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Ryo Hazaki
17-08-07, 19:08
I forgot, you don't play XBOX with me and my friends.

On Star Wars: Battlefront II, my friend Danny, if he gets grazed by a bullet fired by one of hs patners, he goes on a team-killing rampage until he calms down, hence the name "team-killing fucktard".

It also came from the first season of Red Vs. Blue when Caboose kills Church in like the third episode.

Xterra
17-08-07, 19:10
How could you forget something like that!? I've never played with you on my 360 or my original Xbox. That isn't something you should easily be forgetting!

Anyway, got to go now. (lunch) See ya' later Team-Killing @#$%tard!!

Ryo Hazaki
17-08-07, 19:11
See. Feels good, doesn't it?

Xterra
17-08-07, 19:37
Saying 'Bleep'tard really isn't. Sorry, no.

Ryo Hazaki
17-08-07, 21:33
*claps hands*

Alright, people, let's get back to work!

And yes, that means me too.

Ryo Hazaki
18-08-07, 01:28
First things first.

Can a Mod Please change the name of this topic to "Vega Obscura's Sprite Workshop"?

[There ya go. - Terry]

And an Update:

Finished Duplica's Rock-Off Poses.

Xterra
18-08-07, 01:30
Great....But I forgot something. How was she supposed to rock-on again?

Ryo Hazaki
18-08-07, 01:34
The ZXA sequence.

Xterra
18-08-07, 01:57
So you're fine with the way Ashe does it? Then that's what I'll do for her.

Thanks, I got a bit confused working over Master for so long.

(BTW-Check either Zoa's page or the Critique thread for his update)

Ryo Hazaki
18-08-07, 02:13
Yeah, I'm fine with that.

Great job so far on Master.

Xterra
18-08-07, 02:34
Okay then. I'll make those as long as you provide just one frame of it.

Make the very first frame of the rock-on for her, and I'll do the rest...

(I can do the head, I just need you to fix up her body, that's all)

Oh, and thanks. I'm glad you like him.

Ryo Hazaki
18-08-07, 02:36
I've got the first few frames of the actual sequence, but I can do the bodies for the others, as long as you provide the heads.

Xterra
18-08-07, 02:38
Fine by me! (Aile's head in those poses, right?)

ZetaZero
18-08-07, 04:00
I made this a while ago out of boredom, it might come in handy if you want the ZXA sequence. It's very inaccurate since I made when looking at the game trailer. (The game wasn't released back then)

Rave T-blade
18-08-07, 08:14
I just made these for Vega. He requested me to put the finished sprite sheet here instead of the custom sprites request thread(or trough PM's too, I guess). Anyways, here is the finished one, fixed the hands, kinda, only in the last box(with the darker red).

Ryo Hazaki
18-08-07, 15:00
First, I'd like to thank Terry F. for changing the topic name so quckly.

Thank you Zane, Now I can go and check Vega off my things to do list.

@Xterra: Yeah I need Aile's head in those poses. Also I'd need a standing pose similar to Ashe/Duplica's for the models we talked about.

UPDATE:

Colored the remaining Rock-on and collapsing poses.

EDIT: I got an AIM this morning, so anyone wishing to contact me, just look for "Model Liger Zero".

Xterra
18-08-07, 22:04
Cool. You made the rock-on poses. Now I just have to go in and make Aile's head replace all of Ashe's heads in those poses. Be right back...

Rave T-blade
18-08-07, 22:10
Wow... he's that far with Duplica already... I'm gonna make me some more Model Geminiman for her :)(It's my free will, already did the cloning sprites) Anyways, all looks nice, Vega.

Ryo Hazaki
25-08-07, 17:26
I'm back. My laptop got infected with a virus, so I have to take it up to Best Buy to see if the Geek Squad can fix it.

Best case scenario is that they can remove the virus and I should be back in the swing of things reguarding spriting and writing. Worst case scenario is I lose everything and have to start all over again.

Rave T-blade
25-08-07, 17:45
That... is one big misfortune for you, Vega. Too bad for the files that it got lost on your laptop.:(

Just one tip to prevent that: always... ALWAYS make a backup file on a normal PC or harddisk.

Ryo Hazaki
25-08-07, 17:47
I've tried. fortunately, i didn't make any progress on Duplica before the crash, but I lost the next POL chapter.

As for the sprites I lost, I've found most of the ZX stuff I posted.

Xterra
25-08-07, 18:43
Well, I hope you get everything back...

(BTW-That's why I never save any files onto my laptop. I always save all my work onto a 1GB memory stick and a 160GB BackUp HardDrive that I take with me every where I go to. It comes in very handy to have them backed up...)

Ryo Hazaki
30-08-07, 17:29
I used to burn the backups to DVDs, but I ran out of them. (I'm too cheap to buy the rewriteable ones.)

Rave T-blade
30-08-07, 22:23
Some things you might want to use as tips for not ruining your money on normal CD's:

- Use a USB stick(if you've got less then 1 GB needed, just buy that then, better then a CD, since the files can be removed by a simple magnet or cannot be read on your PC or laptop anymore if the CD has alot of scratches on it).

- a Backup Harddisk drive, just don't let that fall on the ground, or it's broken, maybe.

- a memory stick, like I do (I use a 4 GB, since I put on ISO files or MP3 and MP4 on it for my PSP).

- other portable things.
--------------------------------------------------------------------------
That might help a bit for backuping your files, if you've got the money for it, ofcourse. Those things are never for free.

I'm hoping you could restart soon again.

Ryo Hazaki
04-09-07, 18:15
Most of the time I've spent on the computer recently has been used for getting the next MMAXL chapter out there. But for me, the DVDs are the best option for me now.

rickysio
05-09-07, 07:08
I don't bother to back up. I just save everything of IMPORTANCE I need to Gmail, and if insufficient, start more accounts. XD

Ryo Hazaki
06-09-07, 17:10
I used to do the exact same thing with my old school computer.

Ryo Hazaki
11-09-07, 17:39
DP For an update!

Finished Duplica's jumping sprites. Up next, Crawling.

rickysio
12-09-07, 10:19
Should the hair curl up while she is standing?

Still looks too Ashe.

ZetaZero
12-09-07, 11:06
DP For an update!

Finished Duplica's jumping sprites. Up next, Crawling.
Why does her ponytail's color and her actually hair color not match?

Loki
12-09-07, 11:30
Because that's the hairstyle.

rickysio
12-09-07, 11:32
And why does the hair curl up so?

Loki
12-09-07, 11:33
Em.... em... Magic.

Aen
12-09-07, 12:54
DP For an update!

Finished Duplica's jumping sprites. Up next, Crawling.
You need to make the ponytail darker!
And the hair hold up because of spray... >,>

rickysio
12-09-07, 13:43
Actually, the hair colour seems platinum white.

She looks like a simple edit using the same head for nearly all sprites.

Why does she rock on back to herself?

Ryo Hazaki
15-09-07, 18:26
Because... I honestly don't know. Ask capcom.

Ryo Hazaki
15-09-07, 20:45
An add on to the previous post.

I've dropped the Crouch/crawling poses so as of now, Duplica's pretty much complete (Until Xterra comes through for me.)

Also, does anyone know where I can find Sprites from Namco X Capcom? (Not just the in-battles, but the Mugs as well!)

Xterra
16-09-07, 17:22
An add on to the previous post.

I've dropped the Crouch/crawling poses so as of now, Duplica's pretty much complete (Until Xterra comes through for me.)

Also, does anyone know where I can find Sprites from Namco X Capcom? (Not just the in-battles, but the Mugs as well!)Oh yeah.

Sorry Vega, but you were gone so long I forgot. I'll begin on those right away.

Oh, and to the best of my knowledge SI has the mugs for NxC as well.

(but only the Mm chars and not anyone else)

Ryo Hazaki
17-09-07, 17:21
Well, I need the other chars. (Specifically the Xenosaga ones)

ZetaZero
17-09-07, 17:33
I'll repeat what I said before, but you need to recolor her ponytail to fit her hair color. Or else it looks like she glued some white pluff onto her blueish purple hair. And...please change the face or the bangs a BIT to make it less like Aile...

Ryo Hazaki
17-09-07, 17:40
What part of "she has a two-toned hair color" don't you get?!

ZetaZero
17-09-07, 17:41
What part of "she has a two-toned hair color" don't you get?!
Then shouldn't some of her front bangs be white?

Ryo Hazaki
17-09-07, 17:49
Her pony tail is dyed white. the blue hair on the rest of her head is her natural color.

Ony
17-09-07, 17:52
TWO tone hair
DUPLICA....
I get it :D
I can't wait to see it finished

Rave T-blade
17-09-07, 17:55
I think I'm going to wait for the ZXA rock-on till you have that on Duplica as well...

Going off-topic:
...or when I'm finished with my Older Vent full sheet and Older Aile full sheet(no rips).

Ryo Hazaki
17-09-07, 18:11
It's mostly finished, I just need to wait for Xterra to finish the heads.

Rave T-blade
17-09-07, 18:23
Alright, and by the way, I, myself, haven't made any progress on the geminiman female model when I last posted it, just incase you wonder how far I was with it.

I now only made the beginning of the ZXA rock-on(then I meant First pose) just yesterday.

Ryo Hazaki
17-09-07, 18:25
Just do what you can. I can wait.

Ryo Hazaki
02-10-07, 02:29
DP for an update and an announcement:

First the update:
Removed any duplicate poses from Duplica's sheet, and am reposting it.

And the announcement:

MY LAPTOP'S FINALLY FIXED!!!!!!

The problem was that I accidentally burned out my hard drive by burning too many family moment DVDs too quickly.

Advent Axl
02-10-07, 02:32
Is the ponytail supposed to be a lighter? or, i dunno i think you should match the hair and the ponytail

Ryo Hazaki
02-10-07, 02:48
I've said it before and i"ll say it again:

Her pony tail is dyed white. the blue hair on the rest of her head is her natural color.

Ryo Hazaki
23-10-07, 17:53
OMG!!! THIRD PAGE!!!!

Besides that little outburst here's an update.

First is ZX Samus from the Critique thread. (Body by Aen)

Next is the Colorized Metroid 2 Suitless Samus ending Sprites

Then is the Alternate Outfits for said sprites (Bikini, Fusion, and Zero Suit)

Lastly is Hiten Kota from my DOA Fanfic: DOA: Legends. (Hiten's Hair by Aen)

Rave T-blade
23-10-07, 18:44
It looks great, vega! Keep up the good work

(Altough there's one thing I actually don't like... if you want to know, ask me what it is, I think you may not like what I want to say)

PS: Like my new avatar?

Ryo Hazaki
23-10-07, 18:52
^ Now, you know I'm just going to ask anyway. What is it?

Rave T-blade
23-10-07, 21:41
Fine... I just hate person's, such a little bit like myself... (so I actually shouldn't have a grudge against it, but I am editing it, if I lend a part of someone elses sprite), who just totaly put the copied sprite part on your own characters body.

Edit:

cause then alot of character's will get the same hairstyle from different members... maybe.<---- if my sister types this word, she types maby >.< <--- ahaha-- *shot*

Edit 2:
Now I realize you might not be angry or which word suit's this text... Damn myself for it if you aren't going to be mad.

Ryo Hazaki
23-10-07, 21:49
Aen's hair was the closest thing to Hiten's Style that I could find, and that the last time I scratched hair, the result wasn't good. *points at Crimson*

As for ZX Samus, The body was a request done for me by Aen, who couldn't finish the head due to time constraints, so I did it myself.

Ryo Hazaki
03-12-07, 14:26
Whew, back from my spriting Hiatus.

ZX Samus in her Alt ZM zero suit and her Fusion zero suit.
ZX Style Omega Fusion Suit.
ZX Style Cortana.
ZX Style Claire Redfield.

Ryo Hazaki
04-12-07, 16:36
If you've read Metroid: Evolution, you'll know this guy. The Precursor, Elrond.

He's still a W.I.P., but I want to know right now, which head is best.

Zomaxiee
04-12-07, 19:36
Did you have permission from Xet to use Mine Xet's old ZX Master as a base? Cause you didn't from me.

Zyros
04-12-07, 19:42
Yeah, I was about to ask the same question; but then again, I don't think it's the same sprite as Xet's ZX Master... Is it?

Zomaxiee
04-12-07, 19:48
It is the first version of it, look.

I helped (Made head, hair, book bird, and the blue stuff:P) Xet make it, and he didn't have permission from me to use it and Xet hasn't been on since Nov.13th.

Proof to why i think that it was stolen.

Fuzion Phoenix
04-12-07, 20:11
It is the first version of it, look.

I helped (Made head, hair, book bird, and the blue stuff:P) Xet make it, and he didn't have permission from me to use it and Xet hasn't been on since Nov.13th.

Proof that it was stolen.
You need confermation from Xet, who hasn't been on lately, or Vega for it to be proof.

Zomaxiee
04-12-07, 20:21
Yes I know, but why would you get perimission to use a sprite as a base a month before making it.

Fuzion Phoenix
04-12-07, 20:24
Don't warn him just yet, I sent him a PM asking him.

Zomaxiee
04-12-07, 20:27
Don't worry, I have yet to warn him.

Ryo Hazaki
04-12-07, 22:53
I in fact DID get permission from Xet to use th sprite for the base.

My proof? My PM Conversation with Xet:

Can I use your Master sprite for a small project I'm working on?Go right ahead, just don't mess with his design, okay?

If you need the latest update, just ask me.

Hopefully I'll be around in time to give you a reply.

If you hadn't already noticed, I have no time lately on SI. Bye.

Yes, I do need the latest Version. Other than that, Thanks.Sorry I'm so late on a reply, this is what I have so far.

http://img124.imageshack.us/img124/6729/modelmasteriv5.png

I plan to fully sheet him...so...no worries, right?

I'll do my best to stick around SI longer this time.

Oh, and here's a small animation that goes with it:

http://img454.imageshack.us/img454/7808/masteranimation2tj0.gif

If you have any questions, please don't hesitate to ask me.

I'm pretty sure you haven't beaten Legends2, and so I think I know alot more about Master than you do.

If you do have any questions, I'd gladly answer all of them for you.

Actually, I have beaten legends 2.Perfect.

Then you should know his attack pattern, his eye colors, and his limited movement.

Oh, and this Master is his younger self, aged 2500, not 3000 like in MmL2.

Therefore I guess you might need a little more input.

Then I said why I needed the Sprite, and this was his response:

Okay, added several frames, and changed the overall layout. How's it look?:

http://img147.imageshack.us/img147/170/modelmastertt6.png

Oh, the only thing left to do on the poses is add in his Ponytail-like hair.

Also, I'm thinking of changing the file from "Model_Master" to "A-Trans_Master" just because Master does not ever use a Model, and this is his armor.

Therefore, since his cool look is brought on by armor, I think A-Trans suits his persona much better. Especially the transformation sequence.

The only thing that bugs me is that A-Trans stands for A(lbert)/A(xl)-Trans.

So, maybe not A-Trans, but M-Trans instead.

This could either stand for Mega, or Master of course.

(EDIT)-Also, his eyes are two different colors, so as soon as I finish the sheet I'll do his other side with the other eye color. Be patient, okay?

Oh, and Vega', you're free to use this for whatever you want, okay?Is that allright with you?

Oh, and might I ask what you're using him for?

For example, what is this project you need him for?

I needed a good base for my Elrond sprite from Metroid: Evolution, as well as a good base to create some random Precursors from the same story.So you're not going to do anything with the real Master?

If you were only planning on using his sprites to make a new char, you should have said so.

I thought you were going to use my Master in a comic or something.


I TAKE ACCUSATIONS OF SPRITE THEFT SERIOUSLY, AND TO EVEN BE ACCUSED OF SUCH AN INCDENT IS AN INSULT!

As for why I didn't post the sprite immediately, I was trying to iron out a few details. That, combined with the fact that My computer access was severly limited until now, which meant I couldn't post.

As for the details, that's why I posted it now, to get some help.

Understood?

Zomaxiee
05-12-07, 00:04
I am very sorry for accusing you.

It was wrong of me to judge so quickly. But you should have posted that you had permission to use the sprite at the beginning.

Zyros
05-12-07, 00:49
Dude, if you get annoyed at when people accuse you of sprite theft, then just mention that you got permission when you first post the sprite.

At any rate, it seems like all you did was change the hair, as the rest of the sprite is still the same as the base. I could be wrong (I have a crappy monitor right now), but it seems that way.

Ryo Hazaki
05-12-07, 16:26
It's still a WIP, so of corse not much has been changed.

Anyway, did more work on Elrond, Base by Xet, still a WIP.

Also, since I've been on a DOA kick lately, here are some of the buxom beauties from DOA: Kasumi, Ayane, Hitomi, and Lei-Fang.

Fuzion Phoenix
05-12-07, 17:31
OMG! Lei-Fang is in JPEG!
But they all look cool.
Oh, and with those alt costums for samus, darken the outline will ya?

Ryo Hazaki
05-12-07, 17:35
Lei-Fang's WHAT?!

As for samus, it makes sense she'd be pale, since she's often in her armor.

Fuzion Phoenix
05-12-07, 17:38
Lei-Fang is saved in JPEG, bad move.
And I meant, Darken the outline of the suits themselves.

Ryo Hazaki
05-12-07, 17:39
Oh. Lei-Fang was saved in PNG, so I have no Idea what happened. Now I have to remake her. Good thing she was the easiest.

Ryo Hazaki
05-12-07, 21:03
Fixed Lei-Fang and Samus

Ryo Hazaki
06-12-07, 16:32
Begun Sheeting Hiten. Not much done so far.

The last two rows are for when he's casting certain Chi Spells.

SpeedReemix
06-12-07, 16:41
I'm taking your request, I started few of his mug.

Ryo Hazaki
06-12-07, 16:42
Cool. Thanks.

What do you think of Hiten so far?

SpeedReemix
06-12-07, 17:03
He is fine except color contrast. Colors are too light. I can give him a good pallete if you want to see how it looks.

I made mugshot it was a little quick so less good looking. I put both un-Photoshop'd and Photoshop'd versions.

http://img527.imageshack.us/img527/5641/27413999wn0.gif

Ryo Hazaki
06-12-07, 17:09
I could use a better pallete.

Smooth the back of the hair on the mugs. It's not supposed to be spiky except for the ones on the front.

SpeedReemix
06-12-07, 17:13
I could use a better pallete.

Smooth the back of the hair on the mugs. It's not supposed to be spiky except for the ones on the front.

I dunno but my photoshop is crashed everytime I try to open it gives an error screen. But I'll re-install and finish mug of him.

I have better pallete, and it was 22 colors Its 16 colors right now ( 15 + 1 ):
http://img512.imageshack.us/img512/254/palletenc2.gif

Ryo Hazaki
06-12-07, 17:14
Thanks. Now to get back to work...

.. wait, I though Hiten had 16+1 colors?

Ryo Hazaki
12-12-07, 17:02
Chibied Hiten. Ignore Roll for now.

Base by Momoko.

Ryo Hazaki
13-12-07, 15:49
Fixed Hiten, Added his ninja outfit, Added Ascalon, Added Kasumi, Added Ayane.

Xterra
14-12-07, 00:54
Hey Vega. Cool new Zx and PU sprites.

Oh, and sorry that I never got that female done for you...You know, Duplica.

Ryo Hazaki
14-12-07, 16:01
Wait... Oh, yeah. I completely forgot about that.

Anywho.

Finished PU Hiten's Ninja outfit.

Finished ZX Hiten's transitional poses (Standing to Battle stance), and added his ZX Styled Ninja outfit.

Zomaxiee
14-12-07, 19:22
The pants and the hair needs to be less like Vent.

Ryo Hazaki
14-12-07, 20:19
The outfit's similar to a Martial Arts Gi, so the pants need to be a little baggy. The hair was by Aen.

Ryo Hazaki
15-12-07, 13:50
Added PU Hitomi.

And a request from FP.

He wanted me to make a space Pirate for his comic, so I decided on an AU version of the space pirate rather than a design that's been used before.

Fuzion Phoenix
15-12-07, 13:54
While it's still a bit of a recolor, It's awsome.

Ryo Hazaki
15-12-07, 13:59
I might edit a few more things later. I was just getting some basic Ideas down for now.

Also, Scan info:

Space Pirate:

Quick, cunning and vicious, Space Pirates have long been the main enemies of the GF (Or its MMZX Prime equivilaent). The Space pirates have been able to integrate stolen technology into their three-foor long claws, which make people wonder if the claws themselves are natural or artificial. The few who have survived an encounter with a Space Pirate agree on one thing:

It makes little difference.

Fuzion Phoenix
15-12-07, 14:07
Well heres what you should not forget: Anarmblade, armounted blaster cannon, and coustom running sprites cause the sometimes run on all fours in Prime.

Ryo Hazaki
15-12-07, 14:10
Well, I was trying to redesign them. The claws are the armblades, and later versions can use them to create projectiles. (Th ones Hiro encounters early on are early versions, with only the claws. The newer versions are created to counter the hunters.)

As for running on all fours? Not going to happen. Remember, whan it comes to scratching, I don't know my ass from a hole in the ground.

Ryo Hazaki
16-12-07, 20:36
Damn. I've got a long job ahead of me.

Added a few more details to the AU Space Pirate, as well as the shooting pose and the Power, Ice, Wave, and Plasma Variants.

Rosing Phoenix
17-12-07, 03:09
Looks cool, but perhaps you can make each of the different styles of pirates look slightly different.

Foozdude
17-12-07, 03:14
I agree with Phoenix; they should look more varied.

Isn't that way over the colour limit for 16-bit sprites to have?

Jace
17-12-07, 03:16
They're 32 bit. Not 16 bit. All MMZ sprites are 32 bit. But yes, they are still over the color limit by two.

Ryo Hazaki
17-12-07, 18:48
I'll fix the color limit problem soon. I might drop the lighest variant shade and merge two of the other shades.

Anyway, I've done the Slashing pose and added the Stealth variant, so possibly, PF can get started on the next issue of his comic.

Also, I've begun work on the head of the Elite pirate for FP.

Fuzion Phoenix
18-12-07, 01:19
You misspelled My initals.
*LE GASP* You save the head in JPEG! (I think)

Xterra
18-12-07, 01:21
Honestly, the SpacePirates are looking awesome so far. Nice job Vega.

Oh, and how far did you get with Duplica anyway?

Ryo Hazaki
18-12-07, 20:28
@ FP: I already noticed that and fixed it.

@ Xet: As far As I can get without those heads you were making. How goes the Model LA?

Re-posting the Elite Pirate head, Space Pirate sheet (With 15+1 Colors), and a finished Elrond (base by Xet).

Ony
18-12-07, 21:39
The Ice Troopers blues seem to merge way too much, his front claw looks like a blob...a little more...what's the word....um Contrast?

Ryo Hazaki
19-12-07, 16:11
Oddly, those are the blues from Model X. I'll try to find something that contrasts better.

Ony
19-12-07, 19:46
Oh, well maybe it's just my computer screen...maybe....I dunno.

Fuzion Phoenix
19-12-07, 19:56
It could use a darker outline.

Ryo Hazaki
19-12-07, 20:47
Well, I'll give it a shot.

Anyway, I've added Lei-Fang to the PU sheet.

Xterra
19-12-07, 22:20
Really cool. When you're done though, are you going to 3-Dimensionalize them?

Ryo Hazaki
20-12-07, 13:22
Nope. Just making them 2-d for now.

Ryo Hazaki
20-12-07, 17:06
DP For an update:

Changed the colors on the Ice Pirate, I hope its better now.

Also, Reiko from Rumble Roses.

Fuzion Phoenix
20-12-07, 17:48
Awsome Keep it up!

DNZ.EXE
20-12-07, 22:17
Man, if CH saw that....*gets tissues*

Anyway, It's coming out really well. Colors and pallete still needs fixing, but that's later.

Advent Axl
20-12-07, 23:06
Can you use a different. . .Aile is overused (just asking)

Xterra
20-12-07, 23:18
DP For an update:

Changed the colors on the Ice Pirate, I hope its better now.

Also, Reiko from Rumble Roses.Aile might be overused just a bit, but I think this is cool.

Oh, and according to the latest game, I think her hair should be a bit shorter, rounder, and she's a bit taller than the regular Aile. (about 1 pixel in the legs)

Do that, and I think it'll be fine.

I also like the progress witht the SpacePirates.

Ryo Hazaki
21-12-07, 13:32
Well, I can fix Reiko in a minute and post it later.

Meanwhile: Hiten's battle stance is finished.

Aikin
21-12-07, 14:38
Why is Hiten stealing Vent's pants?

If it is supposed to be a Martial arts Gi than it would but open on the bottom, not tucked in. Like this:

http://www.martialartshop.co.uk/images/new%20equipment%2005/adidas_elite_karate_gi.jpg

I've also never ran into a Gi with pockets...

DNZ.EXE
21-12-07, 14:51
Maybe it's a futuristic gi...

Aikin
21-12-07, 14:57
Maybe it's a futuristic gi...

Ok, that'll get him the pockets, heh heh. But still, two of the functions of a Gi being open on the bottom is to make sure you don't trip on your own pants and to regulate airflow.

DNZ.EXE
21-12-07, 14:58
Point Taken, but it actually screams military uniform to me.

EDIT - Wer'e talking about the second outfit, right?

Aikin
21-12-07, 15:11
Yeah, the one Vega just posted.

Ryo Hazaki
21-12-07, 16:04
The pockets on both outfits are to store various tools that Hiten needs like lockpicks, kunai, and other tools.

As for why they're tucked in, They're not. They're similar in design to a pair of sweat pants, where they're stretchy at the bottom for a better fit, as well as a reduced chance of getting the cuffs caught on something. Besides, not all Gi look like what Aikin posted:

The ninja characters in Dead Or Alive (Kasumi, Ayane, Ryu Hayabusa, and Hayate) all wear pants similar to what Hiten wears, minus the pockets.

Hiten's White outfit is a traditional Pai Chan Silat uniform, and is different than what most martial artists wear.

Aikin
21-12-07, 21:32
Hiten's White outfit is a traditional Pai Chan Silat uniform, and is different than what most martial artists wear.

Ok then. I still think you're trying find reasons around not changing the pants. But don't call it a karate Gi if you mean it to be. Since the "Gi" typically refers to a mass produced standard (that may differ a tad from school to school) that many martial art schools have been adopted in favor of more traditional uniforms.

Back on topic though. As of right now Hiten is pretty much Vent with dyed hair and a new shirt.

K_kip515
21-12-07, 21:46
if the pockets were just above the knee like cagro pants, he'd look less like vent and be able to get to his tools quicker. having the pockets at his ankles as opposed to near arm's length would make it more difficult to do some things quick enough I.E.: Grabbing a kunai from his right pant pocket while that leg is supporting him on a ladder.

The hair is okay, but it could use some kind of differentiation, why not use a headband or something (Like Ryu or the character in BBD's avi)

Ryo Hazaki
21-12-07, 23:24
Well, I could fix the pocket. As for the headband, He has one in his ninja outfit.

Novacrash
21-12-07, 23:35
Point Taken, but it actually screams military uniform to me.

EDIT - Wer'e talking about the second outfit, right?

Technically, martial arts are war arts, therefore martial arts uniforms ARE military.

But as for pockets, has no-one heard of belts? chest straps? ninjabags? sheesh :P

Ryo Hazaki
22-12-07, 16:20
Removed the pockets from the top poses (top of the sheet). Any better?

DNZ.EXE
22-12-07, 16:34
Lots better. Oh, and MC, isn't martial arts mainly used for self-defense? I mean, of course the army uses them, but the mostly use guns and other artillery before converting to hand-to-hand.

Zomaxiee
22-12-07, 16:35
i think it looks better with the pockets..

Offtopic: The melee poses for your character will soon be done, though you might not get em before Christmas.

Loki
22-12-07, 16:37
IMO, Hiten looks as if he's wearing a bra.

Ony
22-12-07, 16:37
No, I actually think it looks better without the Pockets.

Zomaxiee
22-12-07, 16:37
IMO, Hiten looks as if he's wearing a bra.
Haha, I can see why you'd say that.

Ryo Hazaki
22-12-07, 16:42
*Hiten Kills Loki with his sword*

I like it without the pockets myself, but I'll wait untul after Christmas to make the final decision.

As for Zoa: I can wait. I'd need more time to finish a few more poses anyway before I add the melee poses to the sheet.

Proto Rock
22-12-07, 16:45
Hiten looks nicer with out the pockets.

Zomaxiee
22-12-07, 16:51
*Hiten Kills Loki with his sword*

I like it without the pockets myself, but I'll wait untul after Christmas to make the final decision.

As for Zoa: I can wait. I'd need more time to finish a few more poses anyway before I add the melee poses to the sheet.
Oh, I was rushing to get it done.

Ryo Hazaki
24-12-07, 21:15
Don't rush. The quality usually declines when you do.

UPDATE:

Added Jill, Rebecca, Leon, Chris, and Billy all from Resident Evil and in ZX style.

Zomaxiee
24-12-07, 21:21
Doesn't Leon had brown hair? And Leon has a different hairstyle. (I am going by how RE4 Leon looks.)

Ryo Hazaki
24-12-07, 21:52
Leon's more of a dark blond than a brown. And I think I got the hairstyle right (compares it to official artwork).

Xterra
25-12-07, 02:09
Nice. My little brother would love to see those Resident Evil sprites.

Are you also going to be doing their many costumes?

Ryo Hazaki
26-12-07, 02:09
Hell. Fucking. No.

I might do their default outfits from their games, but I WILL NOT BE DOING THEIR EXTRA OUTFITS!!!

Anyway, Albert Wesker.

Xterra
27-12-07, 03:45
Wow...a bit testy are we? Don't have to get that excentric you know.

I understand that there's alot, but I was just wondering if you were willing.

Ryo Hazaki
28-12-07, 16:11
Jill alone has 15 outfits. Total outfits for all characters is somewhere in the 40s. And that's not counting the spinoffs.

Did the Other 'default' outfits for the main characters.

Fuzion Phoenix
28-12-07, 16:12
Leon's RPD outfit is much more baggy than that, and his hair is not shaped correctly.

Ryo Hazaki
28-12-07, 16:15
Actually, it wasn't that baggy to begin with, only around the ankles. As for the hair, I still say I got it right. It's kind of hard to do Leon's hair in ZX style.

Fuzion Phoenix
28-12-07, 16:18
Hiten's hair would look fine on him.

Ryo Hazaki
28-12-07, 16:21
After a little editing.

Ryo Hazaki
29-12-07, 19:16
Anywho, Made some mavericks from season 3 of Megaman Axl.

I might need to re-do the commander's head. Any ideas?

Ryo Hazaki
31-12-07, 16:09
Why no one love me? jk.

Removed the pockets from all finished Hiten sprites, and Made Ascalon in ZX style.

Xterra
31-12-07, 17:50
BTW-Just to clarify, the guy in white is a dude, right? Not a chick?

The V shaped curve on his shirt makes him feel girly. Can you round that?

Ryo Hazaki
31-12-07, 20:21
Well, it's supposed to be the top for a gi. But yes, he is a guy.

Fuzion Phoenix
31-12-07, 20:27
Hey vega, you ganna finish the Space pirates?

Ryo Hazaki
31-12-07, 20:29
You can do it if you want.

Ryo Hazaki
01-01-08, 17:49
Started sheeting Ninja Hiten.

Ryo Hazaki
02-01-08, 16:45
Since I've been on a KOTOR 2 12 hour bender, I made Brianna (Handmaiden):

Ryo Hazaki
04-01-08, 17:29
Why won't anyone comment?

Anyway, I know I'll be shot for this, but:

Mako Ai and Model BE (Bass.exe) in ZX Style (Model BE Base by Zoa)
Kayko Mitsurugi in ZX Style.

Blackhook
04-01-08, 17:44
the shading looks wrong...

Ryo Hazaki
04-01-08, 17:45
On????

C'mon man, it's a little better when people know who you're talking about!

Fuzion Phoenix
04-01-08, 17:46
Why won't anyone comment?

Anyway, I know I'll be shot for this, but:

Mako Ai and Model BE (Bass.exe) in ZX Style (Model BE Base by Zoa)
Kayko Mitsurugi in ZX Style.
Shading's off.
IT'S VEGA ALL OVER AGIAN! (The sprite, not you)

Ryo Hazaki
04-01-08, 17:49
On??? Vega, Model BE, Kayko?

Blackhook
04-01-08, 17:49
On????

C'mon man, it's a little better when people know who you're talking about!
I mean all of them...

Fuzion Phoenix
04-01-08, 17:51
Mako Ai's hair is in need of Major shding.

Ryo Hazaki
04-01-08, 17:53
Considering I used the black from Ascalon & Ninja Hiten, The white from Brianna, and Model BR's colors are essentially the same ecept for the black as the base. The blues, I think they came from my Vega Color Test sheet from about six months ago.

Terry von Feledae
04-01-08, 17:56
Did you even use an oficial shading reference...?

Ryo Hazaki
04-01-08, 17:58
A what?

Xterra
04-01-08, 23:37
A shading referrence is a sprite with shading done to it by someone else (whether Capcom, or one of us) that you use to help shade yours.

Basically, you look off of other shading, to see what you can do to improve.

Right now they're pillowshaded, and the skin color is horrid.

That's why Terry was asking if you ever used one.

Ryo Hazaki
05-01-08, 20:34
Well, for mako, I used the torso and arms of the Vent reconstruction System Vent and the pants and Shoes from an official Vent sprite. For Model BE, I used Zoa's Model Bass as a base, and for Kayko, I used the VRS Aile.

So if they're pillowshaded now, the bases could have been as well.

But, Since I'm redoing the pallete, I could redo the skin tones.

Ryo Hazaki
06-01-08, 20:16
Fixed the pallets. Any better?

Also added Tina and Christie to my PU DOA sheet.

Zomaxiee
06-01-08, 21:56
I am liking the Bass model.

Ryo Hazaki
07-01-08, 16:38
At least someone does.

Ryo Hazaki
09-01-08, 16:11
Added Lisa and Kokoro to the DOA PU sheet.

Ryo Hazaki
09-01-08, 22:05
Made the Exile character I use in KOTOR 2:

Soma Cruz *shot for lack of originality*

Zomaxiee
10-01-08, 01:49
I like him, but..

In the red block- there is too much visible, unlike ZX style.
In the blue block- you left a colour from before it was editted it there.

Also, I don't think the hair and the other parts of him with the same colour as his hair shouldn't have a black outline. Try a dark shade of the hair colour.

Xterra
10-01-08, 04:55
Um, not only that Zoa, but his ear look detached! It needs a better connection.

Ryo Hazaki
10-01-08, 18:39
I Fixed those areas after I posted the sprite. I'll post a better version later. And there's supposed to be a strand of hair in front of the ear. (Still can't sprite ears it seems.)

Ryo Hazaki
11-01-08, 12:55
Fixed some of what's wrong with Soma.

Added Helena to the DOA PU sheet. Sheet Complete.

GrooveMan.exe
11-01-08, 16:29
The lines on all of those Powered Up sprites are incredibly irregular.

Once you draw the outline, zoom in, and pixel-by-pixel edit the line so it's smooth and rounded out.

Ryo Hazaki
11-01-08, 16:58
Oddly enough, that's what I did. Trying to match the outfits of the DOA girls as well as Hiten and Ascalon may have produced that effect.

GrooveMan.exe
11-01-08, 18:02
I really hope you don't mind, but I did an example to show you what i mean.

I don't play much DOA, so I don't know the finer details of the characters.

http://img508.imageshack.us/img508/6084/correctionwt7.png

Mine is on the right. I only really focused on the head, and I tried not to change the lineart too much.

If anyone has links to tutorials on line smoothing and anti aliasing, it would be helpful for Vega. ^^

Ryo Hazaki
12-01-08, 15:19
Oh, You were talking about the hair, weren't you?

Anyway, I was trying to match the shading on the ones Momoko made. But I could have tried to fix those. :(

Let me look in the Spriting tutorial for Anti-Aliasing and Line smoothing.



Back to business.

I've decided to start a signature construction system based off of the KOTOR 2 Player screen.

I need critique on it first before I start taking requests.

First one is the complete system.

Second one is an assembled one using Soma as an example.

I couldn't fit All the stats that KOTOR 1 and 2 keep track of, so I dropped the various 'save' numbers (The numbers that determine wether or not an attack/force power hits.)

Personally, I like how the Light side (Blue) character background came out.

GrooveMan.exe
12-01-08, 16:34
Far too text heavy, IMO. Even if the game has that many stats, you might want to cut it down to the 3 most important ones.

The backgrounds could do with a little work, also.

Ryo Hazaki
12-01-08, 16:39
Well, I could cut the Wisdom, Charisma, and Constitution scores.

I agree that the Darkside background could use a little work, primarily on the fireball. What else on the backgrounds could be fixed?

GrooveMan.exe
12-01-08, 16:47
The others don't have anything wrong with them per se, thay're just a little plain, when compared to one that actually depicts scenery. But then, I don't own KOTOR, so that might be accurate ~(>_>)~

Xterra
13-01-08, 16:44
Looks very very good, but I'm sure that the black and green could use some work. Also, the darkside bg would look so much cooler as one of the lava stages from MmZ, shaped to fit this alot better. Try it out and see how it is.

Ryo Hazaki
13-01-08, 16:51
Hang on.

Here's a screenshot of the dark side player screen from KOTOR 2 (Spoiler for size):

http://www.freewebs.com/ryo_hazaki/swkotor2%202008-01-11%2022-49-35-79.bmp

Anyway, before I get to work on the DS background and the colors, Here's the (hopefully) fixed sigs, text-wise. Also, I found a way to have a full-size ZX mug in the sig without the need for cropping. Which looks better?

Xterra
13-01-08, 17:15
That still doesn't change what I meant.

I get what you're saying, but I think it'd look alot better if you used crusted Zx magma as the floor, and then the reddish gray smoke as the bg.

Also, you had that highlight behind the smoke looking like a sun.

You need to highlight the are, not make a large orange globe float about.

(EDIT)-The new mugshot space looks good.

Ryo Hazaki
13-01-08, 17:24
Thanks. Here's the Master one with the maximum stats I'll allow with requests. I had to use the Master one as an example for the max stats because Zy wouldn't let me use Nightblade.

Also did Mira from KOTOR 2.

Anyway, the globe was supposed to look like the fireball that's seen behind the character in the screenshot. But I'll try it your way and see if it looks better.

Anyone know where I can get some crusted ZX magma?

Xterra
13-01-08, 17:27
Wow. I have to admit, that looks awesome.

Even though there's alot to fix, I think you did avery good job of assemby.

Ryo Hazaki
13-01-08, 17:29
:D Thanks. It's yours.

Now... to find some ZX magma...

Any suggestions on the new black and green shades?

Xterra
13-01-08, 17:37
How about making the black transpearant, (except the ones inside the box)

Also, the green could use alot of shading and highlights, so that it doesn't just look like green lines. Also, I think that the user should choose what color the green be, so that they can have their favorite colors as the border.

My personal preference would be the blue I used in Master's sheet as a BG.

So, get rid of all the black surrounding the boxes, and use generic mugshot grey for the borders. We could then go in and recolor the borders as we want.

Ryo Hazaki
13-01-08, 17:44
True... Let's see... I'm on it!

Like so?

Xterra
13-01-08, 17:48
Yes, except that I was saying that we could color the border (the currently gray area) as our favorite color, and make the bg (which is now blue) transpearant. Also, you removed the black from an area I didn't want you to.

Here, let me go and show you what I'd meant...

(EDIT)-This is what I'd meant:
http://img510.imageshack.us/img510/1986/coolsigideanu0.png

The name box could be favorite color, the black spaces could remain black, the borders would be generic mugshot grey, and the areas I've made transpearant would be left transpearant either to look that way, or to put another background behind.

I just think that it improves the look of the sig so much more to do so.

Oh, and your choices for red and light blue could be different.

Go to Zx sprites and look for better colors than what you have.

Do that, and it's perfect!

I also took the liberty to shifing around a few pixels I thought needed fixing.

Ryo Hazaki
13-01-08, 17:57
Right. Will do.

As for the colors, I was trying to match the ones on the KOTOR 2 Player screen, but they could be fixed as well.

One more thing...

I CAN'T MAKE THE SIGS TRANSPARENT!!! *breks down crying*

Zyros
13-01-08, 18:02
I think using numbers on a 1-10 basis would be better for the stats, that, and set a maximum and minimum for the HP stats.

Right now, the stats shown don't really tell you anything about the character since no one knows what the max for each section is, all is does it look overwhelming, and in the bad way.

Ryo Hazaki
13-01-08, 18:04
Well, the max for HP/FP is 3000.

The minimum is 500.

Levels MUST add up to 50 or less than 50 (The maximum level in KOTOR 2 as well as many other RPG games)

The above will also be on the sheet when it's finalized.

I could fix the stats to a 1-10 or a 1-20 system.

Other than that, what do you think?

Xterra
13-01-08, 18:07
I think using numbers on a 1-10 basis would be better for the stats, that, and set a maximum and minimum for the HP stats.

Right now, the stats shown don't really tell you anything about the character since no one knows what the max for each section is, all is does it look overwhelming, and in the bad way.I'd definitally agree with you, for normal Zx characters.

You've got to remember that Master is the ultimate lifeform, and that he is the God of Elysium, some several thousands of years after the fall of Zx. XD

Though I don't think that other Zx characters should have such high numbers, I can only see fit that a God like Master would have 3000 as one. XD

In any case, it looks good. Nice job Vega'.

Too bad you can't make transpearancies...but we can! XD

Zyros
13-01-08, 18:09
Well, the max for HP/FP is 3000.

The minimum is 500.

Levels MUST add up to 50 or less than 50 (The maximum level in KOTOR 2 as well as many other RPG games)

The above will also be on the sheet when it's finalized.

I could fix the stats to a 1-10 or a 1-20 system.

Other than that, what do you think?See? Now the time is takes to understand that and calculate a person's skill in comparison to anothers is way longer than having numbers on a 1-10 basis, don't you agree?

Ryo Hazaki
13-01-08, 18:10
Remember, it's main use is for Star Wars chars, but can also be applied to just about any character out there. (Including ZX)

Well, when I post a finished one/requested one, I could post the transparent areas in the purple that's on the sheet, and the recipient could make them transparent.

@ Zy: Well, yeah.

Xterra
13-01-08, 18:27
Okay, I guess that'd work.

Like I said, you've done really well with the idea so far.

This project is almost like making Zx battlecards that CH was trying.

*wink*wink*hint*hint*

Anyway, nice job Vega'.

Off-Topic:...why don't you or anyone go to my thread? -_-'

Ryo Hazaki
14-01-08, 15:28
I will.

Okay, What are you hinting at?

Anyway, Fixed the Dark Side Background, and added the rules to the sheet. And to avoid any questions, it will be PD when I finalize it.

Also, fixed the Master example to match the new design.

Ryo Hazaki
14-01-08, 22:06
DP for an update.

I've fixed my Soma sig with the new updates and added a new background.

Also I went back and fixed Mira to match the details from KOTOR 2.

Ryo Hazaki
16-01-08, 18:29
Did a starter build for the Brianna and Mira sigs.

Also went back and started fixind the pallette for Vega.

Now, if you'll excuse me, I need to start putting the thumbscrews to certain members so I can get some projects finished. (That includes you, Xet!)

Xterra
16-01-08, 19:55
Huh? Wha!? Why do I get thumbscrews?

I'm not working on any projects with you right now...am I?

Oh, and though I didn't say it, the assembled Master looks awesome.

Ryo Hazaki
16-01-08, 20:37
Duplica... Model LA... Model AX A-trans... Ring any bells?

And just what were you hinting at?

Xterra
16-01-08, 22:14
I asked you about those projects when I returned to SI, and you said you stopped progress on all of them and didn't want to continue. Infact...

I remember specifically talking to you about Duplica.

Ryo Hazaki
16-01-08, 22:18
Well, I'd like you to resume work on them, please. Besides, I said they were on HOLD, not that they were cancelled.

And will you please tell me what you were hinting at earlier?

Xterra
16-01-08, 23:20
I wasn't hinting at anything.

I was asking if I was unknowingly a part of one of your projects.

Ryo Hazaki
17-01-08, 20:11
No, I just needed an example.

Space Pirate Jumping pose completed.

Ryo Hazaki
18-01-08, 18:06
Update:

Ryo Hazaki and Athena Asamiya from a future King of Fighters Fanfic

Drei
18-01-08, 22:32
i'm ignoring the newest two, because this forum is plaged with the likes.

Those "space pirates" do not look like space pirates. How about you use my dear friend, Google (www.google.com), for some refrence pictures. Almost everything looks better when refrences are used. Please try to perfect the outline of a basic pirate before even thinking to make the other pirates.

Fuzion Phoenix
19-01-08, 22:54
Drei, I requested them, and personaly, They look exactly like i pictured them.

Ryo Hazaki
20-01-08, 19:43
Besides, they're AU.

Drei
20-01-08, 21:31
AU? If that means alternate universe, then that's just a lazy excuse for ignoring my comment. If that is how he wanted them, fine. But there is always room for improvement.

Ryo Hazaki
22-01-08, 17:35
FP requested an AU version of the Space Pirates for his comic. I took that chance to make them seem a little more beastial than they appeared in the Metroid Games.

Update:

Speaking of FP's Comic, I went back and reshaded Eric to make it a little more Contrast-friendly.

I Went back and Fixed Reiko from about a month ago.

Also, I made Soma in the armor he wears during The Mandalorian Wars. (like 8 years before KOTOR 2.)

Finally, Added a background for Brianna's Sig.

Fuzion Phoenix
22-01-08, 17:37
Eric is looking fine, but the hair is a little flat near the top.
Too bad we won't see him in my comic for a while.

Ryo Hazaki
22-01-08, 17:39
I know. That's why I'm working on him now. To give my request taker more time to work on sheeting him. Also, the little secret's mostly finished. PM me for more. And if you've seen a military crew cut, they're a little flat on top.

What do you think of the other things I've been working on that were shown on the previous page?

Xterra
23-01-08, 07:52
I love the background that you gave Brianna. That's awesome Vega!

Advent Axl
23-01-08, 13:01
that is much better vega!

Ryo Hazaki
24-01-08, 17:24
Considering that's the background layer from the artic level of Z2 (Which is fitting, since Brianna is first encountered on Telos' norther pole (Kotor 2)), It looked better than I planned. Now I have to find a decent City background for Mira's.

Ryo Hazaki
25-01-08, 16:55
Added a background for Mira's Sig, and began work on an alt form for Ascalon.

Fuzion Phoenix
25-01-08, 17:40
Edit his alot form ALOT more, so far it looks like a recolored Px

Ryo Hazaki
25-01-08, 17:42
Actually its a c+p. Model X's torso and arms, Zx's legs, and PX's head.

As for editing, I was planning on adding some Nightblade-esque arm blades to him as well as editing the rest of him. The reason I haven't added the blades is because even if I scratch them, if I'd get yelled at by Zy.

Drei
25-01-08, 21:28
For what? A weapon? She'd probably get flamed from many people if she did that.
Any ways, a c&p that looks like a recolour, is pretty much still a recolour. You need to edit it very much mroe to be a original design. Most of your human skin doesn't have enough contrast between the shades.

Ryo Hazaki
26-01-08, 17:38
Well, added Ascalon's arm blades.

And made Bastila from KOTOR 1

Ryo Hazaki
28-01-08, 14:00
Worked on Ascalon's shoulders and boots. I'll try to add toe spikes later.

Novacrash
28-01-08, 17:46
You REALLY need to change the head design.

Ryo Hazaki
28-01-08, 19:26
Right now, I'm more worried about the body.

Ryo Hazaki
29-01-08, 15:06
DP for an UPDATE!

Fixed Ascalon's Shoulders and added his toe spikes. I also found several PD Heads and edited them a little as a test to see which one looks best before I begin final editing.

(Credit for Head bases 4,5,6,7 to Soviet Commando)

I also went and Made Soma Cruz in Bleach DS Style.

Finally, I made a Metroid Prime 3 GF Trooper. (Requested by FP)

Terry von Feledae
29-01-08, 15:11
What's so hard about adding highlights to sprites and making them well contrasted!?

This makes me wonder every day.

(Referring to your ZX sprite, by the way).

And why does he wear Giro Express pants?

Ryo Hazaki
29-01-08, 15:15
I'll go back and fix Ascalon when I finalize his alt form. What do you think of the alt form as well as the others I just posted?

EDIT: Fixed.

Fuzion Phoenix
29-01-08, 17:31
If I remeber correctly, the MP3 Troopers had the same helm shape, but they had a small raised spot on their helms.
Not to metion you forgot to add the Phazon backpack.

Terry von Feledae
29-01-08, 17:38
Waitasec. What exactly did you fix?

I still don't notice any kind of highlight or contrast.

Ryo Hazaki
29-01-08, 18:16
Wait... did you mean Ascalon's Armor, or Ascalon himself? Because if you meant Ascalon himself, I changed the black so it would contrast better.

@FP: The pose of the sprite doesn't allow me to show the backpack properly. (Plus I have no clue what it looks like.)

DragonZero
29-01-08, 19:16
Actually, I agree with Terry on this one: he does need more Contrast. If you want, I could show you how to create your own ZX Colors.

Also, where did you get the name "Ascalon"? Because that's the name of Drago's Sword, and I just thought that was a bit strange...

Terry von Feledae
30-01-08, 03:29
Wait... did you mean Ascalon's Armor, or Ascalon himself? Because if you meant Ascalon himself, I changed the black so it would contrast better.
Both. They both show a remarkable lack of highlights.
His armour also lacks contrast.

Ryo Hazaki
30-01-08, 20:15
Damn... Now I have to look for better colors.

Ryo Hazaki
31-01-08, 15:30
Well, Fixed the contrast on Ascalon's Armor. I have a few extra pallets for the purple, since I'm not too happy with how it looks now.

Fuzion Phoenix
31-01-08, 16:45
Contrast is even worse!
TOOO BRIGHT!!!!

Foozdude
31-01-08, 16:49
Well, Fixed the contrast on Ascalon's Armor. I have a few extra pallets for the purple, since I'm not too happy with how it looks now.
I'll paraphrase someone on this forum (forgot who):

"When dealing with ZX shading, it's wise to have 4 colours of the same hue (so, 4 shades of purple, in your case). However, 2 of them will be closer to black, but also similar to each other (2 shades of dark purple, one darker than the other). This is similar for the other two, which will closer to white (2 shades of light purple, one lighter than the other)."

I think that's how it went, for a main colour scheme.
Just look at Model X's colour scheme, brightness/darkness wise.

EDIT: Try out the third last palette, that might work.

GrooveMan.exe
31-01-08, 16:53
Contrast isn't brightening all the shades, it's making the next shade in a hue more noticably bright over the last one.

Foozdude
31-01-08, 16:56
Contrast isn't brightening all the shades, it's making the next shade in a hue more noticably bright over the last one.
I understand, but I had previously mentioned that two of the colours should be darker, and 2 of the colours should be lighter.
Is that not the same?

Ryo Hazaki
01-02-08, 17:03
I hated the bright purple, so I created a few alternate purples

Fuzion Phoenix
01-02-08, 17:36
Last purple is best, but the red ruins it, darken it ALOT!

Ryo Hazaki
01-02-08, 17:49
Like this?

Fuzion Phoenix
01-02-08, 17:50
I meant third purple (My bad), but the red is perfect.

Ryo Hazaki
04-02-08, 16:31
*yanks thread from the abyss*

Well, I'm going Retro. (Not in the literal sense!)

I've decided to fix the pallette on the Entire Vega sheet. (Right now, it's about 70% complete) I might also add his battle stance later.

I also remade Raye to make her more sheet-friendly.

Fuzion Phoenix
04-02-08, 17:35
Keep the skin pallete from the first one and it'll be perfect.

Ryo Hazaki
05-02-08, 15:29
Ugh. I HATED the old skin pallette.

Either way, It's good I'm Fixing the Sheet. The Old Pallette had 25 colors, while the new one has 18. It's still over the limit, but not as much.

And More fixed poses, as well as a Finished Rock-On sequence.

Terry von Feledae
05-02-08, 16:11
Okay, that's it. I probably was too indirect with my last few posts and didn't get my point across.

Contrast. Highlights. They are your friends. They are a bare necessity in spriting, to be exact. Look.
11991
There, see? Your sprites need to be lit up. And I don't just mean colour-wise. That's right, just recolouring them won't cut it. You need to change them. Otherwise, you have no right to say that it's in ZX style... Because it isn't. Compare them to official sprites. More elaborate, use an official sprite as a reference how to put shading and highlights on your sprites. Otherwise you end up missing the style by miles.

And why in the world is he wearing Giro Express clothes? Why did you copy the base basically 1:1? You can do better than that. Change the pants. Change the shirt-vest thing. Remember that your base was wearing gloves, and if you want your character go go around without gloves, you need to shrink the hands a bit so that he doesn't look like that one Spiderman villain, Sandman I think. That one with the huge hands. Anti-aliase the arms a tad to make them look less jaggy.

This post probably seems harsh, but I said it enough times before.

Ryo Hazaki
05-02-08, 16:18
Remember, Vega was my first ZX edit. I can try to edit the pants. I have reduced the wrists to avoid the bracelt thing, but everyone (Including you I think.) said that the wrists were too small. I am trying to make the shirt more like a T-shirt and less like Vent's. Right now, I am focusing on reducing the pallete and THEN I WILL FOCUS ON THE EDITING!!! As for Raye's design, What needs to be fixed there?

Terry von Feledae
05-02-08, 16:26
Right now, I am focusing on reducing the pallete and THEN I WILL FOCUS ON THE EDITING!!!
I think it would be a much smarter move to do both at once. It would save you some time by keeping you from doing unnecessary work.
I mean, why bother fixing up something that you're (hopefully)likely going to redo anyway?

Ryo Hazaki
05-02-08, 16:31
That's true.

What do you think of the Raye Redesign? I need C+C on it so I can start making her comic poses.

Ryo Hazaki
05-02-08, 20:45
Still waiting on C+C for Raye.

Finished the pallete reduction for the Vega sheet. The reason why I was doing that first was to that I could spot any mistakes I made the first time (the legs on the Walking and last running poses needed to be redone), and to make it easier to see for final editing.

The poses in the black box are the one that Terry fixed for me and an edited version. Which looks better?

Ryo Hazaki
09-02-08, 17:27
Finished the Space Pirate sheet.