Daemonseele
10-09-11, 07:05
So in an earlier post I said I'd make a thread (http://www.sprites-inc.co.uk/forum/showpost.php?p=341958&postcount=27). *shrug*
This is a re-imagining of the canon Rockman ZX series (RMZX/ZXA). The storyline is different, game mechanics are different slightly, the technology is modified, and only a few canon characters make it on the roster. Even the mood is a little darker.
Now, this universe also runs off of an alternate version of Rockman Zero and consequently an alternate Rockman X storyline. I won't be getting into the X series much, leaving much of the storyline changes hidden in the storyline of the alternate Zero series. I'll be making another thread for this re-imagined Zero series, but that'll be for later.
Same deal on my dA account (http://sovietcommando.deviantart.com/journal/43987113/).
I will be honest, I've been working on this for several months. I hadn't posted it earlier because I wanted to get most of the mechanics explained, both for the lore and for game potential.
As with most of my projects, this will very likely not get completed, but will never be abandoned. I tend to be overtly ambitious with my hobbies, for better or for worse.
Funny enough, with what I have right now, I still don't have enough to draw out an entire game/comic. I have major scenes thought out, fights choreographed, etc..., but not the stuff between these scenes. I also haven't entirely worked out locations and backgrounds.
Sprite style is undecided. The standard RMZX style doesn't entirely portray all the details I want (they don't look right). I was thinking something higher resolution with a grimmer palette.
There is a lot of topics I will be covering. It's definitely not going to be completed in one post or in one sitting. I'll explain things as I go along (or leave them to speculation).
Plot-wise, the events of this game/comic is the present.
History: Rockman > Rockman X > "Elf Wars" > Rockman Zero > Rockman ZX
----------------------------------------
In this universe, there are multiple "species." ("Reploid" is the genus.)
:Mechaniloid - Non-sentient robots.
:Android - Rock, Robot Masters, etc... Pre-RMX
:Faux Reploid - X and Zero are not real reploids.
:Progenia Reploid - X was the basis for this type. They are immortal and have limitless abilities. Eventually phased out pre-RMZ.
:Transia Reploid - New generation reploids that have A-Trans abilities, but can go maverick at will. Axl is the protoype, Lumine causes their decommissioning pre-Elf-Wars.
:Sapia Reploid - the present-day reploid. They have a limited lifespan, exhibit organic-like growth, and have abilities on par with augmented humans.
:Neo Transia Reploid - Sapia Reploids with a limited A-Trans ability. The Eight Gentle Judges and Albert are an example of this type.
:Anima Reploid - Sapia Reploids modified to appear as a non-humanoid. They tend to have specialized abilities.
:Mutos Reploid - Pre-built non-humanoid reploids. Slowly phased out by Anima Reploids.
Character List:
Playable (Protagonists)
- Jato: Model X : X-buster + Variable Weapon System ROCK-on2
- Draco: Model Z : Z-nodachi + Command Arts
- Ashe*: Model A : Chained Revolvers + Copy Shot
- Kyrie: Model H : Blade and Shield + Wind/Lightning manipulation (http://sovietcommando.deviantart.com/#/d49dz53)
- Ragnas: Model F : Cesti + Fire/Earth manipulation
- Vincent: Model L : Halberd + Water/Ice manipulation
- Celeste: Model P : Kunai Blades + Dimensional Space manipulation**
- Null: Model Λ*** : Satellite Bits + A-Trans
Easter Eggs:
- Prometheus-Pandora: Model V : Scythe-Staff : Fire/Shadow-Ice/Lightning
Non Playable Bosses (Model V):
- Albert : Satellite Bits : A-Trans
- Darius : Unarmed : Energy projection
- Astartes : Talons : Reploid revival
- Hydragyria : Elbow Swords : Dimensional Space manipulation**
- Pyrrha: Satellite Cannons : Fire-like abilities
- Deimos: Wrist Blades: Shadow-like abilities
- Zelus: [unknown] : Lightning-like abilities
- Adrestia: [unknown] : Ice-like abilities
- Ω : Zweihander : Dark energy manipulation
Non Playable Bosses (non-models):
- Pseudoroids : various : various
Currently the story focuses on the main "canon" models. Additional models can/may be implemented by:
- Model V, as each model V has unique appearances and abilities.
- through "false metals," models reverse engineered from Model X. They serve mainly as fan service in my opinion but may work out as part of a game gimmick (create-your-own-character mode).
*Ashe is a placeholder user for Model A(xl). In this universe, she is no longer related to Albert (none of the model users are infused with his blood). She is still a ruin hunter for Legion.
**Phantom doesn't really have an element. In the redesigned RMZ series, Phantom can communicate with the Cyberspace plane. Celeste can move efficiently in tight spaces (Parkour) and non-gamewise(?) can access Cyberspace. Hydragyria has a limitless control over time and space, creating void spheres to literally erase enemies (Hydragyria may be a comic-only character).
***Model A(lbert) is now split into A(xl) and Λ(lbert). Model A is more akin to Axl, who now has an appearance in my redesigned RMZ series, whereas Model Λ is more akin to Albert's backup unit. Model A loses the A-Trans ability to differentiate him from Λ and Albert.
--------------------------------------------
Biometal Mechanics:
Biometals in this universe are not as restrictive as the canon versions. The identity of the user is not absolute; anyone may use any model. However, due to experience, users fair better using the one model they start with.
There are two types of Models: V and non-V.
Model V:
- Contains the digitized soul of Dr Vile, or more like a heavily fragmented version. Speaks primarily in broken and cryptic messages.
- Model V metals are formed from fragments of the destroyed Ragnarok Satellite Cannon. Albert refines the fragments into actual weapons: a armor that imbues it's user power.
- Initial fusion gives humanoids/reploids the abilities of a progenia reploid: immortality and a surge of power. All initial versions of Model V share similar appearances: White armor with gold trim and orange crystals. (See Serpent)
- Model V fusions are permanent and irreversible. Most do not see this as an issue due to the above reasons.
- As a Model V user continues to carry Model V, his/her appearance and abilities change. (See Prometheus-Pandora) Appearances are usually based, albeit loosely, off of something from the past. (Albert is similar to Lumine, Darius is similar to the Ragnarok Core, etc...)
- As a Model V user continues to use the powers given to him/her, the more corrupt the user's personality/behavior becomes. (Albert wants a utopia, he later decides to "reset" the world.)
- Ω and Model Λ are technically variants of Model V.
Non-V (X, Z, A, H, L, F, P):
- Contains combat data of the reploid they are based on. They do not contain souls or memories.
- Ciel created all non-V models. She creates a system similar to Albert's Model V.
- Like Model V, users are granted immortality and enhanced strength.
- Non-V models start off very basic and very close to the reploids they are based on (Model H starts with dual blades and an air dash system, Model Z has a medium sized one-handed sword, etc...)
- These models, unlike Model V, are heavily influenced by their user's. The appearance of the model, the weapon/combat style, the general personality of the Model. (Kyrie focuses on defense not evasion or offense)
- When not ROCK-on'd, non-V metals can exhibit a brief, but powerful elemental attack. It generally puts a great deal of drain and risks damaging them, so it's a rare desperation move. (Storyline-wise, they defend their user from a maverick attack during their first meeting. )
This is a re-imagining of the canon Rockman ZX series (RMZX/ZXA). The storyline is different, game mechanics are different slightly, the technology is modified, and only a few canon characters make it on the roster. Even the mood is a little darker.
Now, this universe also runs off of an alternate version of Rockman Zero and consequently an alternate Rockman X storyline. I won't be getting into the X series much, leaving much of the storyline changes hidden in the storyline of the alternate Zero series. I'll be making another thread for this re-imagined Zero series, but that'll be for later.
Same deal on my dA account (http://sovietcommando.deviantart.com/journal/43987113/).
I will be honest, I've been working on this for several months. I hadn't posted it earlier because I wanted to get most of the mechanics explained, both for the lore and for game potential.
As with most of my projects, this will very likely not get completed, but will never be abandoned. I tend to be overtly ambitious with my hobbies, for better or for worse.
Funny enough, with what I have right now, I still don't have enough to draw out an entire game/comic. I have major scenes thought out, fights choreographed, etc..., but not the stuff between these scenes. I also haven't entirely worked out locations and backgrounds.
Sprite style is undecided. The standard RMZX style doesn't entirely portray all the details I want (they don't look right). I was thinking something higher resolution with a grimmer palette.
There is a lot of topics I will be covering. It's definitely not going to be completed in one post or in one sitting. I'll explain things as I go along (or leave them to speculation).
Plot-wise, the events of this game/comic is the present.
History: Rockman > Rockman X > "Elf Wars" > Rockman Zero > Rockman ZX
----------------------------------------
In this universe, there are multiple "species." ("Reploid" is the genus.)
:Mechaniloid - Non-sentient robots.
:Android - Rock, Robot Masters, etc... Pre-RMX
:Faux Reploid - X and Zero are not real reploids.
:Progenia Reploid - X was the basis for this type. They are immortal and have limitless abilities. Eventually phased out pre-RMZ.
:Transia Reploid - New generation reploids that have A-Trans abilities, but can go maverick at will. Axl is the protoype, Lumine causes their decommissioning pre-Elf-Wars.
:Sapia Reploid - the present-day reploid. They have a limited lifespan, exhibit organic-like growth, and have abilities on par with augmented humans.
:Neo Transia Reploid - Sapia Reploids with a limited A-Trans ability. The Eight Gentle Judges and Albert are an example of this type.
:Anima Reploid - Sapia Reploids modified to appear as a non-humanoid. They tend to have specialized abilities.
:Mutos Reploid - Pre-built non-humanoid reploids. Slowly phased out by Anima Reploids.
Character List:
Playable (Protagonists)
- Jato: Model X : X-buster + Variable Weapon System ROCK-on2
- Draco: Model Z : Z-nodachi + Command Arts
- Ashe*: Model A : Chained Revolvers + Copy Shot
- Kyrie: Model H : Blade and Shield + Wind/Lightning manipulation (http://sovietcommando.deviantart.com/#/d49dz53)
- Ragnas: Model F : Cesti + Fire/Earth manipulation
- Vincent: Model L : Halberd + Water/Ice manipulation
- Celeste: Model P : Kunai Blades + Dimensional Space manipulation**
- Null: Model Λ*** : Satellite Bits + A-Trans
Easter Eggs:
- Prometheus-Pandora: Model V : Scythe-Staff : Fire/Shadow-Ice/Lightning
Non Playable Bosses (Model V):
- Albert : Satellite Bits : A-Trans
- Darius : Unarmed : Energy projection
- Astartes : Talons : Reploid revival
- Hydragyria : Elbow Swords : Dimensional Space manipulation**
- Pyrrha: Satellite Cannons : Fire-like abilities
- Deimos: Wrist Blades: Shadow-like abilities
- Zelus: [unknown] : Lightning-like abilities
- Adrestia: [unknown] : Ice-like abilities
- Ω : Zweihander : Dark energy manipulation
Non Playable Bosses (non-models):
- Pseudoroids : various : various
Currently the story focuses on the main "canon" models. Additional models can/may be implemented by:
- Model V, as each model V has unique appearances and abilities.
- through "false metals," models reverse engineered from Model X. They serve mainly as fan service in my opinion but may work out as part of a game gimmick (create-your-own-character mode).
*Ashe is a placeholder user for Model A(xl). In this universe, she is no longer related to Albert (none of the model users are infused with his blood). She is still a ruin hunter for Legion.
**Phantom doesn't really have an element. In the redesigned RMZ series, Phantom can communicate with the Cyberspace plane. Celeste can move efficiently in tight spaces (Parkour) and non-gamewise(?) can access Cyberspace. Hydragyria has a limitless control over time and space, creating void spheres to literally erase enemies (Hydragyria may be a comic-only character).
***Model A(lbert) is now split into A(xl) and Λ(lbert). Model A is more akin to Axl, who now has an appearance in my redesigned RMZ series, whereas Model Λ is more akin to Albert's backup unit. Model A loses the A-Trans ability to differentiate him from Λ and Albert.
--------------------------------------------
Biometal Mechanics:
Biometals in this universe are not as restrictive as the canon versions. The identity of the user is not absolute; anyone may use any model. However, due to experience, users fair better using the one model they start with.
There are two types of Models: V and non-V.
Model V:
- Contains the digitized soul of Dr Vile, or more like a heavily fragmented version. Speaks primarily in broken and cryptic messages.
- Model V metals are formed from fragments of the destroyed Ragnarok Satellite Cannon. Albert refines the fragments into actual weapons: a armor that imbues it's user power.
- Initial fusion gives humanoids/reploids the abilities of a progenia reploid: immortality and a surge of power. All initial versions of Model V share similar appearances: White armor with gold trim and orange crystals. (See Serpent)
- Model V fusions are permanent and irreversible. Most do not see this as an issue due to the above reasons.
- As a Model V user continues to carry Model V, his/her appearance and abilities change. (See Prometheus-Pandora) Appearances are usually based, albeit loosely, off of something from the past. (Albert is similar to Lumine, Darius is similar to the Ragnarok Core, etc...)
- As a Model V user continues to use the powers given to him/her, the more corrupt the user's personality/behavior becomes. (Albert wants a utopia, he later decides to "reset" the world.)
- Ω and Model Λ are technically variants of Model V.
Non-V (X, Z, A, H, L, F, P):
- Contains combat data of the reploid they are based on. They do not contain souls or memories.
- Ciel created all non-V models. She creates a system similar to Albert's Model V.
- Like Model V, users are granted immortality and enhanced strength.
- Non-V models start off very basic and very close to the reploids they are based on (Model H starts with dual blades and an air dash system, Model Z has a medium sized one-handed sword, etc...)
- These models, unlike Model V, are heavily influenced by their user's. The appearance of the model, the weapon/combat style, the general personality of the Model. (Kyrie focuses on defense not evasion or offense)
- When not ROCK-on'd, non-V metals can exhibit a brief, but powerful elemental attack. It generally puts a great deal of drain and risks damaging them, so it's a rare desperation move. (Storyline-wise, they defend their user from a maverick attack during their first meeting. )