View Full Version : Wraith's sprites
Lord Wraith
16-07-06, 22:14
Before I start, do not take these without asking
Anyways, thought I'd start a thread for my work,
so here's what I have for today.
Katanaman EXE standing poses with fixed teleport.
Indeed they are. You need to make some attack sprites soon.
they are nice spritese and if I remeber correctly he has a double slash
Lord Wraith
17-07-06, 16:47
Okay here's what I have for attacks for Katanaman so far
his double slash, sword slash/chips, gun chips/bow and hand swipe
so about the mess I had to make it all fit because I don't know how the rest of you put full sprite sheets in your posts:g-drop:
I enjoy the whole scarf it makes me all warm and fuzzy inside!
Lord Wraith
17-07-06, 19:09
So I'm going to take a break from Katanaman and post something else
"jumps on ZX bandwagon"
Ta-Da model E or EX or whatever and human form
Sabata D'Elplizo
if you need to know where the model comes from after that give away go play Zero2
garethfurbank
17-07-06, 19:13
Good stuff wraith! I'm wondering whether the sword swipe (at the bottom) will look right when the swing ends and it changes from blue swipe, to grey sword.
Lord Wraith
17-07-06, 19:15
it works for Shadowman in EXE5 so it should work here
I dont really like the zx or whatever style, probably becasue im to hooked on the megaman series, But it still looks good, now back to katanaman. The colour is wonderful, same with the dual weilding. And i can't really find anything bad about it. And about that story, 2 days and i will send you so much stuff you will be busy for a month...:g-ninja:
Lord Wraith
17-07-06, 19:42
great...But at least our comic will get started
garethfurbank
17-07-06, 19:47
Ooh shadowman does it too... wow good point, I stand corrected!
on the human in zx style, the colours are too dark, so the shading looks flat, try lightening them up a bit or something maybe.
Lord Wraith
17-07-06, 19:51
I thought there was something wrong with my ZX sprites just couldn't put my finger on it
Thanks
yeah, they hardly look like an Elplizo....well, that's just me...
Lord Wraith
18-07-06, 00:42
well it's based off the first dark form of elplizo, would blonde hair help?
hmm...well i can easily tell it's based off elpizo....
I can only tell by the armor, and trust me, I know Elpizo...and your sprite...is missing the oh-so cool hair and the nice and maniac eyes...
garethfurbank
18-07-06, 12:28
Give him Elpizo hair, and see if it looks better, if not you can always change it back.
Lord Wraith
19-07-06, 19:41
He actually has re-coloured Elplizo hair, c+p off the dark form the armour head is semi-custom, and the human head comes from Girrouette guy person,
and Inu what the heck do you mean by you know Elplizo do have relations to him or something?
Lord Wraith
22-07-06, 15:54
okay here's some Katanaman Overworlds I've been working on
Fluttershy
22-07-06, 16:01
They're good. But they don't seem to fit Katanaman. Since he doesn't float in battle why would he float in the OW?
DragonZero
22-07-06, 18:17
Yeah... He has SlashMan's legs, in battle, if I'm not mistaken. Try using his legs in overworld style for those.
Lord Wraith
22-07-06, 20:13
Dragon Zero you are mistaken it's all edit on Killerman's legs and Killerman walks in battle and floats in OW so yeah does that answer all questions
very good job on this sprites!
Lord Wraith
24-07-06, 20:45
Here's the modified ZX sprites
he's blonde now and a different human form shirt
the original's on top for refrence
Fluttershy
24-07-06, 20:48
I like the new version alot better than the last. Good job.
Lord Wraith
24-07-06, 20:56
Thanks
Is it worth making a sheet?
Fluttershy
24-07-06, 21:00
Yea, I say go for it. We could always give ya pointers after.
Lord Wraith
24-07-06, 23:50
Okay I'll try it
garethfurbank
25-07-06, 00:31
Much improved, it's better. Go for the sheet, good luck with it.
Lord Wraith
27-07-06, 00:56
Here's another model I started work on Model S(hademan)
garethfurbank
27-07-06, 10:23
Is it me, or is the bittage messed up?
Those wings are never 32bit, not in a billion years. It looks too shade-man ish and not enough modelish. In my eyes.
Lord Wraith
27-07-06, 12:25
I thought the shading might be off
I'll fix that
garethfurbank
27-07-06, 13:42
The rest of it's good, but the wings are what stand out to me as needing work.
Will be good once you fix that up.
Lord Wraith
28-07-06, 18:46
More stuff worked on just because I love y'all comments so much
garethfurbank
28-07-06, 19:07
Wow I love that bat effect on the model effect!
Nice stuff.
DragonZero
28-07-06, 19:11
Ga... Gaaah...! Bat... Cloud.... Effect... SO... COOL...!!!
Lord Wraith
28-07-06, 19:15
Thanks guys I'm glad you like it!:D
I know this looks like the same sheet but the shading on the wings is now even better!
DragonZero
28-07-06, 19:24
1: Aren't the bats from BN?
2: Why didn't I think of that?!
Lord Wraith
28-07-06, 19:32
Spriter's secret can't tell ya
garethfurbank
28-07-06, 20:09
Great, you upped the shading - it's now officially brilliant!
Lord Wraith
29-07-06, 14:59
Look he now can fly!
GrooveMan.exe
29-07-06, 15:27
Still too power battles-y. ZX, or indeed MMZ sprites don't have a pronounced outline. That sprite does. Just change the outline to a slightly darker colour of what it surrounds and it will look more authentic. I think.
Lord Wraith
30-07-06, 01:05
Okay I was actually doing the outline because of the original Shademan had it
my bike
Lord Wraith
30-07-06, 23:34
I don't know if I can post this in a sprite thread but here's a peek at what I'm making a sprite of:
Wraith EXE
garethfurbank
30-07-06, 23:41
It kinda shouts MegaMan meets Bass meets Cool Clothes - but thats some damn good artwork - if you can convert that into a sprite I will give you a whole bag of cookies. Yes a whole bag, and you can pick which kind.
Lord Wraith
30-07-06, 23:43
I so call peanut butter chocolate chip!
can I have one if I help? or even if you want some help?
Lord Wraith
31-07-06, 20:00
Inu you want to help me?
With Wraith? umm show me what you have in mind and then I'll decide if you can have a cookie
well, let's see, first of all I thought I would help you with simple stuff, I'm a part-time helper, don't do big stuff....you're gonna say no, right?
Lord Wraith
31-07-06, 23:40
Look I finished the head for now anyways...
hmm...you don't mind me trying to make it less...dark, right?
Lord Wraith
31-07-06, 23:52
I guess I can try to brighten up the red but not the black it's already bright enough and by simple stuff what do you mean?
colors, C+P (not that anyone likes that nowadays), and some advice...simple stuff.
Lord Wraith
31-07-06, 23:59
Okay then for your first task show me how you'd do the colours on the head and it'll be a test you pass you can help
http://i50.photobucket.com/albums/f307/InuDemon32/Wraith.png
there, how's that?
GearDragon
01-08-06, 00:28
For some reason, it reminds me of the fishy virus... XD
DragonZero
01-08-06, 00:36
It reminds me of... Bass's head. Was that the base sprite? If so, you've done an awesome job covering it up.
garethfurbank
01-08-06, 11:15
I see the fishy virus resemblance actually. It's a good head, nice work on that.
Inu's colours are a bit better I think, it came out fairly well though when you coloured it too.
Lord Wraith
01-08-06, 12:58
If any of you are interested, My friend S1y F0x and myself are working on an MMBN comic if you'd like to help with that you can
For anyone out there we need Characters to further the plot
PM your characters sprites preferable having full overworlds and mug's
Op is not needed but helpful and include a bio listing attacks and characteristics and personalities
DO NOT POST ANYTHING TO DO WITH THE COMIC HERE OR THE WRATH OF WRAITH WILL BE UPON YOU!
Oh and here’s the new head colours a combo of mine and Inu’s
Lord Wraith
01-08-06, 13:41
Strike that head here's a better one
garethfurbank
01-08-06, 15:21
Head done, it's good now.
Onwards to the rest of it, my bag of cookies awaits you.
Lord Wraith
01-08-06, 20:14
Okay here's what I have for a standing pose but I can't get the coat to look right
garethfurbank
01-08-06, 20:18
Try editing the cloak The Count already has?
Lord Wraith
01-08-06, 20:20
I tried but it didn't look right
Does Wraith look good thus far
garethfurbank
01-08-06, 21:47
Damn... Yeah it's good so far, i'm impressed.
Lord Wraith
01-08-06, 23:45
Okay here's the new coat does it look better?
Original is there to compare
DragonZero
02-08-06, 00:29
I think the cape needs to be... Spikey and tattered. And maybe use Bass for the base instead of count: the head seems a bit awkward on Count's beefier body.
or maybe if you just beefed the count's sprite down a bit.
It's pretty good. I like it.
so, you used the coat after all huh?
cool can't wait for more.
garethfurbank
02-08-06, 10:45
New coat's pretty good.
Now that everyone points it out The Count is either a bit porky or a tad bodybuilderish. Guess the undead need to amuse themselves somehow.
I like it, you've done really well on this.
Lord Wraith
02-08-06, 13:01
Well thanks to everyone, Um actually the Count looks better than Bass trust me on this one Bass is to small for the head I'll try to beef down the count but yeah I'll keep it coming don't worry this navi is my pride and joy he's going to be finished who else would make an ideal opponent for Bass in the KMZ comics
Oh and DZ NO SPIKES AND TATTEREDNESS FOR WRAITH HE'S HAS A SHINY NEW LEATHER SLEEVELESS TRENCHCOAT ONLY SPIKEY HELMETS NOT COATS just thought I'd really make that clear so he doesn't push the point...
TwIzTeR_91
02-08-06, 19:25
Umm... He has an odd pose. I think he should be standing like more in the concept art. That was good.
Lord Wraith
02-08-06, 22:24
Maybe eventually after I get all the size matters figured out
Lord Wraith
04-08-06, 15:07
Ah ha basics for K-man's op I know it's not much but he looks cool
I really like those mugshots and the sprites are awesome. I just think that the inner jacket edges look funny.
it looks good but the base for the mugshot is obvious
it looks good but the base for the mugshot is obvious
I can't tell at all. But then again, I've never seen nor played a single MMBN game in my life.
DragonZero
04-08-06, 21:10
I still think you should use Bass, and not Count. He's in an odd pose, and he's a bit too beefy. Besides, with skills like yours, I doubt you'd have any problem changing Bass to fit your needs.
garethfurbank
04-08-06, 21:17
That would by why then.
I think the mug's a bit too obvious sadly, but I do like the little beardy.
Lord Wraith
04-08-06, 21:27
I know the mug's obvious but I like it and it works
Wow Dragonzero you really think I'm that good
Thanks
But I don't know if I can do it I'll try as soon as I finish my Op and Katanaman's last few poses
DragonZero
04-08-06, 21:33
Well, keep in mind that you did completely edit KatanaMan from KillerMan. I mean, you even fooled ME with that. Also, Bass' body is very basic. I mean, he's pretty much just a body outline, so putting things such as armor over it wouldn't really be that difficult.
Lord Wraith
04-08-06, 22:05
Not to be insulting but I don't think you're that hard to fool, and yeah I'll just stretch Bass's body 125% and then fix all the shading and hope it works
DragonZero
04-08-06, 22:10
Well, normally I'm quite good at identifying bases, actually. I'm just used to seeing KillerMan with a scythe, not dual katanas.
Lord Wraith
04-08-06, 22:12
Well dual Katana's are just that much better than a scythe honestly who would edit Killerman and leave the scythe that's just asking for verbal abuse
DragonZero
04-08-06, 22:29
Yeah. Unless you're editing him into another scythe guy.
Lord Wraith
04-08-06, 22:40
Like the Dark Reaper! I don't know where that came from...
Lord Wraith
05-08-06, 19:34
Here's another Op I've made it was the original Nate now I'll just say it's his younger version
Lord Wraith
10-08-06, 20:02
Okay not a Katanaman, Nate or Wraith update
It's a new thing I'm making for the MMBN 7 guys called Spring Cross
Lord Wraith
14-08-06, 22:12
Katanaman's updated sheet with Op
http://i105.photobucket.com/albums/m228/Wraith_EXE/katamaman.png
A cafe I made for Jace's comic, Cafe Nettique
http://i105.photobucket.com/albums/m228/Wraith_EXE/CafeaulaMode.png
Lord Wraith
17-08-06, 18:35
http://i105.photobucket.com/albums/m228/Wraith_EXE/Aly.png
The first look at Aly(Alyssa) Nate's GF in my Battle Network CHAOS comic!
NetSaver.exe
17-08-06, 21:16
She looks pretty good. Who did you use as the base, Mayl.
Lord Wraith
17-08-06, 21:21
No actually Mami the announcer from MMBN4
you didn't steal her and recolour did you? Only joking
Thanks for you compliments
NetSaver.exe
17-08-06, 21:53
Don't worry about me doing that anyone more. If I did I would give all of my credit to you.
Lord Wraith
17-08-06, 22:26
Okay, Hey have you voted on my comic thread if not you should go! go now!
NetSaver.exe
17-08-06, 22:27
I have seen it. The comic looks good so far.
Lord Wraith
17-08-06, 22:32
No I wasn't asking that I have an unofficial vote going on there right now for the next comic. You should go put in a vote Uh Huh go go now
NetSaver.exe
17-08-06, 23:29
What do you mean.
Lord Wraith
17-08-06, 23:45
nevermind...
Lord Wraith
22-08-06, 19:44
http://i105.photobucket.com/albums/m228/Wraith_EXE/Plane.png
Here's the plane I made for my comic
Hot damn!
That is awesome!
My only suggestion is a bit more shading and texture on some parts.
That's all custom except for the boxes, isn't it? wish I could do overworld maps like that.
Lord Wraith
22-08-06, 19:56
Yeah I know but I was in a hurry to get it done, I'll go back and fix that stuff later.
You could probably use that in an actual MMBN game!
Lord Wraith
22-08-06, 20:48
Well actually alot of the instrument panel is c+p and the chairs are edits, but other than that I made a lot of it.
NetSaver.exe
22-08-06, 20:49
Awesome, nice work.
Lord Wraith
28-08-06, 16:03
http://i105.photobucket.com/albums/m228/Wraith_EXE/Car.png
Some MMBN cars, the actual car is going to be Nate's once re-coloured and customized
DragonZero
28-08-06, 16:34
What's the Mug on your avatar? Did you make that?
i was going to ask him the same thing
DragonZero
28-08-06, 16:40
It IS a Mugshot, just in case you were wondering. It's just really trippy.
Lord Wraith
28-08-06, 16:44
Yeah it's mugshot and yes I made it,
It's Chaos's Mug, remind you of anyone...DUN DUN DUN!
reminds me of kakashi for some reson
Lord Wraith
28-08-06, 16:53
Don't know who that is...I was however refering to another one of my characters, previews of him appeared earlier in this thread....
Know now?
AndromedaMan
28-08-06, 19:09
phantoman?
Lord Wraith
28-08-06, 21:37
I didn't do Sigma or Phantoman...
Something I did! Or at least started
megajosh do you mean katanaman also that chaos mugshot was edited from djano but nice job on the airplane
megajosh do you mean katanaman also...
Yes, I do. :)
whoops I ment video well thats at least what the top thing looks like
Lord Wraith
28-08-06, 22:53
Not Katanaman and it wasn't editted from Django
Sorry please try again
Look closer
Fluttershy
28-08-06, 22:55
The chaos mug looks VERY ugly if you ask me.
Lord Wraith
28-08-06, 22:57
Well he's evil
He's not supposed to look pretty, just intimidating and dark
Not at all good looking
Fluttershy
28-08-06, 23:01
That's not what I mean. I meant that the mug is horrible, his eyes are mis aligned and I can't tell what the hell he's wearing on his head.
yeah he has and eye on his headband thing
Jcae thats because your probly looking at the wrong way like I did just copy and paste it and zoom in
Fluttershy
28-08-06, 23:06
I did and it still looks mis-aligned.
Lord Wraith
28-08-06, 23:09
Well the eye's aren't misalined I made sure of that
and he's not wearing anything on his head, his hair is two toned just like a certain helmet on a certain navi he's based off...
Oh, just tell us. We can't get it.
Lord Wraith
29-08-06, 00:38
Wraith!
Come on it's the huge drawing! back a few pages
DragonZero
29-08-06, 00:42
Well he's evil
He's not supposed to look pretty, just intimidating and dark
Not at all good looking
I dunno about that. I DO know that Dracula had some pretty awesome clothes in "Castlevania: Curse of Darkness", though. *Clicky Spoiler tags for Image!*
http://www.vgmuseum.com/mrp/cv-cod/officialart/offart14.jpg
http://www.vgmuseum.com/mrp/cv-cod/officialart/offart14.jpg
Link leads to no leechers page. *Cough* I *Cough* Mage *cough* shack *cough* *cough*
DragonZero
29-08-06, 00:52
Why do I always get those?! Oh, FINE. Big image. Wha-?! Alright, link to page with picture!
http://www.vgmuseum.com/mrp/multi/officialart2.htm#cod
Lord Wraith
29-08-06, 13:30
But I already told you guys the answer, And what dies Dracula have to do with Wraith
it sorta looks like his face is melting and his eye is dripping down his face in the mugshot.
Lord Wraith
29-08-06, 14:53
No that's just the lightning tatoo's on his face
Lord Wraith
29-08-06, 14:57
http://i105.photobucket.com/albums/m228/Wraith_EXE/OlderOriginals.png
Update
Credit to Rags for the base I used for Dex
ahh the flabby man tits on Dex why. But other than that good job
Lord Wraith
29-08-06, 17:00
http://i105.photobucket.com/albums/m228/Wraith_EXE/OlderOriginals-1.png
And now with Mugs!
Fluttershy
29-08-06, 17:45
Like I said in the rating thread can I use those mugs for my comic?
i'm sure wraith wouldn't mind
Fluttershy
29-08-06, 17:59
Yea, but it never hurts to ask anyway.
yeah i guess,i still think mayl has way to much eye shadow
Fluttershy
29-08-06, 18:06
Which is why I'll probably just use the Lan and Chaud ones. Assuming he say's I can use them.
The Mayl one is freaky... makes me think of Mimi from the drew carrey show... as far as makeup goes, at least.
http://www.crazyabouttv.com/Images/drewcarey.jpg
Shouldn't be too hard to guess which one it is. :g-Rolleyes:
Lord Wraith
29-08-06, 20:37
Never seen that show...
That's beside the point....
Point is, Mayl needs less Makeup.
Lord Wraith
29-08-06, 20:52
How bout now?
http://i105.photobucket.com/albums/m228/Wraith_EXE/OlderOriginals-2.png
Slightly better...
I don't like the color of the eye shadow, for the most part. Just stands out way too much.
Lord Wraith
29-08-06, 20:59
But not as much as it used to, I'll try more softer tones
AndromedaMan
30-08-06, 00:42
Yeah, a lotsa people's using Tamako as base, even I used.
may looks like a hoe, sorry but lay off the make up..
Make the mugshots look older. Right now-they just like their young selves playing dress up (the mugs). Like I said-make the mugs look older.
Lord Wraith
30-08-06, 12:53
in terms of older personally the only one that didn't come across well is Mayl...Dex in my opinion is meh, I like however how Chaud and Lan turned out but what would you suggest changing?
Maybe exam other older mugshots. For the men-I'd suggest maybe making their faces broader, not so much chubby. Maybe change the eyes so their thinner-less anime bigness.
I don't know what to suggest for Mayl-however. Maybe make her face longer? I don't know.
Lord Wraith
30-08-06, 20:12
http://i105.photobucket.com/albums/m228/Wraith_EXE/WraithEXE.png
A new Wraith design how's it look?
Oh and the pose isn't finished so don't ask about the arm poses
What's with his right hand?
Lord Wraith
30-08-06, 20:17
The fist? Eventually will have a Kunai knife and be fixed up
His right hand, on the left side of the sprite. It sorta looks like he's sticking a finger out for whatever reason.
Lord Wraith
30-08-06, 20:23
Yeah that Hand isn't quite finished... I'm going to have him holding the cable with a kunai dangling from it
That makes sense, I think.... yeah, it does.
Lord Wraith
30-08-06, 20:35
Of course when have I not made sense
hail to wraith, god of chaos
Lord Wraith
30-08-06, 20:42
Ancient God of Chaos, Rivaled only by the Excalibur Paladins and the Ancient God of Destruction...Anybody know who that is...
Fluttershy
30-08-06, 20:44
Bass? I dunno. Sounds about right to me.
Lord Wraith
30-08-06, 20:47
Exactly right Jace
Fluttershy
30-08-06, 20:57
Damn I'm good.
Lord Wraith
30-08-06, 21:00
Only some days and mostly when you update your comic..hint hint..
Lord Wraith
30-08-06, 23:37
Sweet Car GD asked me to make for J
http://i105.photobucket.com/albums/m228/Wraith_EXE/Jcar.png
Lord Wraith
01-09-06, 22:13
Thanks.
Right now I'm trying to scratch Wraith's body, I didn't like how the last one came out that much...the one based off the count I liked just because it displys that evil overconfidence look...
Lord Wraith
09-09-06, 17:47
http://i105.photobucket.com/albums/m228/Wraith_EXE/wraith.png
Zx stuff...
I'm loving these sprites!
RyuReiatsu
24-11-06, 00:20
Got any hurt sprites for Nate?
Model R
Royal_Knight
11-02-07, 01:21
Ur Sprites Rock!
Lord Wraith
22-07-08, 14:01
Okay so I hope I can revive this thread since it's mine.
Here's a character I'm working on for a new project, his working name is Kal.
[fish in space]
22-07-08, 14:06
YES! All the cool people are coming back! Anyway, the shading on the head thing seems lacking and the stance is blah, but it's good.
Lord Wraith
22-07-08, 14:25
Which head, the one where his back is facing us, or the other. The back one probably could use some work, but I'll argue the other.
As for the stance, I'm going to make a custom stance once all the basic ZX poses are done.
How do the sai look?
crimson hammer
22-07-08, 15:44
I get no credit for helping D:
Anyway, The daggers are a nice non-cliche weapon in the ZX univese. But, each blade needs a white highlight.
Lord Wraith
22-07-08, 17:39
Okay I see what you mean, just never call my sai, daggers again.
Sai were designed to break swords and daggers in combat.
[fish in space]
22-07-08, 17:52
I meant his hat thing.
Lord Wraith
22-07-08, 17:54
On all the sprites then?
Lord Wraith
27-07-08, 18:22
Okay so I'm working on a custom battle stance, I know it's nothing drastic yet. But I'm trying to make him breath and I was wondering if these look right at all?
Lord Wraith
23-01-09, 00:01
Okay so I felt the need to come out of retirement and start spriting again.
So I went back to one of my first big projects Model Renegade. But I need some critique. The old Model Renegade is there for you comparison. But I need an idea for the new Model R's head. Some helmet that'll make him look real Bad Ass.
Zero James Magnion
23-01-09, 00:16
His armor looks reminiscent of the Shredder. Head needs to be moved back a pixel. Some non-ModelX legs would also be good.
Nice to see you back in the spriting game Wraith.
Lord Wraith
23-01-09, 01:10
See I've tried the head being moved back a pixel, but then he looks like he's slouching. With the head where it currently is he's a bit more leaned forward, ready for action. I may just make the other pose with the head back just because it's easy though.
As for non-model X legs well there's not too much choice out there and they were easy to work with. Any other legs you would suggest though?
Plus any helmet suggestions?
Fluttershy
23-01-09, 02:02
The head REALLY does need to be moved back a pixel. Right now he looks like his head is jutting out at a wrong angle, not like he's "ready for battle" as you say. I actually put him in paint real quick to see what it'd look like with his head back a pixel and it looks a HELL of alot better and would be the best choice if you want him standing up straight. Other than that I've got nothing else to add.
As for helmet suggestions I've got nothing, but I like what ZJM said. Try and go with a "Shredder" like thing.
Lord Wraith
23-01-09, 02:20
Okay, well it's not like it's hard to put the head back a pixel so I'll do that.
Now to find some shredder images...
[fish in space]
23-01-09, 03:40
I vaguely remember this happening already so I'm not sure I totally buy you "getting into it" again. But that is a BIG improvement. Yes, a shredder helmet would be awesome.
Lord Wraith
23-01-09, 03:45
Good call Tuna I may yet grow bored again.
Anyways since Shredder's actual helmet is too wrong of a style for my sprite. I came up with this little number. Please give me your thoughts and comments on these two, which is better etc. And anyway I could improve the helmet's design.
Zero James Magnion
23-01-09, 04:17
Unique design. Matches style. Follows color constraints...Excellent. Use the one on the left.
Lord Wraith
23-01-09, 04:21
Thanks man, just one last question.
Does he look Bad Ass?
Zero James Magnion
23-01-09, 04:56
Thanks man, just one last question.
Does he look Bad Ass?
He looks like the Shredder. He DEFINES badass.
The shredder IS badass!
The helmet looks a little like Zero's helmet, just a little.
Lord Wraith
23-01-09, 14:43
I admit it was built upon Zero's helmet. It was the closest base I could find to the idea I got in my head. Next basic movements. I want to make him use those spikes on his arms.
Lord Wraith
23-01-09, 20:18
Update:
He can now...
WALK!
Well you have to walk before you can run.
Also if you closely his standing pose now has the spikes on the back arm.
Next I plan to work on the running sprites.
Thanks man, just one last question.
Does he look Bad Ass?Honestly, no. He doesn't look "beefy" enough to pull that off. As he stands now, his helmet seems rather spiked and jagged but doesn't fit with the plain-looking chest and the weakly spiked arms. Given the plain shapes that define his body, he doesn't come off as anything more than a regular character.
Lord Wraith
23-01-09, 20:44
Deefy?
Meh, regular characters are easy to sheet. And that's all I plan on doing right now. Once I'm better I shall try something that sticks out a little more. But for now I am content with his design.
Zero James Magnion
24-01-09, 02:33
Deefy?
Meh, regular characters are easy to sheet. And that's all I plan on doing right now. Once I'm better I shall try something that sticks out a little more. But for now I am content with his design.
If you need an idea on the "beefy look", go look up model HA in my thread. (Not Hijacking)
Lord Wraith
24-01-09, 07:00
I have no intentions on going for a beefy look. I prefer my characters to have a wiry yet musclar build which I believe I have accomplished. Personally I keep getting the opinion Zy just hates the character.
But that aside, my character is quite buff compared to any canon sprite. Certainly bigger built than Model X, in fact compare for yourself. Notice my shoulders are slightly broader with the arms on my sprite being more stout. The chest is much more define. But the legs are the same, and I'm not counting height because my helmet has spikes.
The chest looks more gray than black :o
And I don't think the red contrasts well with the blue and black, but hey, this is only an opinion ^^
Also, I think you should change the croth area, it looks like he has a huuuge load inside it.
Lern.
Lord Wraith
24-01-09, 15:48
Thanks for the input, unfortunately though because of the needs for contrast black ends up looking pretty grey but that's alright with me. The pallatte can easily be changed. But personally I'm a fan of the red so I won't be changing that. And on the note of the crotch area it's really not that bad as opposed to Model X.
I have no intentions on going for a beefy look. I prefer my characters to have a wiry yet musclar build which I believe I have accomplished. Personally I keep getting the opinion Zy just hates the character.I don't hate the character, but right now it's an "zomgrecolorheadswaplulz". The legs have been recolored and a little tiny kneepad added on, the arms are recolored with three lines going out of them, the head is pretty much just a ZX recolor too. What you can't seem to understand is that it's a recolor with small edits, and that's not good. When you can "sprite" the character 10 times to making walking frames in a matter of minutes you should realize that. On top of all that, all you're doing is taking people's suggestions and ignoring them because you don't want to put the work in.
There's a reason there so many models when ZX came out, this is a prime example of why. So don't it's just because I hate it when I'm trying to help you, it's because it's a crappy recolor with small edits.
EDIT: Here's a few examples.
See I've tried the head being moved back a pixel, but then he looks like he's slouching. With the head where it currently is he's a bit more leaned forward, ready for action.
As for non-model X legs well there's not too much choice out there and they were easy to work with.
I admit it was built upon Zero's helmet. It was the closest base I could find to the idea I got in my head.
Meh, regular characters are easy to sheet. And that's all I plan on doing right now.
But personally I'm a fan of the red so I won't be changing that.
So yeah, stop asking for suggestions since you don't seem to take them.
Lord Wraith
24-01-09, 16:10
If you can actually take any canon ZX sprite and simply recolour it and add little knee pads to it and lines out of the arm. I will back down. But as I know you can't for when I looked again even my torso is taller. I'm sorry but that is no recolour, while it's not scratch. It does have a lot more editting then you're giving it credit for. I'm rather happy with it. The head certainly isn't a recolour. I mean I really don't see your problem here I frankly stated I'm working on something fairly simply before I go bigger. So no I'm sticking with this design for now.
If you can actually take any canon ZX sprite and simply recolour it and add little knee pads to it and lines out of the arm. I will back down.
15123
From left to right:
Model X - No change
Moddel X Recolor - Absolutely no editing
Model X 2 Minute Edit - Oh wow.
Wraith's sprite
O.M.G. Can you believe it? They almost look the EXACT same with the exception oh the chest and the actuall attempt at shading put into Wraith's sprite. Oh look, the legs and arms, they have the exact same shape too, and all I did was add spikes to them.
Do you see my point now? If you want to make a custom character, then you need to sit down and make a design, not add a few spikes to Model X and call it something new.
Lord Wraith
24-01-09, 17:37
Thanks for the amusement Zy, but anyone can see you worked in reverse with your "2 minute edit". You took my sprite head swapped Model ZX onto it, downed the shading all to prove a point that you just don't like my sprite. I'm sorry Zy but I'm going to disregard all your critism.
Not because you're a bad spriter, but because you're choosing a wrong target.
Oh and maybe if I didn't plan on sheeting a sprite I could try to make something extravegant like you. I mean you said yourself and I quote.
I don't have the patience to sheet my chars
Now don't call me lazy again.
Well one, while your helmet is similar to mine, it's not at all accurate in design. The chests have different widths, the shoulders are different. There's a lot more editting in that sprite than you're giving me credit for.
So again forgive me, but I'm refusing your critique.
(I don't rather appreciate my words being changed.)
You seem to be missing my point, because it's not "you did this in two minutes." My point is that your sprite is a simple recolor with small edits, and the above picture proves that. My sprite does not match yours 100%, I'm not saying that either, but look at the similarities, especially because the arms and legs ARE 100% identical, and the helmet, chest and shoulders are very similar. Now look at how long it took to accomplish what you made; two minutes, that should tell you that your sprite is a small edit.
Edit the arms more, edit the legs more, make the head look less like Model X/ZX's. All you've got going for that sprite right now is the chest, and that's still not that much.
Now you'll have to excuse me, because I'm uploading the video that wll prove how stupid you're being. My edit was off of Model X, not your sprite. If you're too thick-headed to see that, then you don't deserve critique from anyone.
Incidentally, this isn't about sheeting a char, it's about making a standing sprite.
Fluttershy
24-01-09, 18:32
Okay you two. CALM DOWN.
Now Wraith, Zy IS right, there is alot of stuff on your sprite that looks alot like recolering. Now, I can tell you put in a few edits here and there to make it more masculine but it's just not enough. I understand you wanting to keep it simple so it's easier to sheet but after you sheet the major stuff that you have right now it would be good to add in some more details, hell just adding in lines here and there would differentiate it from Model X/ZX more. Zy's not asking for you to put a whole lot of detail into just more than what you got right now. Just a few more edits to make it more unique.
And Zy, I can see why he's acting like this, from the first post you put here regarding this sprite it sounded a bit like you were attacking it. Now I'm not saying that's what you were doing but from what I gather he thought you were and became defensive about it. Now, why not acting a bit more civilized you two? It isn't that hard. Now, let's put all this behind us OK?
Lord Wraith
24-01-09, 18:39
Okay so I retract one comment, the third sprite is truly built upon Model X, but for my next trick I will show you again some things you're missing.
Notice in the attached image how my shoulder is placed higher. The angle of the fins and front of the helmet are different. The back shoulder definitely has and edit to. The gaunlets yes have small edits but they are different shapes. The arms are different widths as well.
Frankly the only thing that I had not put any effort into are his legs and boots. The knee pads while they are an edit are a "2 minute edit" as you like to say.
However maybe you're over estimating my skill or something because those walking sprites took me over an hour and the deisgn on the sprite it's self took quite a bit of edit. The helmet took a rather large amount of time to get to look something like what I wanted.
So I'm sorry to disappoint Zyros but you are looking at basically the best I put out at this point in my skill.
Edit as for the little spoiler tag snark I do have a reply for that as well.
1. I did follow the pixel back after all.
2. You took the comment about the legs out of context, I did ask for suggestions to replace them after that comment.
3. Yes the helmet was built on Zero's, but it still came out as a fairly unique deisgn, thus making that comment null and void.
4. It's a true point, I would rather learn to perserve and make a fully sheeted simple character than a single pose of some super awesome character. If I slowly build up the complexity of my characters eventually I will have a super awesome character that is sheeted.
5. The colour scheme is a personal choice. If he said the contrast was wrong then I have something to take into consideration as it stands I like my colour scheme.
Lord Wraith
25-01-09, 00:43
Okay now that everything is a little calmer I went back to work and I made this. No dramatic change. He's a little taller. Slight difference in the pose, spikes are also now on the legs. Belt has a little extra to it as well. Dropped the knee pads for the most part as well.
Now, how does he look?
Model X and Model H there for you comparisons.
Fluttershy
25-01-09, 00:48
The legs still need something a bit more than those tiny spikes. That and the helmet needs a little something, I don't know it just... does. Other than that I think you're fine since you're gonna sheet it. Don't want TOO many details in there to constrict you.
Lord Wraith
25-01-09, 00:52
I agree with you on the legs, but I can't think of what to put in.
The helmet could be missing something as well. But unless you can think of what it might be, I think it's going to be alright as it is. My original idea was to have the spikes more on top of the helmet as opposed to the back. Maybe a more forward spike would to the trick?
Then again the helmet has always looked like it needs something added to the side near the visor. Could that be it?
Fluttershy
25-01-09, 01:16
I honestly don't know, right now it looks alot like a jagged version of Zero's Helmet. Maybe curve spikes on it already so they go back then up to face the ceiling? Than maybe make that blue part go out to a point by the mouth? I dunno. As for legs, you can make a line go up from the anklet and form another blue band around where his knee is. It'd be simple and would make it more unique at the same time.
Lord Wraith
25-01-09, 01:42
Okay, I think I get what you mean, I don't suppose that you could show me though?
Blackbeltdude
25-01-09, 13:13
Incidentally, this isn't about sheeting a char, it's about making a standing sprite.
Ya know Zy, I recall you being really stubborn with criticism too. The only difference was how I mostly pointed out style/technique errors, and not design preferences (which are completely subjective in any case). :P
I do agree with some of what you pointed out though (like the assessment of the chest). :P
Okay now that everything is a little calmer I went back to work and I made this. No dramatic change. He's a little taller. Slight difference in the pose, spikes are also now on the legs. Belt has a little extra to it as well. Dropped the knee pads for the most part as well.
Now, how does he look?
Model X and Model H there for you comparisons.
As for the sprite, it's not too bad, but it's not really in ZX style either (it's closer to Zero style...).
What you really need to do is up the saturation on the colors. The ZX pallet is really saturated, and has a good amount of contrast. Your color ramps don't seem to move around the hues a lot (except for the blue). You should also see if you can work in some white, since this style likes to have lots of highlights (you actually have room for one more color too).
The colors also tend to be kind of pastel... I suggest making a few different recolors of this sprite and posting them to see which looks best.
And if you're going to extend his chest, I think you should do the same with the legs, so everything stays in proportion. At the very least, his thighs look really stubby, and child bearing right now. :P
That bulged in his pants is also proportionally ridiculous.
The design of the character is "OK..." There isn't really anything about it that really makes it stand out to me. I also think those Batman fins on his arms and legs will make making more poses a bit difficult, because of their color and size. Certain angles will make it hard to recognize them, so I'd suggest a different color.
I think you've also got to define his chest more (at least the chest to shoulder area). It's also fairly basic looking if only because it's lacking depth... like I know I'm looking at a chest, but it doesn't seem to be worth showing off. :P Making it fallow human anatomy just a little bit more would help.
I also think you're using the blue inconsistently. It's a see-through visor, part of the armor on the helmet, a belt, gloves, and ankle trim. I think you'd be better off leaving blue for the trim only (maybe for the spikes too), and making the visor and gloves white (if you add in that extra color). Same for the red, though it's really only inconsistent on the bottom of his feet (which could be blue).
Overall, it's not too bad. It's pretty distinguishable from it's base, but I think what it really needs is a color adjustment.
Lord Wraith
25-01-09, 14:26
I'd rather avoid white personally. But I'll play around with the pallate and post my results in a while.
Lord Wraith
25-01-09, 21:25
Okay here's my newest tweaks. I added some white highlights and made the spikes, mouth guard and bottom of the feet white. Made the visor greyish white. The armour on the helmet red. As well an extra belt has been added on the closest thigh and the shoulders have an outline. I changed the colour of the hands for the one design to Red just to see how that would look. I tried adding an emblem to the chest but it didn't work out.
You're saying those are slight tweaks, but frankly, they seem quite major for me, and already you can disagree with the "2 minute edit" think Zyros said.
I'd say change the visor a little, it looks like he has a gray nose as long as pinochios'. Also change the shoulders slightly.
Also, now the red has better shading it seems. And once again, the chest looks too gray. Perhaps on the chest are you can make the lightest color 1 color darker, and second lightest 1 more color, etc etc.
Lord Wraith
26-01-09, 18:31
Okay so I've been tweaking and tweaking and I feel I keep getting further away from my original idea. So I scratched this body out. The last colour scheme is what I'd like to go with. Thoughts and comments?
Aye. Agreed.
Would you put the new chest on your sprite for an example?
Lord Wraith
26-01-09, 19:21
It won't fit. I now have to scratch the arms and legs to go with that chest, what I can do however is show you that colour scheme on the old sprite.
So here's the last design with the newest colour scheme, when I have more of the new design built other than the chest I will post it.
[fish in space]
27-01-09, 12:48
I think the problem with the old one was that the chest was the only one with that pallet, so with that said, its needs moar contrast.
Lord Wraith
27-01-09, 14:34
The old design with the new colour scheme does yes. But I'm actually kinda trying to semi scratch a character. Hence the new chest posted up a bit.
Any advice for that Tuna?
Lord Wraith
27-01-09, 15:52
Okay so continuing with my semi-scratch Model "R" I have begun work on the arm.
Which arm looks better, and if neither what should I do to it?
The first looks better for a taller person, and second vice versa.
It's really getting along well. If you ask me, make him tall and take 1. :P
Lord Wraith
28-01-09, 04:53
Okay, will do.
Just looking at it now though, with some slight tweaks both arms could be used to show breathing in an idle position. When animated of course.
Lord Wraith
28-01-09, 16:31
Okay here's the first completed sprite. I think the legs and back arm look a little off though.
C+C, suggestions?
[fish in space]
28-01-09, 17:48
As I said before, more contrast. But otherwise, thats awesome.
It won't fit. I now have to scratch the arms and legs to go with that chest, what I can do however is show you that colour scheme on the old sprite.
So here's the last design with the newest colour scheme, when I have more of the new design built other than the chest I will post it.
These are the best legs, if you ask me anyways >_>
Lord Wraith
28-01-09, 18:01
How would you suggest doing more contrast while keeping the dark feeling of the character Tuna?
[fish in space]
28-01-09, 19:25
There's two ways, either removing one or two shades altogether, or something like this (http://www.spriters-resource.com/gameboy_advance/tow3/sheet/14290).
Lord Wraith
28-01-09, 20:05
I don't think removing shades is an option. They add depth and help define the chest. And I'm not really sure on how to imitate the other one.
Where exactly is it that needs more contrast? Or is it like the sprite as a whole?
Aside from being boring to look at...
The head's not at the same angle as the torso
The way the neck is makes it look like the head's attached to his shoulder
His right shoulder is too viewable given its size and the angle we should be seeing it from
His left arm seems as though that it's purposely being bend and held outwards instead of a relaxed stance
The way his left leg's boot is connected looks faily odd and seems like his leg is broken
His right boot seems way too thin and the leg itself is curved backwards while human legs curved to make more a a subtle "C" when standing straight.
As you can see, it needs some more tweaking.
Lord Wraith
29-01-09, 01:52
Your face is boring to look at...
Seriously I know you don't like the design you don't need to keep posting it.
I mean I could go around telling everyone how much I hate Gundam and most if not all mecha for that matter. But I don't so please shut up.
Now onto your actual advice, I fixed a few things tweaked some others. The sprite should be better now.
Great comeback, but I'm going to keep pushing that until I feel it's been resolved. Incidentally, stop telling people to shut up. =p
That aside, there are still a few things that need to be dealt with, the first being that his head really should be angled more towards us if you want it to match up with his torso. That aside, his right boot is still pretty thin, and his left knee still looks broken.
A new problem I've noticed is that the spikes on his right boot are attacking to the back of his leg, going straight, while the spikes on his left boot are attached at the side, going sideways. And since we're on spikes, the one on his right arm don't go up enough to match the spikes on his left arm.
Lord Wraith
29-01-09, 04:37
I'll tell whom ever I want to shut up, incidentally it's only been you. So your use of "people" is kinda redunant and almost exaggerated.
Anyways I think I will tweak my sprite more.
But I'm changing projects. ZX is not my forte, MMBN is. So tomorrow I will start afresh with MMBN sprites.
Maybe, just maybe work my way back to continuing and even finishing BNC.
Actually I think the problem isn't so much the angle of the head, but the fact that either the nearest shoulder is too far back or the body seems to have no thickness around his midsection.
Harley Quinn
30-01-09, 02:39
I think it looks really great! <3
Except... maybe the head without the helmet looks like it doesn't fit as well as the helmet?
And you might be finishing BNC? YAY! <3
Lord Wraith
31-01-09, 06:54
Okay so in getting back into MMBN style I started with something most people, (In fact I've never seen anyone else do it) don't edit. The MMBN cars, now I've always enjoyed doing this as those cars are awful. So I present to you my attempt at a Dodge Challenger. I personally don't think I've got it quite right yet, the wheels look off to me and I think it might be a little boxy. But it is complete scratch. That's right complete scratch. So please C+C away.
Available in two colours for easier viewing.
Lord Wraith
31-01-09, 18:35
Okay I tried to fix some of the problems, seperated the side window and made it shorter. Made the front look less crushed and moved the mirror a little.
Still have to figure out how to fix the wheels though.
Suberb job. That's amazing you have. The silver things on the hood look out of place, though.
Lord Wraith
01-02-09, 01:01
I was trying to get the air intakes there. I'll keep working at it though.
Lord Wraith
01-02-09, 17:17
Okay I think I fixed the wheels. They look right to me now, I hope they do to you too. I tried to fix the spoiler as anyone who knows Dodge Challengers don't really have that kind of spoiler but it didn't look very good to me so I left the spoiler as be. I played around with the air in takes on the hood as well so any C+C would be great.
Lord Wraith
09-02-09, 15:39
Okay in continuing with my project to revive BNC. I have begun to sprite from scratch the Diamante Mansion. Home to Nate and his father. As this location didn't appear in my previous two attempts with BNC I have free roam on how to make it look. Anyways here's what I have so far, I think I may yet make it more curvy.
turpinator
09-02-09, 15:46
That is an awesome challenger, glad you redid those horribly ugly vehicles. You did fix the back wheel, but the front still looks off, as if the car wheels are turning, but only slightly.
Lord Wraith
09-02-09, 17:26
I shall keep working at it then.
Lord Wraith
10-02-09, 05:39
Made parts of the mansion more rounded, next I want to add stair cases coming from that upper level down to the bottom.
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