The Mighty Fish of Spring
30-05-09, 20:29
wow, its been a while since I've been here. Anyways, I've been thinking about making this game for a while now and finally got started on it. In the game you play as pictobob http://img33.imageshack.us/img33/2530/happyf.png (http://img33.imageshack.us/my.php?image=happyf.png) the smiley from picto-chat on the DS. all the enemies are either a compilation of parts from picto-chat, or are made in a similar style as shown here (not complete) http://img35.imageshack.us/img35/8523/enemies.png (http://img35.imageshack.us/my.php?image=enemies.png) picto bob attacks with his sword http://img41.imageshack.us/img41/1141/pictpbobdrawingsword.gif (http://img41.imageshack.us/my.php?image=pictpbobdrawingsword.gif) and can use multiple types of attacks such as uppercuts http://img195.imageshack.us/img195/5180/pictobobuppercutlv1.gif (http://img195.imageshack.us/my.php?image=pictobobuppercutlv1.gif) and dash attacks (still smoothing it out) his attacks can be leveled up by progressing through the game http://img188.imageshack.us/img188/3686/pictobobuppercutlv2.gif (http://img188.imageshack.us/my.php?image=pictobobuppercutlv2.gif) obviously he can be hurt http://img35.imageshack.us/img35/6581/pictobobhurtangry.gif (http://img35.imageshack.us/my.php?image=pictobobhurtangry.gif) and depending on whether he is fighting enemies or not will determine what emotional state he is in angry if any enemies are nearby http://img269.imageshack.us/img269/6357/pictobobmad.gif (http://img269.imageshack.us/my.php?image=pictobobmad.gif) sad if he gets bored or is recovering from pain http://img189.imageshack.us/img189/5702/pictobobsad.gif (http://img189.imageshack.us/my.php?image=pictobobsad.gif) and happy if he's just platforming http://img33.imageshack.us/img33/2530/happyf.png (http://img33.imageshack.us/my.php?image=happyf.png) platforming will have it's share of pain as well http://img200.imageshack.us/img200/3441/pictobobhurthappy.gif (http://img200.imageshack.us/my.php?image=pictobobhurthappy.gif) and you could even die from such mistakes http://img41.imageshack.us/img41/7183/pictobobdeathhappy.gif (http://img41.imageshack.us/my.php?image=pictobobdeathhappy.gif) of course if you get wounded to badly on the battlefield you could die as well http://img195.imageshack.us/img195/9951/pictobobdeathangry.gif (http://img195.imageshack.us/my.php?image=pictobobdeathangry.gif)
There will be three difficulties, each noted by their graphical difference. easy being what you see above you, normal having a hard dither shading http://img38.imageshack.us/img38/8595/subboss1.png (http://img38.imageshack.us/my.php?image=subboss1.png) and hard mode having a 32-bit colour scheme (which I haven't started yet). As the difficulty increases, the number of moves an enemy has may increase. for example, the last picture is the first sub-boss. on easy it has two moves, a laser beam http://img193.imageshack.us/img193/2497/1subboss.gif (http://img193.imageshack.us/my.php?image=1subboss.gif) and a bite attack http://img41.imageshack.us/img41/7770/1subbossbite.gif (http://img41.imageshack.us/my.php?image=1subbossbite.gif) however, on normal it also has a jumping attack where when it lands rocks fall from the ceiling and on hard it has dash and horn attacks as well
There will be three difficulties, each noted by their graphical difference. easy being what you see above you, normal having a hard dither shading http://img38.imageshack.us/img38/8595/subboss1.png (http://img38.imageshack.us/my.php?image=subboss1.png) and hard mode having a 32-bit colour scheme (which I haven't started yet). As the difficulty increases, the number of moves an enemy has may increase. for example, the last picture is the first sub-boss. on easy it has two moves, a laser beam http://img193.imageshack.us/img193/2497/1subboss.gif (http://img193.imageshack.us/my.php?image=1subboss.gif) and a bite attack http://img41.imageshack.us/img41/7770/1subbossbite.gif (http://img41.imageshack.us/my.php?image=1subbossbite.gif) however, on normal it also has a jumping attack where when it lands rocks fall from the ceiling and on hard it has dash and horn attacks as well