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View Full Version : WIP: MMNB6, WWW crosses


lunos219
15-05-10, 13:57
Well, I figured that, since my idea thread seemed to yield some good results, that it was time to begin to hone my spriting skills, and I have begun to make crosses (starting small) with MEGAMAN.exe, not ballade.exe (yet).

Right now, I hit a snag. I just can't make the head look right on mega, and it looks as follows:

http://i568.photobucket.com/albums/ss122/Lunos219/testhead.png

any suggestions?

lunos219
21-05-10, 01:15
Bump.

Satoh
21-05-10, 03:04
His head looks a little too flat and the red dingly-bob(I honestly couldn't think of a better word) is cocked at an odd angle... try angling it backward more.

The shading seems a bit off too... I'm not quite sure how to describe it, but it seems like it should have an AA outline(darker).

Something more like this.
http://i86.photobucket.com/albums/k99/eremes/ii-ekkusu.png

But don't use the colors I did, they are for shading/shape example purposes and look terrible.

lunos219
22-05-10, 13:59
Thanks!

Do you mind if i use it? I'll definitely give credit...

Satoh
25-05-10, 13:18
Sure, I don't mind. It was only a small edit anyway.

lunos219
30-05-10, 00:35
Sure, I don't mind. It was only a small edit anyway.
Thanks. I think I'll use this one on ballade too :)