Thread: No Sigs.
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Old 14-08-06, 21:38   #19
Vorpal86
 
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Join Date: Jul 2006
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Default When credit is due

This is my first post.

I rip "some" graphics, BUT for educational purposes. (learning how sprites are formed, technique Etc..) It does take time but I don't see any reason to claim credit. Not many people give credit to the hard working original designers for thier work, yet thier is a ton of folks I have seen around the net claiming credit and getting it sometimes. Not to mention when most people play a game, how many of those actually sit there at the END of the game and watch the credits roll? Probably very few. Can you name a few?

I believe that even the original designers have to mix and rip thier own graphics as well to fit thier games, so THEY too work even harder. Most people can tell if a sprite is ripped just by looking at the quality. I, personally, only know 2 or 3 very talented spriters, not including professionals. It's easy to spot original work. If it happens, noone can edit just one pixle and call it thier own, I've seen a few folks doing that, but i wont mention any names.

My hat off to all those talented folks who don't get appriciated. I guess that's it. Noone should get credit for work they didn't do. Sure it may take a bit of work to RIP, that's understandable, but it's also fun. When I start making money off creating sprites and gfx, THEN I would ASK for credit, I'd never demand it.

Chow
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