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ReSpored
29-06-06, 00:29
this is a navi i made up,in my game he is going to be mr.famous's new navi


tell me what you think,i like how the battle sprite turned out but i think i need to do work on the mugshots,they look ok i guess

HZ
29-06-06, 01:02
7/10 pretty good if its your first
the shading is pretty good if its your first but try and improve on it

the mug looks like a train (charge man but i cant find his mug)

100% scratch is a bonus im guessing he is a fire-type thats cool

cant wait to see more :g-winky: :)

ReSpored
29-06-06, 01:04
i'm making an attack right now that he uses when hes at low hp


and yeah i have to fix the mugshot

Doogles
29-06-06, 01:06
You shouldn't make the background of the mugshot the same color as the navi. It won't look too good in a game.

ReSpored
29-06-06, 01:13
good point,aany suggestion on what color the backround sould be

Doogles
29-06-06, 01:27
Something close to the navi's color, but not the same... I'd check out a color wheel and look for something next to red(not red or yellow)

ReSpored
29-06-06, 01:33
how bout orange

mega rock.exe
29-06-06, 04:00
The shading is far from decent. If you would take the time to look at some EXE sprites and learn how they are shaded. Fill shades like that will never work at making any type of sprite for any game. But it's your first sprite and I assume you wouldn't know any better. Next time, try a different method. Perhaphs have another sprite on your canvas and copy its shading. Mugshots use different shading so learn that too. Hope that was some helpful advice. And about the background color. How about a greenish orange. Just something other than pure red. Paint colors suck. You should use a pallete sheet on your sprites so you could keep track of colors.

Mikado
29-06-06, 10:07
If you can't scracht sprites good, then first try to edit some.
Try to edit some megmans and protomans. They may look unorginal, but's remember, there are 2 reasons to sprite:
1. To make them beutifull and original.
2. To train.
You need to do some more 2.

lordmetroid
29-06-06, 12:36
What MegaRock and Mikado said. Plus, what's that thing overlapping his arm in the battle sprite?

ReSpored
29-06-06, 13:15
he's dynimite.exe,what do you think


and i was looking of a bn sprite for the shading,i was looking off burnerman

lordmetroid
29-06-06, 13:30
he's dynimite.exe,what do you think
Sorry, wasn't really thinking there. :g-drop:
I don't think that it looks good while overlapping the arm.

ReSpored
29-06-06, 13:58
it not ,if you look closely it has a bit of arm then the dynimite then the rest


heres the new part i added,just need animation in between when they fly off him and when they hit megaman

Mikado
29-06-06, 14:39
You don't need to make an sprite of stuff, on megaman. Something like that you add apart, so the user can place them anywhere he wants.