View Full Version : Megaman Battle Network 7: Silver Cloud
Hello Im Making A New Megaman Battle Network Game (using game maker)
but i am unable to make any viruses or bosses can someone please help me
im posting screen shots now =l
http://i605.photobucket.com/albums/tt132/JaseLoved/screenshot108-1.jpg
http://i605.photobucket.com/albums/tt132/JaseLoved/screenshot101-1.jpg
Out of all curiosity, I'm wondering, how long have you been working on this? That and what sort of 'game maker' are you using?
turpinator
29-11-09, 22:16
I'm kinda with C.G. on this one... O.o
umm i started last weak and game maker pro and lite 7
and game maker the one that uses drag and drop icons and gml code
The Walrus
29-11-09, 22:18
Ok. Dude. Tell us a little about the game. So we know what it's about and stuff. I know it's a Battle Network game, but still. And please put the battle grid back to its normal size...the resize is painful...
How does it work? Did you get it to function like the actual MMB series? Aside from that, if you could please give us a sample of video, even the slightest bit, I really am wondering how this is going to turn out.
turpinator
29-11-09, 22:19
I think you may just need to read up on tutorials and stuff. Also, double or triple posting with posts that could just be merged is kindof a no-no here. Just for future reference. :\
Holy Fuck man how many Zeros are there?
Also, talking form experience, game ideas that you got a week ago don't turn out well. Neither do games with horrible recolors.
All in all it seems like you're posting "HAY GAIS I CAME UP WITH AN OVERUSED IDEA MAEK SPRITES FOR IT KTHNX"
what do you want the resize to be the pixel size right now is X-50 Y-35
and ill make a video give me a second
The Walrus
29-11-09, 22:22
I want you to put the grid back to its normal size...
The Walrus
29-11-09, 22:27
http://sprites-inc.co.uk/files/EXE/EXE6/Miscellaneous/MiscBattle/Panels_exe6.gif
The grid at the top of this image. That is the normal size of the battle grid in the Battle Network series.
Also, what is the story going to be about at the moment? What do you have, because I'm having problems continuing the plot from six, surely you'll have a synopsis of what you're planning. Just give us about a paragraph or half. Another thing; it would help if you could be much more precise about what you need assistance with.
How does it work? Did you get it to function like the actual MMB series? Aside from that, if you could please give us a sample of video, even the slightest bit, I really am wondering how this is going to turn out.
right now it doesnt you have to select the chips using the mouse and i dont have virurses but here is a video http://www.youtube.com/watch?v=-TmSsbJ52l8
Also, what is the story going to be about at the moment? What do you have, because I'm having problems continuing the plot from six, surely you'll have a synopsis of what you're planning. Just give us about a paragraph or half. Another thing; it would help if you could be much more precise about what you need assistance with.
the story line is as follows
the year is 2098 and Nebula has returned creating a chip that speards through virus and navi battles the chip gives complete contorl over the navi to the nebula also pet are advanced enough for the naxa group that they can fuse with their navi and explore the web.
the grid is back to normal
The Walrus
29-11-09, 23:04
As it stands right now, the battle system could use a lot of work. Aim for making it look like one of the real Battle Network games. Try using an invisible bullet for stuff that never had real shots, like Cannon and the Buster. Make sure to add the teleport when they change panels.
As for your story. The Battle Network series takes place in 20XX/200X. Also, incorporating the reverse crossfusion into the game really doesn't have too much of a point unless you have the Navi get more powerful when they're fused or something :/ As for Nebula's little chip of evil, they've already done something similar with the Dark Chip and the word got out somewhat quickly with Dark Chips so people would most likely be more cautious towards such a thing.
the grid is back to normal
Good.
As it stands right now, the battle system could use a lot of work. Aim for making it look like one of the real Battle Network games. Try using an invisible bullet for stuff that never had real shots, like Cannon and the Buster. Make sure to add the teleport when they change panels.
As for your story. The Battle Network series takes place in 20XX/200X. Also, incorporating the reverse crossfusion into the game really doesn't have too much of a point unless you have the Navi get more powerful when they're fused or something :/ As for Nebula's little chip of evil, they've already done something similar with the Dark Chip and the word got out somewhat quickly with Dark Chips so people would most likely be more cautious towards such a thing.
Good.
okay then the evil chip can go away
but yea the cross fusion is going to make the navi stronger but if the navi dies during this then so does the human
im already redoing the battle system
right now im looking for some viruses
The Walrus
29-11-09, 23:23
If you need sprites for them just look on the actual Sprites INC site. As for programming AI for viruses, most of them have simple AI that doesn't involve much. Since you're using Game Maker, someone has probably made a virus in Game Maker before so check on Game Maker's forum.
i cant find even a mettaur
The Walrus
29-11-09, 23:35
Sprites INC (http://www.sprites-inc.co.uk/)
Here. This is the main site. That's what I meant. Not the forum...:/
http://www.sprites-inc.co.uk/files/EXE/
You do the rest.
i have the sprite but i cant find the ai for the mettaur
The Walrus
29-11-09, 23:38
Then you'll have to make one. All they do for V1 Mettaurs is move up and down, and when they line up with the Navi, they send a slow shockwave down the row.
ive tried but they all line up with the navi and then all fire and in the oringinal game one at a time move im still pretty new to game maker
The Walrus
29-11-09, 23:41
When there is more than one Mettaur, have a part that tells them to move and attack one at a time in order.
but where is the shockwave sprite?
First off, stop double posting. Edit your post if no one has replied.
Secondly, check the site. Explore it. It's not that hard.
are these the correct ones? http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=16291&stc=1&d=1259538564
The Walrus
29-11-09, 23:55
There are different shockwaves in each game, but yeah, those are shockwave sprites
okay i have an idea what if the viruses became dark type viruses and are stronger and faster
The Walrus
30-11-09, 01:03
That's the whole purpose of them putting in multiple versions of Viruses...they get stronger each time...
okay i have an idea what if the viruses became dark type viruses and are stronger and faster
I'm starting to wonder if you've ever played Battle Network.
That Guy Over There
30-11-09, 17:38
I'm starting to wonder if you've ever played Battle Network.
Oh, I'm sure he's played it. This is just a form of un-meditated fanboyism. I recall reading a BN fangame thread in here somewhere that stated....putting in Ichigo from Bleach into the mix. It's kind of like that.
Anyways, dude, I'm not a programmer, so I don't have a real fitting position to say stuff like this....but this needs a lot of work. The framerate is the opposite of smooth; it's very erratic, and the animations don't really line up all that well. The HUD is.....very incomplete, but I'd guesstimate that's just cause you got started. And also....chip selection with a mouse click? =/ Nothnx...
Oh, I'm sure he's played it. This is just a form of un-meditated fanboyism. I recall reading a BN fangame thread in here somewhere that stated....putting in Ichigo from Bleach into the mix. It's kind of like that.
Anyways, dude, I'm not a programmer, so I don't have a real fitting position to say stuff like this....but this needs a lot of work. The framerate is the opposite of smooth; it's very erratic, and the animations don't really line up all that well. The HUD is.....very incomplete, but I'd guesstimate that's just cause you got started. And also....chip selection with a mouse click? =/ Nothnx...
youre right i did play megaman battle network right now im stuck on the
battle with duo (any help?) but yea im throwing in my own ideas as with battle chip selection that is fixed (note mettaur virus is in there but just follows you i have to slow it down some first)
Screen Shots
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