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| Sprites Post your spritework in here! |
| Global Announcement - READ THIS - IT'S IMPORTANT! |
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#1 | |
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Rank: Absentee
Join Date: Apr 2006
Posts: 2,526
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"This perticular sub-forum is for you to place your edits and customs. They won't be uploaded, but this place is for you to recieve comments, and what-not. I figured people would want a specific place to place sprites. So here it is.
Feel free to go mad and post stuff. Few basic rules: a) Do not post other people's customs. This will be treated as copyright infringement and you will be warned as such. b) Use the other forum for Sprite Rips. c) No "basic 5 second photoshop recolours". As in... this type of thing: Please. No. Just.. no. Put some effort into it. And I swear.. if I see a Blue Zero... Acceptable "Recolours" on the other hand.. are what I like to call "Enhancing detail". These are accpetable... altough I'm going to have to use a Non-Megaman example for this: (this also includes basic sprite editing example ;p ) Altough if you are going to post stuff like that.. try to include the entire sheet of what you're enhancing, XP Upping the shading of a sheet (eg the following: d) This Custom Sprites subforum is not limited to Megaman and Megaman edits. Be creative! If you need to use bases, find another set of characters to use as an base/edit! As someone once said: Quote:
![]() e) As stated above - people prefer sheets/animations. But... depending on how much work you put into a single frame... i'm not going to mind posting of singular frames. Just make sure some effort is put into it damnit! f) Specifically state whether the sheet is public domain or not. Public Domain generally means someone is allowed to use your edit/custom freely without credit. If you want people to use your sheet, but want credit, state so. If you don't want people to use your sheet at all.. state so. g) Don't hi-jack other peoples threads. If you've got a sprite to show, make your own thread! (Note, showing people constructive "change this" Sprites etc, or helping out a person isn't considered Hi-jacking. Thats considered being helpful. )Ok? Sorted? Fine. Just don't ask for your custom to be put up on Sprites INC." - ACE_Spark
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Last edited by Rainbow Dash : 27-09-07 at 06:31 |
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#2 |
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Rank: Absentee
Join Date: Apr 2006
Posts: 2,526
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"It's come to my attention that a lot of users don't really know how to "C+C" sprites. They post, but in all honesty, its content is about the same as if they didn't post. "Wow! Those rock!," "Awesome, you're a god!!!," "Cool sprites!," etc. While these are nice to hear, they're pretty useless for spriting, and really just boost egos. :P So, I'd like to post something in the Sprite rules explaining what C+C is, and how you "should" give it.
C+C means, "Constructive Criticism." Of course, some people might say it stands for something else, but it's usually all the same in terms of the meaning. Basically, when you C+C something, you want to do 2 things: 1) Point out the positives of the sprite. What you liked and why, what the spriter did well, etc. 2) Point out the negatives of the sprite. What you didn't like and why, how they could improve, etc. Now will you get penalized for just pointing out negatives or positives? No, but you can usually find something for either positive or negative. There's no such thing as a perfect sprite. If you still can't think of anything they could improve on, just say WHY you like the sprite. There's a difference between, pointing out what could be better, and flaming. If you're pointing out what could be better, you focus on the sprite and you say what could make it better, rather then just saying "this could be improved." Flaming would be like, "OMG, you fail at life!" Anytime you say something about the spriter that makes them seem incompetent, then it's flaming. Don't insult people when you C+C, it makes you look like an ass. In the same regard, while it isn't flaming, telling a user that something is "clichéd," "unoriginal," or even just saying "try again," doesn't at all say how to improve. The bottom line is: When you C+C something, you're looking for what could be improved on, not what's bad. While these aren't rules and won't really be enforced anyhow, it isn't a bad thing to keep in mind when you're posting something about a sprite. ...Style and bittage clashing. Now, there's some big differences between those two things. Bittage clashing would be something were you take something from a sprite with 12 or so colors and give it to a sprite with 16. (Or even more.) That should be avoided. (An even more dramatic example would be something with 4 colors paired up with something that has twice as much.) You can get away with it though, as long as you convert the object by modifying the shading and colors. (Assuming the size is alright and proportional.) That way, you have the line art for a base, and can just modify the object to what you need. Style clashing you can get away with more. In fact, Capcom does it all the time. Why, some of the effects from later MMBN series games are just scaled down versions of SF3 effects or are taken directly from other Megaman games. (The SF3 effects did have some color count modifications.) You can probably get away with barrowing parts from other games, as long as they share the same amount of colors. (Or to put it technically, the same bittage.) I've seen examples of people taking a MMZ styled sprite, and putting a MMBN styled tail on the end. That's fine, because it doesn't look out of place. It doesn't HAVE to be changed, but it might look better if it was. Frankly, you need to use a lot of your own judgment in what does and what doesn't look good together. Just try to remember that things can be recycled if used well enough, and not all styles are compatible with another, despite some similarities. I'm not asking you use what I say as an absolute rule, but try to keep in mind that it's only "clashing" if the concepts in a sprite clash with one another. I've read Toxic Seahorse's rants on the ratings, and I agree to some extent. high ratings are given out like candy. but Zan said it best: Quote:I've said this before, but it's technically impossible to rate sprites. It's a bad practice to begin with. Ratings are given dependant on the poster's own skill level and mood. If you give a 10 to a sprite that I personally think lacks certain fundamental traits, then I don't see how it can be a 10. However, if you don't see any flaws in the same sprite, you have every right to give it a 10. That's why ratings are essentially useless anyhow: They don't tell what's good about the sprite and what's bad. Unless you type up a nice critique, it's pretty pointless to "rate" a sprite. Same thing for "PWN ratings." Except those are worse. :P You don't have anything to compare those things to. (at least with sprite ratings, the rater compares the rating to their own skills.) So you have a PWN rating of 70... what exactly does that mean? If I say you should lower your rating to 10 because I don't like your work, then what? Giving out ratings just don't really cut it when it comes to improving skills, but they do improve or bruise egos. :P Try not to be concerned with ratings because then you make start comparing your skills with other people and not with yourself. You should strive to out do yourself, not the guy that gave you a 5 or something. But, this is just what I think. I'd like to see what other people think, so feel free to post whatever you've got on your mind relating to the topic. :P" - Blackbeltdude
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Last edited by Rainbow Dash : 27-09-07 at 06:30 |
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#3 | |
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Rank:Scarlet Speedster - in Drag
Join Date: May 2006
Location: A dark, desolate, creepy old factory with bottomless elevator shafts and evil Force Beams of death.
Posts: 497
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There's gonna be a whole lotta double-posting, but I can't fit all my tutorials into one post. And for easy reference, I'm copy/pasting my tutorials here. Anywho...
Here's Gauntlet's Sprite-Making Tutorial. I'm only covering animation. This topic's gonna be pretty huge, so I'm gonna post each program tutorial as a seperate post. I'm starting with Animation Shop for this one: Quote:
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#4 | |
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Rank:Scarlet Speedster - in Drag
Join Date: May 2006
Location: A dark, desolate, creepy old factory with bottomless elevator shafts and evil Force Beams of death.
Posts: 497
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Now for a tutorial with a program I've never used before... GIF Construction Set Professional! After fiddling with it for a few minutes, I managed to figure it out enough to make a tutorial. And afterwards, I realized that my screen captures turned out like crap...
Anywho... Quote:
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#5 | ||
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Rank:Scarlet Speedster - in Drag
Join Date: May 2006
Location: A dark, desolate, creepy old factory with bottomless elevator shafts and evil Force Beams of death.
Posts: 497
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UnFreez tutorial:
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Animagic tutorial: Quote:
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#6 | ||
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Rank:Scarlet Speedster - in Drag
Join Date: May 2006
Location: A dark, desolate, creepy old factory with bottomless elevator shafts and evil Force Beams of death.
Posts: 497
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Photoshop Elements tutorial:
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The GIMP tutorial: Quote:
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#7 | |||
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Rank:Scarlet Speedster - in Drag
Join Date: May 2006
Location: A dark, desolate, creepy old factory with bottomless elevator shafts and evil Force Beams of death.
Posts: 497
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Wanna make backgrounds transparent? Here's how!
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NOTE: If you're saving JPEGs as GIFs, the colour pallete will be reduced to the standard 256. However, the pallete won't be reduced if you save as a transparent PNG. Keep in mind, however, that some versions of certain browsers (Internet Explorer) do not support transparent PNGs. I'd make a tutorial, but my browser doesn't support transparent PNGs, so that'd be kinda pointless. Annnd... here's how to make a sprite comic: Quote:
And for the hell of it... An analglyphic 3D image tutorial: Quote:
Making a stereoscopic version is easy: Take the origonal pic and go to Image--> Canvas Resize. Resize the canvas pixels so it's double the origonal size. Then copy/paste the altered pic into the resized pic and line 'em up. It's that easy! QuickEdit: Since I had origonally made that without 3D glasses, whenever I got my 3D glasses, the pics were inverted. So, I fixed 'em and fixed the tutorial. Remember to have your 3D glasses handy whenever making analglyphic 3D pics. It'll save you alotta trouble if you hafta go back and remake 'em again like I did. |
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#8 |
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Admin
Rank: Crazy Pony Overlord
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Non.-Megaman. Sprites.
If you've got any non-Megaman stuff, please feel free to post that as well. It does get quite boring for people to C+C just Megaman styled sprites all the time. :g-winky:
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