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rickysio 22-07-07 13:49

Read. Now.
 
This post goes out to those aspiring comic makers.

It. Needs. Perseverance.

You may not get what I mean, so I'll go through it.

Do not start a thread, post one comic and *poof* disappear.
Nor do you post a place holder.

It is extremely irritating to see someone post a comic, then nothing else. For months. If you are not able to update soon, then edit your original post and say so. If you decide you hate your comic now, PM a mod and ask him/her to lock it.

Period.

Terry edit:
Another thing:

You aren't allowed to open a new comic-thread without having AT LEAST three issues(not counting title pages and similar things, though it does count prologue texts) ready and uploaded. Any comic-thread started without at least three issues directly in the first post will be locked.
Note that, the more comics, the better. I suggest ten issues. Three is a bare minimum.
Also note: This does not count for comics that will have only very, very few issues or update once in an eternity. Though those will still have to have at least one page in a new thread.

RyuReiatsu 22-07-07 16:24

Now that's some needed post!
Hope people will stop making 1ooooooo ZX comics!

Terry von Feledae 22-07-07 17:00

Another thing:

While not being a rule*, I'd like to ask you of something:

When making a thread about a new comic, don't just one or two issues, even if you plan to continue it - In order to really understand your comic and be able to critizise it well, there need to be more isues.
The more the better; I suggest that you make about 10 issues before posting the comic.

That has two uses: One being that your thread won't be completely useless until you have the right amount of comics ready, and two that if you lose interest at the fifth or so issue, you'll know that your thread would be pointless and you don't need to clutter up the forum with it :P

Another thing that needs mentioning(again, not a rule, but rather tips) are "cameos".
Completely wrong word, anyway:
1. Don't put in too many main characters. This has too many uses to list here. Three or four main characters are perfectly fine - if there's ten of them, that's just TOO MANY.
2. Don't make up your entire cast out of cameos. You'll look a lot better as an author if you actually put effort in your cast, their characters and backstories, than if you just borrow other people's characters.
3. Be picky about the cameos you accept: Just because the creator/character is popular, that doesn't mean his character will fit well into your comic and be interesting. Also, see #5 below.

As for people submitting their characters:
4. "Cameos" should be sent per PM - NOT posted in the topic of the comic.
The comic gets a lot more interesting if you don't know who's starring right away. And most, DON'T post backstories, secrets and such in the topic, for the same reasons as above.
Really. You don't want this to happen.
5. Don't submit the same character, over and over, in thousands of different comics. Y'know what? IT GETS BORING. Regardless of how much you like your character, seeing him in five different alternative universes is annoying.

And, one more tip:

When making a fancomic, try not to conflict with the timeline too much. It's okay if there are few minor conflicts such as characters having a tad different traits or such, but you shouldn't have things BLATANTLY disagreeing; Such as the guardians being still alive after Z3.

*by the time of this post, it wasn't a rule, that is.

Zyros 22-07-07 17:13

Everything you said, Terry, is more of what you want from a comic, not a thing that should be done. -_-

Terry von Feledae 22-07-07 17:15

I think most more, how should I say, "advanced" comic makers would agree with me.

crimson hammer 22-07-07 17:47

Actually I agree with Terry about the Cameo part. I originally never wanted to accept cameo for my my comic.. But then No one would read it because they weren't happy their character cant be in the comic. So I was forced to accept cameos and thats when I got people reading. Seriously not every fan comic should have cameos in them. If it is a comic about your backstroy of your character what is the point of making other main characters other than bad guys.

Aen 22-07-07 17:48

I completely agree with Terry 100%, which is why I haven't uploaded a ZX comic yet. I need original characters, at least 28 comics done, and a GOOD PLOT, probably one where the main character does not get a biometal. NOT EVERYONE CAN POSSESS/CONTROL A BIOMETAL.

Zyros 22-07-07 22:01

Quote:

When making a thread about a new comic, don't just one or two issues, even if you plan to continue it - In order to really understand your comic and be able to critizise it well, there need to be more isues.
The more the better; I suggest that you make about 10 issues before posting the comic.
I agree and disagree at the same time, I can't really explain it though.

Quote:

1. Don't put in too many main characters. This has too many uses to list here. Three or four main characters are perfectly fine - if there's ten of them, that's just TOO MANY
Hey, if someone can have many characters and make it a good comic, well then, more glory to them.

Quote:

2. Don't make up your entire cast out of cameos. You'll look a lot better as an author if you actually put effort in your cast, their characters and backstories, than if you just borrow other people's characters.
Agreed, but some people can have a great idea for a comic and lack the skills needed to create their charaters. So a cast made from cameos isn't always bad if you're making up your own information for them.

Quote:

Be picky about the cameos you accept: Just because the creator/character is popular, that doesn't mean his character will fit well into your comic and be interesting. Also, see #5 below.
Yeah, agreed.

Quote:

4. "Cameos" should be sent per PM - NOT posted in the topic of the comic.
The comic gets a lot more interesting if you don't know who's starring right away. And most, DON'T post backstories, secrets and such in the topic, for the same reasons as above.
I'd have to disagree. If you're accepting a cameo into a comic then it means that their backstory isn't very important to the plot and so it doesn't matter if people know who they are and their information.

Quote:

5. Don't submit the same character, over and over, in thousands of different comics. Y'know what? IT GETS BORING. Regardless of how much you like your character, seeing him in five different alternative universes is annoying.
That's really your own opinion, some people might enjoy seeing how their character can act out different roles.

Quote:

When making a fancomic, try not to conflict with the timeline too much. It's okay if there are few minor conflicts such as characters having a tad different traits or such, but you shouldn't have things BLATANTLY disagreeing; Such as the guardians being still alive after Z3.
Like I said, that's something you would like to see from a comic. I have no need to expalin further, as we've already had this argument.

Terry von Feledae 22-07-07 22:26

I see your argumentation is based on the opinion that a comic is interesting enough if the overall plot, appearance and blah is good.
Howver, not everyone thinks that way: What makes a comic really interesting is the small touches many authors tend to overlook.
Such as every character, even if he's totally unimportant, having his own traits and backstories, and a little role in the overall comic.
In many of todays comics, even some main cast seems to be more of a placeholder - not interesting in any way, but drawing away attention from more interesting characters. That would be the answer to point 4.
1: If you have lots and lots of characters, actually bringing up those interesting things for every character is almost impossible without having problems with the "flow" of the comic.
2: Look at how Cameos are treated today. They are taken 1:1, without any changes or such. Because if anything changes, the submitter gets angry.
5: Different? Meh, they are all almost the same. That may be the fault of the creator, but remember: If you submit a character with ready character traits and backstory and such, you really narrow down the author's place to adapt the character to anything. Then it's only natural if the character just behaves the same as he always did.
6. Really, it's not only me.

Zyros 22-07-07 22:29

Just to answer the broad topic there, if someone really needs cameos just to fill spots then say so. Just because someone submits a character to your comic, doesn't mean you have to listen to their backstories and traits.

turpinator 22-07-07 22:29

I would have to agree with the 10 pages before submitting a comic, in fact have 20 ready instead, giving you the ability to submit 10 right away and being ahead 10 comics incase you run into any submission problems in the future. This way readers aren't waiting too long for an update.

Zyros 22-07-07 22:31

Or you could always update 10 times in one day (that is, if you'e had a lack of updates). I mean, it's noy like it hasn't been done before. XD

Aen 23-07-07 01:00

Okay, again I agree completely with Terry. What he said is so true, and... Beautiful...
*Starts to cry*

Miguel 23-07-07 17:57

Quote:

Originally Posted by Terry F.

2. Don't make up your entire cast out of cameos. You'll look a lot better as an author if you actually put effort in your cast, their characters and backstories, than if you just borrow other people's characters.

Fully agreed. Just one original character, and the rest being just official or cameo characters shows that either you're not very creative, or you're just to lazy to come up with characters. I don't plan on starting ANY ZX comics until I've got
-sprites of my character "Miguel" in human form (I'll make a Grey edit)
-sprites of him in armor (not a biometal. Unless I decide to make a biometal that goes completly out of the entire MM universe. Either way it'll be the same armor and same powers.
-sprites of my other fan characters. I've got ideas for four besides Miguel, but I might just sprite one.
And even then, no thread until I've got the first say... 20 or 25 comis done.

Quote:

Originally Posted by Terry F.
When making a fancomic, try not to conflict with the timeline too much. It's okay if there are few minor conflicts such as characters having a tad different traits or such, but you shouldn't have things BLATANTLY disagreeing; Such as the guardians being still alive after Z3.


Well keeping within the cannon of the games is really the author's call. If the author wants to stray from the game's plot for plot twists of his comic, then he can. Just so long as he can keep track of his on cannon, I personally won't have a problem. I might point it out if I ralize he did something plot wise differently from the games, but I won't complain.

NDraxian0 23-07-07 18:20

Quote:

Originally Posted by Terry F.
When making a fancomic, try not to conflict with the timeline too much. It's okay if there are few minor conflicts such as characters having a tad different traits or such, but you shouldn't have things BLATANTLY disagreeing; Such as the guardians being still alive after Z3.


Well... Ambiguity is a fancomic's best friend... The fate of 3 out 4 guardians was never actually addressed by Z4. Ciel merely disappeared before ZX. Heck... There is just enough ambiguity (thanks to a spriting error by capcom in MM3) for Break Man to not be ProtoMan (VERY unlikely... and needs enough backstory to work...))

Large casts of charectors are fine... If you can develop them all.

RyuReiatsu 23-07-07 18:33

Quote:

Originally Posted by NDraxian0
Well... Ambiguity is a fancomic's best friend... The fate of 3 out 4 guardians was never actually addressed by Z4. Ciel merely disappeared before ZX. Heck... There is just enough ambiguity (thanks to a spriting error by capcom in MM3) for Break Man to not be ProtoMan (VERY unlikely... and needs enough backstory to work...))

Large casts of charectors are fine... If you can develop them all.


Which is something almost nobody respects.

The Walrus 02-08-07 13:27

I personally think Cameo comics are dead(Well, dead in the sense that most of them suck, like mine did). Yeah, I made one of the earlier "ZX Cameo" comics. Trust me, it was alot better than my first comic(A STH comic which used some MMZ characters), but it still wasn’t as good as it could’ve been. Cameo’s makes the comic annoying to control if there are too many.
I've been refraining from making another ZX comic(The "Megaman ZX" comic on my DD profile) until I'm able to get a ZX ROM to work on my comp so that I can rip the BG's from it, scratch my character in ZX style and write up a good thoughtout script.
I gotta agree with you guys, making at least 10 comics before you show your comic and make a thread for it is a good thing. Using as little cameo's as possible is also a way to give you more control of the story as you don't need to worry about the characters story written by the spriter.
Best advice I can give for comics is this: Have a well thoughtout storyline, Keep cameo's to a minimum, USE REAL BG'S, and make sure you want to keep the comic running when you make it(Don't just quit halfway through, at least end the comic with a decent ending for the people that like it).

WOW, this is the longest post I've ever made

Aen 02-08-07 13:53

Actually, I'm making a ZX comic myself, and I will except a whole lotta' cameos, like 300. XP
However, they will not be huge cameos, they'll just walk around in the background and maybe create an uber-funny scene. XDDD

Mikado 06-08-07 14:20

I don't have anything about GOOD cameo comics. It makes people on the forums a closer. BUT it's hard to make one. REALY hard. Only experts can make cameo comics and keep them okay.
And there are few experts on this forum.

Terry von Feledae 23-08-07 23:57

Okay guys, enough. Another thing that is actually official, and a rule:

You aren't allowed to open a new comic-thread without having AT LEAST three issues(not counting title pages and similar things, though it does count prologue texts) ready and uploaded. Any comic-thread started without at least three issues directly in the first post will be locked.
Not that, the more comics, the better. I suggest ten issues. Three is a bare minimum.
Note: This does not count for comics that will have only very, very few issues or update once in an eternity. Though those will still have to have at least one page in a new thread.

Threads that are already open without three issues won't be locked, but for future threads, this counts.

This rule is mostly so that the forum will be less cluttered up. I hope it helps.

Also, while I know that some of my first post in this thread was a bit subjective, but you should still think a bit about what I said and not turn it down immediately.


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