" [MD] ~Magma Dragoon~
ジェット・スティングレン (JETTO・SUTINGUREN) "Jet Stingren" [JS] ~Jet Stingray~
スプリット・マシュラーム (SUPURITTO・MASHURA-MU) "Split Mushroom" [SM]
スラッシュ・ビストレオ (SURASSHU・BISUTOREO) "Slash Beastleo" [SB] ~Slash Beast~
フロスト・キバトドス (FUROSUTO・KIBATODOSU) "Frost Kibatodos" [FK] ~Frost Walrus~

I'll be working on this all day.

Tileset ARC List ~Found in ARC Folder on disk~
CAPCOM - Just the company logo
FONT8X8 - Small font, don't remeber where it is used
LOAD_U - Various menu stuff (memory card, pause screen, etc.)
MOJIPAT - Looks useless
ONPARE1 - Web Spider tileset, Boss Rush poss.
ONPARE2 - ^Frost Walrus
ONPARE3 - ^Split Mushroom
ONPARE4 - ^Magma Dragoon
ONPARE5 - ^Jet Stingray
ONPARE6 - ^Cyber Peacock
ONPARE7 - ^Storm Owl
ONPARE8 - ^Slash Beast
PL00_U
PL00SEP
PL01_U
PL01SEP
PL02_U
PLDEMO - Useless
PLDEMO00 - Useless
PLDEMO01 - Useless
PLDEMO02 - Useless
PLDEMO03 - Useless
ST0_1_1 - Eregion boss tileset (only for Area 2)
ST00_00 - Sky Lagoon Area 1 ~Eregion~
ST00_01 - Sky Lagoon Area 2 ~Eregion~
ST01_00 - Jungle Area 1 ~Web Spider~
ST01_01 - Jungle Area 2 ~Web Spider~
ST02_00 - Snow Base Area 1 ~Frost Walrus~
ST02_01 - Snow Base Area 2 ~Frost Walrus~
ST03_00 - Bio Laboratory Area 1 ~Web Spider~
ST03_01 - Bio Laboratory Area 2 ~Web Spider~
ST04_00 - Volcano Area 1 ~Magma Dragoon~
ST04_01 - Volcano Area 2 ~Magma Dragoon~
ST05_00 - Marine Base Area 1 ~Jet Stingray~
ST05_01 - Marine Base Area 2 ~Jet Stingray~
ST06_00 - Cyber Space Area 1 ~Cyber Peacock~
ST06_01 - Cyber Space Area 2 ~Cyber Peacock~
ST07_00 - Air Force Area 1 ~Storm Owl~
ST07_01 - Air Force Area 2 ~Storm Owl~
ST08_00 - Military Train Area 1 ~Slash Beast~
ST08_01 - Military Train Area 2 ~Slash Beast~
ST09_00 - Memorial Hall ~X's battle with Colonel~
ST0A_00 - Space Port ~Colonel~
ST0B_00 - Final Weapon ~X's battle with Double~
ST0B_01 - Final Weapon ~No one in particular~
ST0B_0X - Final Weapon ~Another set with Double~
ST0B_0Z - Final Weapon ~Zero's battle with Iris~
ST0C_00 - Final Weapon ~...~
ST0C_01 - Final Weapon ~Sigma: 1st/2nd~
ST0C_U1 - Appears to be a copy of preceding file
ST0D_0X - Stage Select (X)
ST0D_0Z - Stage Select (Zero)
ST0E_U0 - Title Screen
ST0E_U1 - Player Select
ST0F_U1 - Ending
ST0F_UX - Get Weapon names
ST0F_UZ - ^Appears the same, but not a copy
ST1_1_1 - Another Boss Set ~Web Spider~
ST2_1_1 - Another Boss Set ~Frost Walrus~
ST3_1_1 - Another Boss Set ~Split Mushroom~
ST4_1_1 - Another Boss Set ~Magma Dragoon~
ST5_1_1 - Another Boss Set ~Jet Stingray~
ST6_1_1 - Another Boss Set ~Cyber Peacock~
ST7_1_1 - Another Boss Set ~Storm Owl~
ST8_1_1 - Another Boss Set ~Slash Beast~
STA_0_1 - ~vs. Colonel~
STB_1_1 - ~vs. General~
STC_1_1 - ~Sigma: 3rd~
STD_1_1U - Web Spider tileset (includes Stage Start)
STD_1_2U
STD_1_3U
STD_1_4U
STD_1_5U
STD_1_6U
STD_1_7U
STD_1_8U - ^Slash Beast

Palette ARC List ~Found in ARC Folder on disk~
COL00_0X - Sky Lagoon Area 1 (X)
COL00_0Z - Sky Lagoon Area 1 (Zero)
COL00_1X - Sky Lagoon Area 2 (X)
COL00_1Z - Sky Lagoon Area 2 (Zero)
COL01_0X - Jungle Area 1 (X)
COL01_0Z - Jungle Area 1 (Zero)
COL01_1X - Jungle Area 2 (X)
COL01_1Z - Jungle Area 2 (Zero)
COL02_0X - Snow Base Area 1 (X)
COL02_0Z - Snow Base Area 1 (Zero)
COL02_1X - Snow Base Area 2 (X)
COL02_1Z - Snow Base Area 2 (Zero)
COL03_0X - Bio Laboratory Area 1 (X)
COL03_0Z - Bio Laboratory Area 1 (Zero)
COL03_1X - Bio Laboratory Area 2 (X)
COL03_1Z - Bio Laboratory Area 2 (Zero)
COL04_0X - Volcano Area 1 (X)
COL04_0Z - Volcano Area 1 (Zero)
COL04_1X - Volcano Area 2 (X)
COL04_1Z - Volcano Area 2 (Zero)
COL05_0X - Marine Base Area 1 (X)
COL05_0Z - Marine Base Area 1 (Zero)
COL05_1X - Marine Base Area 2 (X)
COL05_1Z - Marine Base Area 2 (Zero)
COL06_0X - Cyber Space Area 1 (X)
COL06_0Z - Cyber Space Area 1 (Zero)
COL06_1X - Cyber Space Area 2 (X)
COL06_1Z - Cyber Space Area 2 (Zero)
COL07_0X - Air Force Area 1 (X)
COL07_0Z - Air Force Area 1 (Zero)
COL07_1X - Air Force Area 2 (X)
COL07_1Z - Air Force Area 2 (Zero)
COL08_0X - Military Train Area 1 (X)
COL08_0Z - Military Train Area 1 (Zero)
COL08_1X - Military Train Area 2 (X)
COL08_1Z - Military Train Area 2 (Zero)
COL09_0X - Space Port (X)
COL09_0Z - Space Port (Zero)
COL0A_0X
COL0A_0Z
COL0B_0X
COL0B_0Z
COL0B_1X
COL0B_1Z
COL0C_0X
COL0C_0Z
COL0C_1X
COL0C_1Z
COL0D_0X
COL0D_0Z
COL0E_U0
COL0E_U1
COL0F_U0
COL0F_U1
COLD_1U1
COLD_1U2
COLD_1U3
COLD_1U4
COLD_1U5
COLD_1U6
COLD_1U7
COLD_1U8

~Notes~
#1: This enemy has a second palette (golden) which isn't used in the game. According to one of my sources (RockmanFreak) is used in a trial version. I say add the palette for it anyways.

Sega Saturn-related Notes
Tile Molester settings:
Backgrounds
Codec: 4bpp linear
Mode: 1-Dimensional
Block Size: 2x2

Sprites
Codec: 4bpp linear
Mode: 2-Dimensional
Block Size: 2x2

Tileset ARC List ~Found in root directory1~
Contains pretty all of the files that the PSX has, plus:

ASCII - Letters and stuff

-Foot Notes-
1: Root directory being the x:\ drive, i.e. when you open the cd directory

~Last Updated: 12-21-2007~
__________________
Jordan Tate: So who are you? Are you, you, like, some special forces guy or something?
Casey Ryback: Nah. I'm just a cook.
Jordan Tate: A cook?
Casey Ryback: (Whispering) Just a lowly, lowly cook.
Jordan Tate: Oh, my God, we're gonna die.

~ "Under Siege" (1992)

Last edited by DWN-060 Clownman : 22-12-07 at 01:13
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Old 03-09-07, 14:33   #2
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Did you have to post in Japanese?
And I'm not really clear on the format. Mind breaking it down more simply? I had been reading my maths textbook... That probably explains why my mind is clouded. >.<
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Old 03-09-07, 14:43   #3
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1. Considering I'm copying the names from a Japanese website, yes.

2. ノットベレーS (NOTTOBERE-'S) "Knot Beret S" - FK ~Snowboarder~
a. Japanese Name
b. (Romanized, i.e. written in English letters)
c. "Approximate Translation"
d. Stage or stages they appear in, uses boss codes, will change to English names later
e. ~Just notes~
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Jordan Tate: So who are you? Are you, you, like, some special forces guy or something?
Casey Ryback: Nah. I'm just a cook.
Jordan Tate: A cook?
Casey Ryback: (Whispering) Just a lowly, lowly cook.
Jordan Tate: Oh, my God, we're gonna die.

~ "Under Siege" (1992)
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Old 03-09-07, 14:48   #4
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Oh. Had me wondering there... And my brain ain't helping. *Smacks brain.*

Now where's my copy of X4...? (Rummages through tonnes of stuff.)
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Old 03-09-07, 15:00   #5
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That reminds me... Where are X' and zero's sprites stored anyway?

I found X' shooting poses, Zero's triple-slash and their teleports in the player-select-file, X' shots in PL00_U and some of Zero's techniques in PL01_U(I think), but never their other sprites, Zero's saber o X' weapons.
For Zero's techniques in PL01_U, I didn't find correct palettes.

Maybe you should state which palette file goes with which sprite file?

Also, what about writing the name of the sheet on inc there if it was already ripped too?
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Old 03-09-07, 15:09   #6
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1. If I had to guess, X and Zero's are embedded in the CD. Which means they wouldn't necessarily be accessable unless you searched though an ISO or a PSX savestate.

2. I'm working on it, damn it.

3. Some of the sheets on the site need to be redone anyways.
__________________
Jordan Tate: So who are you? Are you, you, like, some special forces guy or something?
Casey Ryback: Nah. I'm just a cook.
Jordan Tate: A cook?
Casey Ryback: (Whispering) Just a lowly, lowly cook.
Jordan Tate: Oh, my God, we're gonna die.

~ "Under Siege" (1992)

Last edited by DWN-060 Clownman : 03-09-07 at 16:48
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Old 04-09-07, 17:01   #7
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Zako list is finished with screenshots of the enemies. Anyone who has done a sheet (as is they did it themselves and are not stealing from someone else), can post a link to their sheets and I'll change the URLs.
__________________
Jordan Tate: So who are you? Are you, you, like, some special forces guy or something?
Casey Ryback: Nah. I'm just a cook.
Jordan Tate: A cook?
Casey Ryback: (Whispering) Just a lowly, lowly cook.
Jordan Tate: Oh, my God, we're gonna die.

~ "Under Siege" (1992)
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Old 05-09-07, 06:29   #8
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What's with the green names?
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Old 05-09-07, 11:32   #9
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They're actual sheets, not screenshots.
__________________
Jordan Tate: So who are you? Are you, you, like, some special forces guy or something?
Casey Ryback: Nah. I'm just a cook.
Jordan Tate: A cook?
Casey Ryback: (Whispering) Just a lowly, lowly cook.
Jordan Tate: Oh, my God, we're gonna die.

~ "Under Siege" (1992)

Last edited by DWN-060 Clownman : 05-09-07 at 17:00
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Old 21-06-10, 00:15   #10
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If you want English go to Google and copy paste this link and hit translate and done it might not do it all hope this helps some.And this is useful thanks for posting it not much coming from me tho.
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Old 21-06-10, 12:16   #11
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Thanks for giving us the actual link, and aside that, you think people don't know that they can use online translators for those? =/
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Old 21-06-10, 17:03   #12
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or

you can look

right after the Japanese characters to seee the English Tanslation

!!!
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Old 22-06-10, 06:41   #13
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That too. I thought some of them just weren't translated yet, which was the only reason why he gave us the translater.
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Old 16-11-10, 17:09   #14
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Question Did anyone knows how to open those arc pic files??

Did anyone knows how to open those arc pic files??

Please help me please!!
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