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[fish in space]
13-09-08, 02:03
BBD Approved

Basically you have to sprite Megaman in a custom style created by YOU. If you are caught using a non-custom style you will be immediately disqualified. If caught editing and stating it is scratch you will be disqualified. Only one per person. I will PM anyone I want to judge. Judges cannot enter. The colour limit is 24. You can do whatever "bit" you want. This ends in two weeks.

Here's what you'll be judged on:

-Color Management. Colors in the pallet should be used effectively. For example, if there's two colors that are nearly interchangeable, that's not very good color management. If there's only one color in the entire pallet that's used once, that might not be so good either, depending on what the detail is.

-Proportions (mostly a better term for anatomy in this case). But do keep in mind, some styles might exaggerate some parts very specifically (such as Andrew Dickman's Rockman Neo). Obvious mistakes like one arm being too thick compared to the other isn't something stylized.

-Technique (basically another way of saying, "how good is it?"). Shading (which includes AA and selout), and line quality. Things should look like they all have the same light source, and there shouldn't be any jagged lines. Color Management could also go under this if you wanted.

-Character Design. How close is this style in comparison to the original design? Is the design direction too liberal, or too conservative?

-Originality of the Style. How original is this style? Does it look like Card Gallery style? Does it look like Megaman stepped into Street Fighter 3? Does it make anyone think of a specific style right off the bat?

-Animation. Not mandatory. You will be given bonus points however, the amount of bonus points is proportionate to the quality.

Judges:
Tuna Unleashed
King Reaper
Xterra

Entries:
Shiraku
http://i128.photobucket.com/albums/p168/Shira-kun/custommegaman-shiraku.png
DualR
http://c.imagehost.org/0382/MMM.gif
BarylTDF
http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=14115&d=1221371448
Turpinator
http://i51.photobucket.com/albums/f368/turpinator/Non-Emblems/Contests/CustomMega-1.png
SovietCommando
http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=14118&d=1221463189
Blackhook
http://img235.imageshack.us/img235/532/megaxm9.png
RandyPandy
http://i23.photobucket.com/albums/b356/RandyPandy/Sprite%20Remixes/Custom/CustomSpriteAnimationTest.gif
ZD_Data
http://i37.tinypic.com/149wjsi.gif
Speedremix
http://sprites-inc.co.uk/forum/attachment.php?attachmentid=14126&stc=1&d=1221583041
Omega1237
http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=14160&d=1221862634
Solfei
http://b.imagehost.org/0126/pose_22megakuru.gif
Josephseraph
http://img81.imageshack.us/img81/1902/image4zv9.png
Dameon
http://i202.photobucket.com/albums/aa265/demonzero_2007/CuststyleRock-1.png
Cobalt
http://img402.imageshack.us/img402/8708/contestentryha1.png
Korby
http://sprites-inc.co.uk/forum/attachment.php?attachmentid=14106&stc=1&d=1221310608

Blackbeltdude
13-09-08, 02:22
If caught editing and stating it is scratch it is counted as stealing and you will be reported.


You can report them all you want, but that's not stealing (unless of course it's from another member). It would just be lying in this case; which isn't something I'd ban someone over. They wouldn't be able to enter that sprite however. The basic rule should be that nothing is edited.

If you're going to state something crazy, I'd rather you tell me in the PMs before you post it in the thread that I approved (because then I can say not to do it). :P

And keep in mind, that it's very possible some styles will look similar to already established styles. So make sure not to jump the gun. :P

Also, if you were going to quote me, you could have put what I said in quotes. :P

For animations... keep in mind that number of unique frames is also a factor...

And gee, when does this contest end? :P

[fish in space]
13-09-08, 02:39
I knew I forgot stuff. I'll fix it.

Hoth
13-09-08, 03:05
Could you elaborate on custom style? You mean a completely scratch sprite in a non-existent style or a sprite made from scratch that matches another game's style?

[fish in space]
13-09-08, 03:13
Yes, when I say CUSTOM style I am referring to an official style.
Look, no sarcasm tags, I must really mean it!

RockXIII
13-09-08, 03:23
Hold on. I don't quite get this. Do you want us to sprite Mega Man, or our OWN character/ Mega Man? Sorry if I'm sounding stupid, which I most likely am :^P

[fish in space]
13-09-08, 03:37
You sprite megaman, the blue bomber, in your own customo style.

Shiraku
13-09-08, 03:55
Uh, got one. I could animate it, but whatever. Also, I'm new, so I don't know if I'm doing the right thing, but this is my entry.
http://i128.photobucket.com/albums/p168/Shira-kun/custommegaman-shiraku.png

Just noticed I forgot to add flesh colours on that palette thing. My bad. There's only three.

[fish in space]
13-09-08, 04:17
Yup you got it. Oh, and to make things less annoying for the judges the entries will all go in the first post.

Xterra
13-09-08, 04:22
@Tuna: You asked me about if I wanted to participate as a judge or not. I feel that I'd much prefer submitting some of my work instead of judging.

If that's all right with you. And just to clarify, we're allowed to be spriting real existing Megaman characters from any of the Mm series, correct?

I already know Mm is accepted, but I wanted to be sure of the range.

BarylTDF
13-09-08, 04:25
yes! finally! Im in!

[fish in space]
13-09-08, 05:07
@Tuna: You asked me about if I wanted to participate as a judge or not. I feel that I'd much prefer submitting some of my work instead of judging.

If that's all right with you. And just to clarify, we're allowed to be spriting real existing Megaman characters from any of the Mm series, correct?

I already know Mm is accepted, but I wanted to be sure of the range.
Uh.. I said you had to do megaman, so I guess that could include other "Megamen". This only includes X, Trigger, and MMZ original X though.

Xterra
13-09-08, 05:13
Okay, that's exactly what I was asking about. Thanks. Because at first I thought you meant only classical Megaman. Glad I know for certain now.

[fish in space]
13-09-08, 05:18
It kinda was supposed to be, but that was just for easy comparison of the styles. Those megamen are close enough design-wise that you can compare them just as easily.

Xterra
13-09-08, 06:35
Actually, now that I think about it...I take back what I said earlier. I'd much rather be a judge than enter something for this contest because anything I do would automatically be classified under an official style...

If I do X or Megaman classic as Chibis, then people will say I'm doing MmPu style. If I do Trigger larger than Z/x/A style, then people will say I'm doing MmX style. I don't think I can pull off "my own style" of spriting, because for too many years I've been trying to perfectly mimic the official ones.

I don't really have my own style anymore. Sorry. But I would like to judge.

Lord Wraith
13-09-08, 07:29
I don't know if I'm thinking clearly here but...
If it's a custom style, should you really put a colour limit on it?

Wouldn't the designs be that much more original if you let the spriters make their own pallate limits?

Xterra
13-09-08, 09:15
That's actually a very good point. So long as no one chooses 256 colors. :P Unless of course their custom style is in the format of cutscene images. Technically that's pixel art though, not character sprites. So...

dualR
13-09-08, 10:41
http://c.imagehost.org/0382/MMM.gif
MEGAMUSCLYMAN-SD
This has been my personal 'style' for a while, although upon further review it kinda looks like MM7 style, just with selout.

EDIT: 22-colours total inc. transparency, I'm not very good at colour conservation :P

[fish in space]
13-09-08, 12:29
Xet- MMpu has no official 2D style so knock yourself out unless you'd still rather judge.
Wraith- Its basically there so people can try to do more with less colours, while they might not try otherwise. While I'll admit it's kind of a low blow to Xet, I can at least pretend to hope he understands.
DualR- Nice.

Korby
13-09-08, 12:57
Right then, I guess I'll enter with this cartoon-y-ish megaman.

Blackbeltdude
13-09-08, 13:16
It kinda was supposed to be, but that was just for easy comparison of the styles. Those megamen are close enough design-wise that you can compare them just as easily.

Well, since I approved this contest when you said it was suppose to just be Megaman, it STILL should be that way. I remember specifically saying that you should limit this contest to that one character. You're starting to change what you proposed in the PM, which is a problem.

If I do X or Megaman classic as Chibis, then people will say I'm doing MmPu style. If I do Trigger larger than Z/x/A style, then people will say I'm doing MmX style. I don't think I can pull off "my own style" of spriting, because for too many years I've been trying to perfectly mimic the official ones.

I think I already mentioned that when people post something, it's very possible the style will look similar to an already established style. And the very idea of a contest is to challenge yourself.


I don't know if I'm thinking clearly here but...
If it's a custom style, should you really put a colour limit on it?

24 is a lot of colors. :P Putting a limit there would do 2 things. It adds to the challenge, since you can't have a ton of colors, and helps keep things looking like sprites.

[fish in space]
13-09-08, 13:21
Okay, then, only classic megaman. Sorry Xet.
BBD- this is my first compo I've posted so I'm still a little sketchy on the rules.

BarylTDF
14-09-08, 05:51
This is my entry:

14115

Pretty proud of this :)

RockXIII
15-09-08, 00:31
One last question. Does the size of the sprite matter? I know it can't be humongous and such, but what are the size limitations?

turpinator
15-09-08, 03:22
Somehow I feel comfortable doing this style... whatever it is... Looking at it makes me want to do Protoman now...
http://i51.photobucket.com/albums/f368/turpinator/Non-Emblems/Contests/CustomMega.png

EDIT: Er... one question though: Are we allowed to post this in our sprite thread, or should we wait 'till the contest is over?

[fish in space]
15-09-08, 03:51
Do whatever you want with it.

turpinator
15-09-08, 04:36
Whoops, made a few mistakes I didn't notice at first. I'll be resubmitting with this:
http://i51.photobucket.com/albums/f368/turpinator/Non-Emblems/Contests/CustomMega-1.png

Daemonseele
15-09-08, 07:20
14118

Blue Bomber is Blue!

And some gray...

Blackhook
15-09-08, 08:35
Yeah, got bored:
http://img235.imageshack.us/img235/532/megaxm9.png

RandyPandy
15-09-08, 23:02
Even though I don't have a shot at winning, I still tried to create a scratch sprite anyways. So here's my entry.

http://i23.photobucket.com/albums/b356/RandyPandy/Sprite%20Remixes/Custom/MMCustomSprites-1.png

And for the heck of it, an animation:

http://i23.photobucket.com/albums/b356/RandyPandy/Sprite%20Remixes/Custom/CustomSpriteAnimationTest.gif

ZD_Data
16-09-08, 14:34
I suspect I shall regret this, but here, fifteen minutes minimal effort. Eight colors(including transparent/background), I present to you: Miniman. The smallest Megaman the 'net has ever seen!

http://i35.tinypic.com/2inm04.png

Note: Might have to refresh to make the animation start over. It won't loop for some reason.
http://i37.tinypic.com/149wjsi.gif

SpeedReemix
16-09-08, 16:37
My Rokkuman in meh own custom stylish style,
15 colors, 14 + 1 transparent,

Drei
16-09-08, 20:37
When does this end? I'd like to know how long I have to procrastinate work.

turpinator
18-09-08, 18:47
Made use of my spare colour and changed up the eyes:
http://i51.photobucket.com/albums/f368/turpinator/Non-Emblems/Contests/CustomMega-2.png

[fish in space]
18-09-08, 22:06
Two weeks from when I posted it.

omega1237
19-09-08, 22:18
14160

It took me like 5 mins, although it came from the heart, I do not like it....

Solfei
21-09-08, 23:09
hi, can I participate? or there is a winner?
here´s my Entry:
http://b.imagehost.org/0941/25_12.png
& Animated
http://b.imagehost.org/0126/pose_22megakuru.gif

josephseraph
25-09-08, 01:46
http://img521.imageshack.us/img521/9785/image4gx0.png
By josephseraph (http://profile.imageshack.us/user/josephseraph) at 2008-09-24


here^.^

♠Dameon♠
25-09-08, 03:27
http://i202.photobucket.com/albums/aa265/demonzero_2007/CuststyleRock-1.png

Guess I might as well make an entry...
Both with and with out his helmet.

[fish in space]
25-09-08, 03:36
Well, its been two weeks. No more submissions allowed. (Dameons was the last one BTW) However, we're short one judge. I didn't want to ask via thread but most of the people I PM'd said no so yeah. Beggar's can't be choosers.

[fish in space]
25-09-08, 03:47
Okay, apparently some angry things are happening so Zyros asked me to open this up for 24 more hours. This thing is closing tomorrow at now... but tomorrow.

HZ
25-09-08, 05:12
Does eye win?

http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=14198&stc=1&d=1222319475

turpinator
25-09-08, 05:35
The attachment is broken HZ, I would fix that soon if I were you.

HZ
25-09-08, 05:58
The attachment is broken HZ, I would fix that soon if I were you.

Actually, I don't think you want to see it.

Xterra
25-09-08, 09:19
You guys honestly didn't expect me to sit back and let an opportunity like this pass me by, did you? In a feeble attempt to be fashionably late before the close of the contest, I would like to submit my entry for this contest:
http://img81.imageshack.us/img81/7243/customxrf8.png
I honestly wish I'd taken the time to animate it though, because that would be really cool, and easier to see that it was a sprite and not pixel art. In any case, that's my X in a custom sprite style. I may animate him for you later.

Also, I realize it's slightly pillow-shaded, and that I could've used many more color to make it look very smooth, but for now this is how it looks. If I decide to reshade him with many more colors, I'll submit that version in this post.

(EDIT)-Just read what BBD said about not allowing anything except Classic MegaMan. Damn, guess then I'm out. I read the post saying that Trigger or X were allowed as well, but not BBD's post saying that they really weren't. Sorry guys, just ignore my X then. Wish I'd read that earlier.

(EDIT2)-Seeing as how badly I've messed this situation up..:Xet-...knock yourself out, unless you'd still rather judge.I'll take up your final offer and remove myself from the contest (as if I had the choice, since X isn't allowed into it) and be a judge please. ;_;

Really wish the whole "Classic only" was made clear a lot sooner, but I guess it was my fault for not reading anything after the first "good-to-go", and thinking what I was doing was allowed. *sigh*

turpinator
25-09-08, 18:10
It's ok Xet, your sprite really does look nice though. =D

Cobalt
25-09-08, 19:26
Well, here is my entry:
http://img402.imageshack.us/img402/8708/contestentryha1.png

It's likely not very good, but eh. <<

Solfei
26-09-08, 03:06
Hey, new pose:
http://b.imagehost.org/0353/25.png
here´s my Entry:
http://b.imagehost.org/0941/25_12.png
& Animated
http://b.imagehost.org/0126/pose_22megakuru.gif

[fish in space]
26-09-08, 04:19
Well now its over. M'kay. Remember, we need judges.

Ryo Hazaki
26-09-08, 04:37
I can judge if you need me to.

[fish in space]
26-09-08, 12:56
Ehh, no offense, but you don't have a ton of experience scratching sprites.

Xterra
26-09-08, 13:09
What about my offer? You did read my last post, right?

[fish in space]
26-09-08, 13:19
Oh, I missed that. Thanks.

Now, could all judges get started. The categories are in the quote on the first post. You're in control of how you want to do the rest.

Xterra
26-09-08, 13:32
Wait...so you don't have a guideline of how we rate these as a whole? With scratch sprites the style, color, and shading varies quite largely between sprite to sprite. So am I to assume that we're doing this based off which ones we think look like the nicest custom sprite styles?

I'm going to go re-read the first posts to make sure I haven't missed anything, but I thought we at least had a loose boundary for how we judge.

[fish in space]
26-09-08, 13:57
Most of them are pretty universal. For example, a good pallet will have a fitting amount of saturation for the sprite, a good amount of contrast, good use of the colours and possibly some hue shifting. A bad pallet will have too many colours that are too close to each other, use mspaint defaults, and just look overall bad. Y'know what I mean?

Xterra
26-09-08, 14:43
Yes, I understand. I was just wondering if there were any specifics you wanted us to follow besides our own opinion of what qualifies as being good.

[fish in space]
26-09-08, 14:53
Not really, thats why I made sure to pick judges with experience scratching.

Xterra
26-09-08, 14:56
I'll send you my results tonight via PM, to be combined with the other ratings from the other judgings. I'd do it now, but I have to go to school soon.

You will get my ratings soon though, so don't worry.

[fish in space]
26-09-08, 15:19
That's just swell. Time to get ahold of KR.

Drei
26-09-08, 20:20
Could I judge Tuna? I forgot to finish my entry... From miscalculating the end date.

Edit: I checked again. If this contest started on the 12th, then the 14 days till the end would be today, the 26th. Unless if my timezone happens to conflict with the post date against yours.

[fish in space]
26-09-08, 21:13
Uhh, sure. Go ahead.

Xterra
27-09-08, 11:25
I've submitted my top five scoring. Now it's up to tally the other judge's thoughts. I assume Tuna's already done his judging. King'? CJ?

[fish in space]
27-09-08, 12:58
Yeeaaaaaaah. About that. *I'mnotdoneyet*

Solfei
27-09-08, 22:50
What happens? Why Didn´t you say who is the winner? Where this blackBeltPal? I dont understand anything..

[fish in space]
27-09-08, 23:12
When all the judges are done judging I'll post all the results. No worries.

josephseraph
27-09-08, 23:55
Hhm... I am anxious,i never participated a contest before...

Solfei
28-09-08, 02:26
lol me too xP

Xterra
28-09-08, 04:08
If it helps you any Solfei, I've already submitted my results, and I think Tuna's done with his. Like he said, we're just waiting for all the judges to finish.

Otherwise it'd be an unfair ruling of who wins the contest.

[fish in space]
28-09-08, 14:23
To be honest I'm still not done, but that's just because mine is very thorough (explaining why each mark was given and what-not)
It should be done by tonight.

As a side note, this contest went really well and I think it proved my theory that the shorter a contest is the more entries it'll get since it causes less procrastination.

josephseraph
28-09-08, 18:44
I am fearing the fact that my picture is erased on the main panel(first post)
I am disqualificated or something?Because it is appearing on when i posted it.......
And....I am brazillian,so sorry for my english...

Xterra
28-09-08, 18:47
No one gets disqualified for a simple broken image link. That's just an error.

Drei
28-09-08, 18:57
Why isn't Korby on the first post? I judged him since I went through the thread, but he does belong on the front page. And deserves to be judged.

[fish in space]
28-09-08, 21:30
I must've missed him. I'll add him now.

josephseraph
28-09-08, 21:41
I meant that i fear the image disappeared BECAUSE i get disqualified...
I am having these weird thoughts lately.....

Because it is my first contest... And i wil change my idiot avatar.

[fish in space]
29-09-08, 02:47
Sorry guys but I had a much busier day than I anticipated and I wasn't able to finish my judging. It'll be done soon though.

Solfei
29-09-08, 03:02
Man... ustedes si ke son flojos juzgando manitos!!!!
ok just wait more... u.u

RandyPandy
29-09-08, 03:03
It's cool. =) I already know I did good (for my standards) if you compare mine to my previous scratching attempts.

turpinator
29-09-08, 03:29
Unfortunately I believe they only stack your attempt against the competition. Something of which is pretty stiff here in some cases.

RandyPandy
29-09-08, 03:31
Yeah, I didn't expect to come even close to winning. I just know that I outdid myself.

turpinator
29-09-08, 03:34
Mmhmm, you really did.

Solfei
02-10-08, 02:23
ehhhhhhhhhh Ok..
What´s Happen here?? 9_9
who´s da Winner? Pandy Randy did?

turpinator
02-10-08, 02:38
No. Nothing's happened yet. This happens all the time with contests. They end up getting judged like a month later. Apparently something about the judges having a life, whatever that means. XD (This is a joke, not slander)

Shiraku
02-10-08, 10:14
Did the contest die in a fire or something?

[fish in space]
02-10-08, 12:28
No, I'm working steady and I think (hope) king is too.

Drei
02-10-08, 20:56
You should make this a priority, Tuna. And tell King to hurry up. :T

[fish in space]
02-10-08, 21:35
I am, don't worry, I'm just doing a very detailed one.

[fish in space]
03-10-08, 13:50
I'm done, now its just KR left.

Solfei
06-10-08, 18:52
9_9U and who is KR? U.U man am so numb, i think i gonna die before see who´s the Winner... xD jus t kidding... U.U but am waiting..

ZD_Data
06-10-08, 19:00
KR is King Reaper, whom I wonder might have forgotten that they were a judge in this contest, though I mean no offense when I say that.

People get busy and details are forgotten every day.

josephseraph
06-10-08, 19:38
I will PM him now.Tell me if it is an bad idea,sometimes i am all nonsense.

SpeedReemix
06-10-08, 19:38
I think winner should be selected without KR's scores.

[fish in space]
06-10-08, 21:38
Yeah, probably. i'll post the other results and if KR's come in I'll post his.

[fish in space]
06-10-08, 21:41
Tuna Unleashed

Shiraku- 3rd Place
http://i128.photobucket.com/albums/p168/Shira-kun/custommegaman-shiraku.png
Colours- The colours seemed a bit off. He looked green and purple instead of blue and light blue. I did however like the desaturation. It definitely helped along the style. One last problem was that it could've used a weensie bit more contrast.
You get a solid 6.5/10

Proportions- All in all it has pretty standard proportions. He seems a few pixels on the top heavy side. There's not really anything particularly unique about the proportions so there's not much to comment on.
7/10

Technique- You did pretty well for technique. It seems however that you didn't really use any shading, you just kinda' used AA to give the illusion of minor shading. You did a good job on the AA though.
7.5/10

Character Design- nothing really special here. Basic megaman except with a smaller head. The legs seem a bit weird.
6.5/10

Originality of style- As I said earlier, I liked the use of desaturation, but the style is basically coloured outlines with AA. Nothing too unique.
6.5/10

Overall-
8/10

DualR- 2nd Place
http://c.imagehost.org/0382/MMM.gif
Colours- Pretty standard here, no hue shifting or desaturation or anything that amazing. Not bad, but not great either.
6/10

Proportions- You did a good job of keeping proportionate but still having it stylized. Its almost like a "realistic chibi". Great job here.
9/10

Technique- Here a few things went wrong. The lines look extremely jagged on some parts. The shading on the arms and legs looks jagged and misplaced a bit (ie, it looks like the bottoms of his feet are facing us). You did however do an excellent job on the main body and the muscles.
6.5/10

Character design- Child faced muscular chibi megaman, a bit self conflicting but still awesome.
8/10

Style originality- Very unique style of shading, unique proportions unique design, combined with it all in all looking very good, you get a great style.
9/10

Overall- 8/10

BarylTDF
http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=14115&d=1221371448
Colours- Not too great, the colours need way more contrast, there are lots of unnecessary colours that are too similar to others. The colours look almost like MSpaint defaults. Hue shifting would've really helped.
4/10

Proportions- The proportions are fine. The arms and legs are the right length and everything.
7.5/10

Technique- The shading is awkward and jagged. There's no AA. The outline could be smoother. Not that good at all.
5/10

Character Design- Well, its angry megaman in an awkward pose.
6/10

Style Originality- Its a pretty unique style, but the quality takes away from it. Well, you'll get better if you keep practicing.
6/10

Overall-
5.7/10

Turpinator
http://i51.photobucket.com/albums/f368/turpinator/Non-Emblems/Contests/CustomMega-1.png
Colours- The colours seemed a bit too bright to me and could've used a drop more contrast. The use of colours was pretty good. I especially liked the use of black.
7/10

Proportions- His limbs seem really thick, that's the only real problem.
6.5/10

Technique- The shading was pretty good overall, it seems kinda' weird on the arms and legs though. I like the outline a lot. Could've used some AA.
7.5/10

Character Design- As I said before, he seems too "thick" and his soldiers seem too broad. His hand looks garbled too. The only other problem is that his eyes appear to lack pupils.
6.5/10

Style originality- A very unique style, I'm curious to see what the animation would be like. As I said some of the shading is kinda' sketchy, and a few other quips, but a very pleasant style overall.
8/10

Overall
7.5/10

Sovietcommando- 1st Place
http://www.sprites-inc.co.uk/forum/a...8&d=1221463189
Colours- Very nice, I like the 8-bit look to them, this especially has very good use of the colours. A weensy bit of hue shifting would've been nice.
9/10

Proportions- Also very good. A cute and deformed but still somewhat natural looking style. No quips at all.
10/10

Technique- The shading etc fit the proportions and colours very well. My only problem is that the shading on the legs makes it seem like he has no feet, while the lineart says otherwise.
8/10

Character Design- Very fitting to megaman. A cute but still awesome look. The only problems are that his mouth looks like a mouth guard and his pose seems stiff.
8.5/10

Style Originality- I like it a lot. It has an 8-bit feel but still has shading and depth to it. This is proof that more colours isn't always better.
10/10

Overall- 9.25/10

Blackhook
http://img235.imageshack.us/img235/532/megaxm9.png
Colours- Pretty okay The darker colour on the light blue parts should've been darker and the colour management wasn't very good.
6/10

Proportions- Not very good. His right leg is shorter than his left, his legs are too short, and he looks a bit chubby.
5/10

Technique- The highlight are oddly shaped and oddly placed, and the shading on the body is terrible. Otherwise its okay.
6.5/10

Character Design- standard megaman, nothing really special, but nothing wrong either.
7.5/10

Style Originality- The shading isn't very good, the shape is bad, and for the most part it seems a bit too much like a simple mm7 style. I know you can do much better than this, Blackhook.
6/10

Overall- 6.25

RandyPandy
http://i23.photobucket.com/albums/b356/RandyPandy/Sprite%20Remixes/Custom/CustomSpriteAnimationTest.gif
Colours- definitely needs a lot more contrast. Like, a lot. As in its probably one of the biggest problems with this piece. The colour management isn't bad, but it definitely could've been better. Not bad.
6.5/10

Proportions- I like the idea, how its like a megaman stickman, but there are a few flaws. His arms seem too stiff, and bend awkwardly when he shoots. Also, his head seems too small.
7.5/10

Technique- its hard to tell how the shading is on the light blue parts, due to the lack of contrast, but it seems alright for the most part. One exception is the far leg, the shading really looks bad there.
7/10

Character design- as I said, I like the idea. If the head was bigger it would've looked much better. It would've suited the style more plus make his face look less scrunched. So its good, but some refinement would've done wonders.
7/10

Style Originality- It is a very original style, I've never seen another like it, but as I said, it could've used some refinement.
7.5/10

+0.5 for animation

Overall
7.5/10

ZD_Data
http://i37.tinypic.com/149wjsi.gif
Colours- the darker colours need much more contrast, I could barely tell there were two. Otherwise I like it. The colour management is very good too.
8/10

Proportions- They seem fine, but its hard to tell due to the size.
7/10

Technique- The shading seems fine. The legs look bad though. They could've used a bit of AA to fix it.
6/10

Character Design- It looks absolutely nothing like megaman. It just looks like a blue stickman with a buster cannon. You forgot megaman has thicker arms and legs, and a face.
4/10

Style Originality- Its a very original style, but it leaves no room for innovation, all you can really have is stickmen.
7/10

Overall
6.5/10

SpeedRemix
http://sprites-inc.co.uk/forum/attachment.php?attachmentid=14126&stc=1&d=1221583041
Colours- The colours look pretty good all in all, but it looks like you used more than you needed to. Especially on the front leg.
7.5/10

Proportions- His buster is massive, and his back leg is huge compared to his front leg and both legs are already too big. Otherwise it seems good.
5.5/10

Technique- The shading and AA are very good. TBH there are very few flaws in the technique of this piece.
9/10

Character Design- Now here's where things get wonky. His front leg is bending backwards, his buster seems to have eaten his elbow, and it looks like he has a breast growing out of his neck.
5/10

Style Originality- While all in all its a very good piece, it looks way too much like a smaller MvC style.
5/10

Overall
7/10

Omega1237
http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=14160&d=1221862634
Colours- *sigh* do I really have to say this again? Needs moar waveytrast contrast! Otherwise the colours fit the style very nicely and are well managed.
7.5/10

Proportions- I really liked this guys proportions. A muscular main body with stick figure limbs and a cartoony head. The legs probably should've been a bit longer though.
9/10

Technique- You didn't do as well on the technique. There is no consistent lightsource, the shading seems independent of any indents or the like, and his "pecs" just look plain messed up due to them having their own level of highlight.
5.5/10

Character Design- As I said before, I love the design. My only quips are the pecs, the mouth, and the far side of his head, its all blocky and way bigger than it should be.
7.5/10

Style Originality- This is a really unique style. It would be awesome if, after some revision, you made a game/project our of this.
8/10

Overall
7.5/10

Solfei
http://b.imagehost.org/0126/pose_22megakuru.gif
Colours- looks like they would fit the style better with a wink more contrast and more saturation. That's it.
6.5/10

Proportions- All of the proportions seem fine.
7/10

Technique- Only problem here is that the highlights are all too circular. They should be affected by the shape of the part they're on.
7/10

Character Design- Standard megaman... except, what on earth is wrong with his face. The oddly square shaped eyes, the huge smile, and lack of nose look way too cartoony in contrast to the overall realistic style and proportions.
6.5/10

Style Originality- Seems like it was inspired by MMX4-6 style, but there's less AA and its a lot bigger so its different enough.
7/10

+1 for animation

Overall
8/10

JosephSeraph
http://img521.imageshack.us/img521/9785/image4gx0.png
Colours- Looks like it uses WAY too many colours. It looks like a gradient. Also, it uses both normal colours and hue shifting.
4/10

Proportions- His arms are too short and his legs are too long.
6/10

Technique- The shading is weird and random, and switches styles in different areas.
3.5/10

Character Design- Basic Megaman.
7/10

Style Originality- Its... original, but not very good. I don't see how it would even be possible to animate it.

Overall-5/10

Dameon
http://i202.photobucket.com/albums/aa265/demonzero_2007/CuststyleRock-1.png
Colours- really liked the colours on this piece. Also, guess what, THE CONTRAST IS FINE! Yay. Also, nice colour management.
9/10

Proportions- Fine.
7/10

Technique- The dark colours look good, but the highlights should be a bit more circular and should have AA between them and the outlines.
7.5/10

Character Design- His neck looks kinda' weird and his hair looks, um, garbled. Or shtramgled, whichever paints a better picture. Otherwise it looks good.
6.5/10

Style Originality- Kinda' looks like an 8-bit fighting game style. I like it, plus its very unique. Very few flaws.
8/10

Overall
7.5/10

Cobalt
http://img402.imageshack.us/img402/8708/contestentryha1.png
Colours- Way too many, and needs way more contrast. The amount of saturation is very fitting, however.
4.5/10

Proportions- The legs are much too short, otherwise its good.
6.5/10

Technique- Looks gradient shaded, thats bad, also the lack of an outline isn't very fitting to the amount of shading.
5/10

Character Design- Why are his boots so spiky? otherwise its good.
6/10

Style Originality- While it may be original, its not very good. The shading and bad use of colours just doesn't mix well.
6/10

Overall
5/10

Korby
http://sprites-inc.co.uk/forum/attachment.php?attachmentid=14106&stc=1&d=1221310608
Colours- Why does the light blue use hue shifting while the dark blue doesn't? Also the light blue needs more contrast.
6/10

Proportions- What's going on with this guy? His limbs are bending all weird, The sizes are all crazy, and he has barbie doll shoulders.
3/10

Technique- While you do have a consistent lightsource, the shading is random and erratic. Also, some AA really would've done it good.
5/10

Character Design- He's all squarey and weird and his boots are blobby. Really weird.
3/10

Style Originality- Its original, but not very good. You already know why.
4/10

Overall
3.5/10

CandleJack

Shiraku: 3rd
-Color Management- 9/10.
-Proportions- 10/10.
-Technique- 7/10.
-Character Design- 10/10.
-Originality of the Style- 6/10.
42/50

DualR: 2nd
-Color Management- 10/10.
-Proportions- 8/10.
-Technique- 7/10.
-Character Design- 8/10.
-Originality of the Style- 10/10.
43/50

BarylTDF:
-Color Management- 6/10.
-Proportions- 8/10.
-Technique- 7/10.
-Character Design- 10/10.
-Originality of the Style- 9/10.
40/50

Turpinator:
-Color Management- 8/10.
-Proportions- 8/10.
-Technique- 6/10. -Character Design- 7/10.
-Originality of the Style- 10/10.
39/50

SovietCommando: 1st
-Color Management- 9/10.
-Proportions- 8/10.
-Technique- 9/10.
-Character Design- 9/10.
-Originality of the Style- 10/10.
45/50

Blackhook:
-Color Management- 9/10.
-Proportions- 7/10.
-Technique- 7/10.
-Character Design- 9/10.
-Originality of the Style- 8/10.
40/50

RandyPandy:
-Color Management- 6/10.
-Proportions- 7/10.
-Technique- 7/10.
-Character Design- 9/10.
-Originality of the Style- 6/10.
35/50

ZD_Data:
-Color Management- 5/10.
-Proportions- 3/10.
-Technique- 2/10.
-Character Design- 5/10.
-Originality of the Style- 5/10.
20/50

Speedremix:
-Color Management- 9/10.
-Proportions- 7/10.
-Technique- 7/10.
-Character Design- 10/10.
-Originality of the Style- 7/10.
40/50

Omega1237:
-Color Management- 6/10.
-Proportions- 3/10.
-Technique- 4/10.
-Character Design- 6/10.
-Originality of the Style- 9/10.
28/50

Solfei:
-Color Management- 8/10.
-Proportions- 8/10.
-Technique- 7/10.
-Character Design- 8/10.
-Originality of the Style- 9/10.
40/50

josephseraph:
-Color Management- 3/10.
-Proportions- 6/10.
-Technique- 2/10.
-Character Design- 6/10.
-Originality of the Style- 6/10.
23/50

Dameon:
-Color Management- 8/10.
-Proportions- 8/10.
-Technique- 5/10.
-Character Design- 9/10.
-Originality of the Style- 7/10.
37/50

Cobalt:
-Color Management- 3/10.
-Proportions- 5/10.
-Technique- 5/10.
-Character Design- 6/10.
-Originality of the Style- 7/10.
26/50

Korby:
-Color Management- 2/10.
-Proportions- 3/10.
-Technique- 3/10.
-Character Design- 5/10.
-Originality of the Style- 6/10.
19/50

Xterra

1st: DualR's:
http://c.imagehost.org/0382/MMM.gif
Style: 10/10
Design: 10/10
Technique: 10/10
Proportions: 10/10
Color Management: 10/10
Overal score of sprite: 50/50

2nd: Omega's:
http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=14160&d=1221862634
Style: 10/10
Design: 8/10
Technique: 9/10
Proportions: 10/10
Color Management: 9/10
Overal score of sprite: 46/50

3rd: SC's:
http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=14118&d=1221463189
Style: 8/10
Design: 9/10
Technique: 8/10
Proportions: 10/10
Color Management: 9/10
Overal score of sprite: 44/50

4th: Turpinator's:
http://i51.photobucket.com/albums/f368/turpinator/Non-Emblems/Contests/CustomMega-2.png
Style: 7/10
Design: 9/10
Technique: 7/10
Proportions: 9/10
Color Management: 10/10
Overal score of sprite: 42/50

5th: Solfei's:
http://b.imagehost.org/0353/25.png
Style: 10/10
Design: 6/10
Technique: 7/10
Proportions: 9/10
Color Management: 6/10
Overal score of sprite: 30/50

I'm not sure if you need any more than that though.

Hope my scoring helps, and I don't think I need to explain myself because there was really no rule-set on how to explain myself except what BBD had made as a loose guideline. So I hope you can use this anyway.

Solfei
07-10-08, 03:09
O.O...!!!!

T.T....

Buuuuuuuuuuuu!!!
BTW Xterra, da second place O.oU ....
well is your opinion...
ummm Nié..
ill try next time
well, meaby in another moment...!
congratulations to the winners...!

turpinator
07-10-08, 03:27
You guys need to resubmit your voting based on my sprite, you used my original one, while I had updated a few details to it that you guys wrote you had problems with in the evaluation.

EDIT: Well, Tuna does anyways. I personally would like to see the voting guidelines as well, because I sensed a bit of favouritism in some of the voting. Not being a sore loser/half winner, I actually didn't expect mine to win, just others from what you guys voted to win.

[fish in space]
07-10-08, 03:50
The voting guidelines are on the first page.

Xterra
07-10-08, 03:58
@Solfei: I thought it was a very unique sprite design, and I'd love to play a game where all the Megaman characters were sprited like that. That's why such a simple style was voted second place by me, but the voting's not done yet...so we have to wait for all the tallies to be combined. So, yeah...

@Turpinator: Yours was pretty nice, but I doubt we have to reorganize our entire rating system around your one sprite. That seems very unfair indeed.

And like Tuna' said, we had our guidelines set by BBD's example.

@Tuna': Did you really have to put my quote in? I feel a bit embarassed by the nicknames I used to charactorize the styles... :P

RandyPandy
07-10-08, 04:08
=D Weeeell... I'm not complaining about my score -- I actually think I did relatively well considering what my previous scratch work was like. And I got some nice crit from it -- which is good, because that style grew on me and I wanna expand it.

omega1237
07-10-08, 06:42
WOW! Xterra gave me 2nd place, thanks although it was non-expecant.

Blackhook
07-10-08, 13:07
Wow! I´ve scored much higher than I´ve expected....

ZD_Data
07-10-08, 14:47
Wow! I´ve scored much higher than I´ve expected....

Exactly what I was about to say haha. Not bad for a few minutes effort :p

Blackhook
07-10-08, 16:26
Not bad for a few minutes effort
Exactly what I wanted to say

Doogles
07-10-08, 19:40
Sorry it took me so long to judge...
Don't feel like explaining life reasons so just throw some rocks at me and we'll get this over with. I've chosen my first, second, and third place winners, and I'm just gonna critique the rest. Tuna said I could.
My First Place choice: SovietCommando
http://www.sprites-inc.co.uk/forum/attachment.php?attachmentid=14118&d=1221463189
Color: The colors fit well, and overall look nice. The overall blue effect is pretty nice, too.
Proportions: Obviously they were distorted on purpose, so I'll skip this.
Technique: Well done.
Character design: Looks like megaman, and it's overall pleasing to look at. I'd enjoy playing a game in this style.
Style: Many games use a "chibi" style, and I suppose that makes it unoriginal in a way, but the overall look, I believe, is pretty original.

Second Place: Shiraku
http://i128.photobucket.com/albums/p168/Shira-kun/custommegaman-shiraku.png
Color Management: 9 colors, none of them are too similar... thumbs up.
Proportions: Seem A-Ok to me.
Technique: Again, good.
Design: Yup, that's megaman. I also like the look of it. I don't know how to describe it, but I'm gonna go with "edgy"
Originality: Seems somewhat influenced by the ZX style, but that could just be my own perception.

Third Place: This one was a tough decision, but I'm gonna have to go with Turpinator.
http://i51.photobucket.com/albums/f368/turpinator/Non-Emblems/Contests/CustomMega-1.png
Color Management: Didn't count, but from the quick, zoomed-in glance, there seems to be about 16 colors or less. So thumbs up.
Proportions: Correct.
Technique: Looks shiny and three-dimensional. The posing could use some work, and the facial features could definitely be more prominant.
Character Design: Looks like Megaman, but I zoomed in on the face and got an eyeful of Anger McAngryperson. Now, angry isn't bad, but it almost looks like a gruff adult dude stepped into a Megaman suit.
Originality: It's interesting. Somehwhat familiar, but I can't place it.

The rest of them will be in no particular order, and will just be C+C and will not follow the guidleines used on the above.

DualR: He's got a big head, and that's okay. He's also got quite a substantial uppoer body and tiny legs, and maybe small arms. T-rex syndrome, I call it. I was honestly considering this one for third, as it's actually not bad looking, but I found Turp's more visually appealing.

BarylTDF: Looks sort of flat. Colors could use more contrast. It's also not very visually appealing, but I can't really blame you for that, as Megaman's a fairly plain character, anyway.

Blackhook: Reminds me of a monkey. Also, his legs seem to get thinner around where they meet his boots.

RandyPandy: Considering the design, it may have benefitted from less colors, or more contrast. Maybe even a black outline.

ZD_Data: Soo... small... need a microscope. Might be good for a cell-phone game, but doesn't have a substantial enough on-screen presence.

SpeedReemix: Looks like you shrunk the Marvel Vs. Capcom Megaman and redid it, and also messed the proportion up. His legs and arms don't match each other.

Omega1237: WIREMAN! I can understand your design influence, but the limbs look too scrawny. And the face... you ever see that episode of the first series of Pokemon about Ditto, and how when he transformed he kept his same face? That's what I think of when I look at this.

Solfei: Needs a tad more contrast, and the animation is a tad jerky.

Josephseraph: I can't see yours... :P

Dameon: his helmet looks like an old-fashioned diving helmet, and his pose looks uninterested. Not uninteresting, but like megaman doesn't give a damn.

Cobalt: Looks like a Megaman pillow.

Korby: ... am I even supposed to take this seriously? Honestly.

Solfei
07-10-08, 20:59
KR.... ¬¬ I Think that I hate you ... I challenge You an Agni Kai! http://d.imagehost.org/0993/juki.gif

turpinator
07-10-08, 21:11
@Xet: I editted to only include Tuna in that, because it is obvious he used the first version.

Same with KR for that matter. XD He doesn't look as angry in the final version.

EDIT: See?
http://i51.photobucket.com/albums/f368/turpinator/Non-Emblems/Contests/CustomMega-2.png

It's not like it matters, I just wanted you guys to be aware of the changes I made.

josephseraph
08-10-08, 12:47
I SAID HE WOULD NOT SEE!!!!!
Look at my pg.3 post.

(that hackling pic annoys me..... it is ugly.)

Shiraku
08-10-08, 15:16
Whoa, second and third place? I wasn't expecting that. I wonder how I'd done if I'd animated it.. Oh, yeah, KR, there are actually 12 colours. I mentioned it a little late in an edit of the post, but I forgot to add the three flesh colours to the palette thing.

Oh well. Yeah, SovietCommando's is pretty hawt~ I'd love to see what could be done with it past this contest.

josephseraph
08-10-08, 20:31
Look at my pg 3 post and you will se my sprite.That is what i meant.

Drei
08-10-08, 21:36
Except for the fact you didn't MAKE a post on page three. Your is on page three.

Anyways, congragulations to all winners.