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Cobalt
04-09-08, 18:45
reverse psychology huuray
Well, after some boredom and looking at Sniper Joe sprites, I came to the conclusion that 8bits Sniper Joe needs more frames. And here is the result of this:
http://img147.imageshack.us/img147/2676/darrkow5.png

Yeah, not much to say. They aren't exactly great, but hopefully they are acceptable. <<;

Pumpkin
04-09-08, 20:20
My main problem with this sheet would be that in the laying down poses, he looks FAR too tall.

Saki
04-09-08, 20:35
Cool. Yeah, His laying down pose is definetaly too tall.

But it's still pretty good.

Cobalt
04-09-08, 23:06
Thanks, both of you.

http://img70.imageshack.us/img70/8594/darrkrt9.png (http://imageshack.us)

Well, here is the updated version. I tried to make the laying down Sniper Joe smaller, but I am not sure if I made it the correct size or too small.

But yeah, some criticism on this new one would be great. >>;

Saki
06-09-08, 07:17
meh, I don't see a difference really. Could be just me.

Then again, I should keep in mind that Sniper joe looks shorter in the games because of his battle stance. So Technically....yeah. It probably is the right size.

Edit: Say.....how good are you at ZX style?

Terry von Feledae
06-09-08, 20:44
On the "straight" stance, I suggest moving the legs closer t each other and the arms closer to the body so that they touch each other. Also, you could heighten that sprite somewhat so that the lieing one doesn't seem overly large in comparison.