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Xterra
14-12-07, 00:30
My first post, put into spoilers, and edited...a lot:Rules and Regulations supporting this Thread:

Allrighty then...You can possibly imagine my surprise yesterday when I returned from my abscense and found that The Critique Thread was murdered by a small band of rutheless Spamming warriors that gave bad critique.

You can also picture my dismal reaction, dissapointment, and resolution all into this new thread of my own sprite work collection.

First of all, let me let you know that when I first joined SI, I'd scouted out all the things about it, to find out what was acceptable or not. From the start I always knew The Critique thread was having trouble keeping spriters under control, but I never dreamed in my wildest dreams that it would actually get banned because of how bad people were all acting.

In a way, I guess I should have noticed the warning signs before I'd departed.

First notice was the banning of the Party thread. The second was the continued closure of the Tavern, untill now in which it barely resembles anything of which the very first Tavern was. (a party thread replacement)

Too bad they didn't do that discretely enough to hide away from the Mods.

Therefore, on account of what I've said, Spamming is at foremost untollerated.

@Terry' or another Mod: Not minimodding, just setting up rules for my thread.

Basically, if you begin to spam, I ignore you. And if it gets out of hand, I then report you to a real Mod that will hand out the necessary justice. Okay?

If you have something against me, PM it to me. I do not want this Thread closed, at all costs, no matter what, because I don't plan on making a 2nd.

Next thing. All critique is accepted, good or bad.

I'd rather be told that I suck rather than having the truth sugar-coated.

Please be honest, really, I don't mind if you think I'm terrible. Say so.

Well, that's about it. Enjoy this thread, and the sprites I put into it.

To start things off, my latest work while I was gone:

(next update will contain a list of all previous sprites I've created, be patient)

Master:
http://img225.imageshack.us/img225/561/masteralphapc2.png
Approximately 86% of those mugs were completely scratched by me. So, tell me what you think I might be able to improve on them so they are better.

The animations:
http://img133.imageshack.us/img133/5226/masteranimation1rq2.gif
http://img133.imageshack.us/img133/8927/masteranimation2be7.gif
http://img225.imageshack.us/img225/9099/masteranimation3lr3.gif
http://img338.imageshack.us/img338/9180/masteranimation4of2.gif
http://img225.imageshack.us/img225/503/masteranimation5ku3.gif
http://img133.imageshack.us/img133/9082/masteranimation6dh6.gif
http://img133.imageshack.us/img133/1789/masteranimation7gz7.gif
http://img133.imageshack.us/img133/6655/masterstandanim1bd6.gif
And now, to be in all fairness of both Zomaxiee and Terry in helping me get this far, I created a compilation album for Master, that shows the progress we've made over the past several months here at SI.

Master..."Beta":
http://img225.imageshack.us/img225/9396/masterbetarg5.png
I hope you two like this, (even though you helped me only in one segment Terry, you did the most progress with his cloak, and therefore I thank you).

P.S. Incase you hadn't noticed, blue is my favorite color, and the color you see now with Master's sheets will be the color for all my works from now on; unless of course the char uses the same shade, but I doubt that'll happen because I'll be keeping a close eye on that.

(MAJOR EDIT TO THE VERY FIRST POST!)-Here's all my old works:

This was my very first SI sprite sheet. Most (almost all) the credit for the human character goes to Tark', because I'd unkowingly taken his char' and made a recolor of it before I'd joined the site. I apologized, and he forgave me. The mugshot however was more hevily edited to match Allouette's younger form. And as for Model-G(ate)...This was the original:
http://img209.imageshack.us/img209/9870/modelalouettegateaggw0.png
Darx was working on his Model-G, but it wasn't looking right at first, so we used this original Model-G as a base for his sheet. That's why his version of Gate's helmet resembles this one more than his original Gate sheet's helmet.

Some of the chest was based off of this as well, however the majority of the sheet was made all by Darx and his ideas, and that is why I take absolutely no credit for Darx' Model-G sheet, since all I really did was help with the helmet design. That's all.

Model-S(hadow)X-6...A.K.A.: Sx6:
http://img98.imageshack.us/img98/8169/modelsx62yj7.png
All primary attacks were based off of S.C.'s attacks that he'd sprited.

As for the helmet, mugshots, and Model-Sx6 itself, that was all made by me.

I'd also created the buster for him to use...but never got around to sheeting him actually using it. You can see it by the model underneath the mugs.

Here's his Rock-On animation:
http://img98.imageshack.us/img98/7351/modelsx6rockonnu8.gif

This next sheet was one I made together with Zoa based mostly off of Model-Sx6. This one is called Model-G(aia)X-5. Hence, it is Model-Gx5:
http://img98.imageshack.us/img98/9060/gaiapreview6gc7.png
There's actually much more to the sheet, but I couldn't find it all. Including the animation.

Now, for one I am proud to call "me":
http://img98.imageshack.us/img98/1819/modelneoxterraue9.png
This was supposed to be X's final ressurection. Hence the name "X-Trillionth" (that's what Terra means. It's a tenth power above "Giga")

As for Neo, which meant "New"...that's because he was new...duh.

I'm very proud of those Z/Zx mugshots that I had made for him. I hope you like them.

Now, it's time for Omicron's glory:

Omicron:
http://img249.imageshack.us/img249/6896/omicronv2pd6.png
Omicron Nightmare:
http://img249.imageshack.us/img249/5829/omicronv2nightmarev2sx1.png
Omicron Chaos:
http://img98.imageshack.us/img98/7885/omicronv2chaosv2gh3.png
Kuroji Omicron:
http://img172.imageshack.us/img172/2646/omicronv2kurojifr0.png
Demonic Omicron (ARMAGEDON):
http://img172.imageshack.us/img172/7469/omicronarmagedonhy4.png

Basically Omicron was exactly the same as Omega, but a beta version built by Weil, and that half of his body was created using Zero's X2 armor;
http://img249.imageshack.us/img249/3033/omidescription2xd4.png

The theory behind his color changes, is that he has the ultimate ZeroVirus inside of him, and over centuries of being left burried in a laboratory, the Virus grew stronger and stronger into this ultimate form of the Z-Virus. Reaching this new stage, it surpased both Z and S viruses to become the O-Virus. Also called the Omi-Virus. The stages go like this:
http://img172.imageshack.us/img172/1136/omidescription22rj5.png
It is however a little inaccurate, because stage 2 in that pic, is actually Kuroji Omicron, which was a Beta created by Weil to stop Omicron's excessive power of the virus if Omi ever turned on Weil.

(which he did, destroying most of Weil's body. That is why Weil is now reploid, and has no legs. You'll see his original form in the next few sheets)

So, since K-Omi is a seperate person, he shouldn't be on the list.

As for Armagedon-Omi, that was a joke final boss form created originally by ZetaZero that was donated to me by Tark after he'd adopted it from Zz.

He's really just for a good laugh, since he doesn't exist in my story.

And this is Weil's first form, and the lab where he built Omi:
http://img172.imageshack.us/img172/388/omicronsbirthchambered6.png
http://img172.imageshack.us/img172/5334/omicronsbirth2go3.png
And here it is assembled:
http://img504.imageshack.us/img504/6752/omicronschamberassembletd1.png

Oh, and just for another joke, I'd made this during Christmas time nearly a year or two ago. (considering that we're about to enter 2008, it'd be two):
http://img172.imageshack.us/img172/6219/omicronsantaclausao3.png

Also, Zz made this first comic strip, and I created the second one:
http://img504.imageshack.us/img504/7851/omicroniscooluy3en8.png

http://img504.imageshack.us/img504/3701/omicroniscooluy4pz1.png

These are some mugs I was making, that'd be closer to Zx style for K-Omi:
http://img249.imageshack.us/img249/641/omicronzxdarkpx9.png

http://img504.imageshack.us/img504/3595/omicronzxdark2au5.png

I just never got around to finishing them. ;_;

While we're on the subject of mugshot art, this is how I made the Sx6 one:
http://img503.imageshack.us/img503/7140/modelsx6mugvp9.png
Pretty cool huh? This is why I was deamed the MugMakingGod.

Hmn...Talking about mugs...This is for Omi's destroyed form:
http://img503.imageshack.us/img503/4770/omicrondestroyedversionur0.png
And this is the reason that the mug you just saw is one of my favorite mugs I've ever had to create, because of this really cool animation that goes with it:

http://img504.imageshack.us/img504/6990/omicrondestroyedmugfinatp0.gif

Just in case you want it, this was the sheet:
http://img503.imageshack.us/img503/363/omicrondestroyedmugsheejh6.png

Ugh! That took several hours to upload. But I'm finally done! I know that there's many many more sprites that I've made over the last several years, but there's no way I could find them all amongs all the many files that I have in the folder.

These ones I was only able to find because of either how important they were, or by how closely I could find them. (for example, all the Omi files had "Omicron" at the front, which meant that they were all together when I found them.

If I do find any more, I'll be sure to upload them, and give you notice.

(EDIT)-Yay! I just found another important one I'd made when I'd first started.

This one is MmX's sheet I was going to make in Z/Zx style:
http://img98.imageshack.us/img98/363/mmxremake3nr5.png
The mug was great, and the sprites looked cool, but I didn't get around to it.

(Another EDIT)-Here's some I'd forgotten about, and recently found:

This is my custom character Celestia:
http://img168.imageshack.us/img168/9872/celestiazxawe5.png
She doesn't do that much except float around, since she's a ghost...

Here's a few more things to go with her if you're interested:
http://img168.imageshack.us/img168/5792/celestiazxaanimation1gx5.gifhttp://img168.imageshack.us/img168/4290/celestiazxaanimation2sh0.gif
Oh, and why not include Berkana as well?:
http://img508.imageshack.us/img508/1365/berkanammzxrk1.png
Me and Tark' had worked on her way back in Old Legends.

(yeah, I know, the difference between her and Celestia isn't much)Now, an update to all my sheets:An update to Master's sheet: (latest version)
http://img174.imageshack.us/img174/3628/masteralphavu5.png
Much better than the previous up above, right? That's what I thought. ;P

Now an update to the "unfinished/incomplete" design of AncientTrigger:
http://img174.imageshack.us/img174/8518/masterancienttriggerlh2.png
Yeah...hideous...I know. Sorry.

Now an update for Data: (-animations...just too many!)
http://img266.imageshack.us/img266/7854/masterdataqb7.png
Sorry, but I didn't bother with his animations...again, sorry.

And OMG it's Juno!: (with Mug)
http://img174.imageshack.us/img174/2316/masterjunoalphaml9.pnghttp://img266.imageshack.us/img266/8193/mastermugjunona1.png
This one I'm not ashamed of. XD

Okay...here's a girl I didn't release to the public...sort of because she looks naked...um...yeah...but she's not. I was thinking of a perfect hybrid:
http://img522.imageshack.us/img522/6460/mastergirl1ck6.png
Yeah...a human-reploid hybrid...didn't turn out like I wanted.

And here's the sheet (so far) of Roll from MmL:
http://img174.imageshack.us/img174/1056/masterrollwo4.png
Sorry that there isn't more...I'm getting there.

Now it's time for my un-holy-god-skills with Zx backgrounds:
http://img522.imageshack.us/img522/977/mastersky2ud8.pnghttp://img174.imageshack.us/img174/345/omithroneroompdse8.png
Hope you like them, but they're not PD. You need to ask first.

Now, brace yourself for the Omicrons...

Here's all the new bodies/designs for my old Omi's:
http://img522.imageshack.us/img522/7200/omineotransitionkq4.png
To be sheeted...some day...far...far away from today...

Note that the ones on the farthest right (our right) are the ones I mean.

Now, for the new-NEW design for Omi, beside the above: (+animation!)
http://img266.imageshack.us/img266/6923/omineorobedanimationshevx3.png
http://img522.imageshack.us/img522/4631/omineorobedanimation1jp0.gif
Kick-a**, right? I'll be sheeeting that sometime as well...

Oh, and these...first was for CH, and the second for Zy:
http://img174.imageshack.us/img174/6909/omicreon2xu4.pnghttp://img174.imageshack.us/img174/9642/omicronzy2ls7.png
Left; Omi-Creon, and right; Quick-Omi.

Oh, and while I'm here, why not update with Zz's ArmiOmi I edited:
http://img266.imageshack.us/img266/5831/omicronarmagedon2xx5.png
Pretty nive huh...too bad all he does is float around right now. XD

Oh, and so Zz doesn't bite my head off, all I did was color the wings. :P

Now, for my latest project, here's a look at WING-Zero, in Zx style:
http://img171.imageshack.us/img171/8839/wingzeroalphair5.pnghttp://img152.imageshack.us/img152/4732/wingzerorockonoffwv1.gif
So far, that's the only style any one has sprited him in, and it's staying that way! :D Original design credit goes to FoxElie17, and sprite credit to me.

(EDIT)-And huge credit goes to Zz for making the awesome hair.

Oh, and non-PD...yet. I have to finish it first, but I don't want it PD.

Hopefully soon, you'll see a finished first sheet to W-Z, with the mugshot.

If I have time later...and nothing else to do...I'll upload other animations, okay?Oh, and I appologize for the first post...I understand how spoilers in spoilers gets annoying...So, as it is so annoying, spoilers have been removed from the inside of the first spoiler, and been replaced by "(EDIT)-" marks. Is that better? I hope it is...because the rest is an eyesore. ;_;

(EDIT)-Ooh...which reminds me...I forgot the most important character...ME!:This first sheet is me (last year's me):
http://img148.imageshack.us/img148/1594/yakupmi1.png
I plan on doing a MkII sheet of the me of this year. (2008)

And this is my younger brother Aydin: (translated to Hayden)
http://img178.imageshack.us/img178/4572/yakupaydinbetafj9.png
I did this one just for a good laugh...that's what we really look like.

Oh, and here's my Coke-Machine, Coke, and my Coke-Truck too:
http://img148.imageshack.us/img148/7954/yakupcocacolamachineir0.png

http://img383.imageshack.us/img383/4465/yakupcoketruckwo9.png
Pretty nice, huh? Yeah, I'm obsessed. XD

Oh, which brings me back to Yakup (Jacob), here's the transformed form:
http://img178.imageshack.us/img178/3163/yakupskeletonmd7.png
And here's a look at the newer version of the armor design:
http://img383.imageshack.us/img383/4210/yakupneo1dm8.png
http://img178.imageshack.us/img178/4590/yakupneo3xm1.png
Not a model, real armor (trans). Left --> Right = Old --> New. Obvious. :P

You pick which one of the two designs look better. XD

Zomaxiee
14-12-07, 00:31
Excellent job on him Xet, and glad to have you back.

Advent Axl
14-12-07, 00:35
You didn't give the bird any armor. . .

Xterra
14-12-07, 00:35
Thanks. Any critiquing aside from liking the overall project? What about "Beta"?

(EDIT)-@AA: True, I didn't. I appologize for this. How's his mugshots though?

Advent Axl
14-12-07, 00:38
Looks like Ashe from the base, but well it all fits together

OFFTOPIC: is this like an unofficial critique thread?

Zomaxiee
14-12-07, 00:38
Why would the bird have armour?

NOT-HIJACKING
Anywho, found V.1.2 and V.1.3 on my laptop. 1.2 is the brighter one and 1.3 is the one with side scert(sp?).

Xterra
14-12-07, 00:43
@AA: No it is not an un-official Critique Thread.

I called it that because that's what I expect from you about my work only.

@Zomaxiee: Lovely! I'll make sure to add it in later into the Beta sheet.

Oh, and what you have found is only V.1.3...I'm also searching for 1.2.

Thanks though for helping me out in finding that lost file.

Zomaxiee
14-12-07, 00:47
Oops, that is supposed to be 1.2 and 1.3 not 1.3 and 1.4, fix'd.

And, please, just Zoa.

Xterra
14-12-07, 00:53
I am used to Zoa more, but now when I say it I can only think about your Char. Anyway, V.1.3. will be going into a new "Beta" sheet once I collect 1.2.5. (I realise now that does include 1.2 & 1.3...so I'm missing the 1.2.5) I didn't think categorizing the many Master steps would be so complicated.

Zomaxiee
14-12-07, 00:54
Haha, yeah, you would not think it would be.

DragonZero
14-12-07, 00:57
The Model's Armor and Poses look way too much like Giro's.

Try editing them more, or making semi-custom Poses and Stances.

Xterra
14-12-07, 01:01
I am, of course DZ. I've only been working with Giro so far, but his custom poses and attacks will be on a much larger scale. If you notice, I only have basic poses right now of Giro without any attacks. When I further the sheet I will include a huge array of new poses. Don't worry. Also, his attacks will be multicolored like in my Avi when he's holding them.

(EDIT)-Any comments/critique at all on his mugshots!?

I thought for sure that'd be the focus of the entire sheet so far.

DragonZero
14-12-07, 01:04
Oooh... They'll be Rotating, Color-Shifting Crystal Blades?

Well, as cool as that would be, he still needs to look less like Model Z. Not just his stances either, but his actual... Self.

Did I just make any sense...?

The Walrus
14-12-07, 01:06
Xterra, the mugs look too femine for the Master in my opinion. They are good however, though the face itself(not the entire head) looks a bit too much like the base mug

Advent Axl
14-12-07, 01:08
Still a great idea ^_^

Cobalt
14-12-07, 01:16
Master's sheet looks awesome. My only critique is that his hair should move in his falling pose (4th animation). Also, I can't wait to see his attacks.

Xterra
14-12-07, 03:46
Oooh... They'll be Rotating, Color-Shifting Crystal Blades?

Well, as cool as that would be, he still needs to look less like Model Z. Not just his stances either, but his actual... Self.

Did I just make any sense...?True. I understand what you're saying.

The idea behind it all is that Master has M-Trans, and can become anything he wants at anytime without having to get the copy chip like A-Trans.

He tends to mimick towards ModelZ/Giro more often because...

...Well, I had a comic in mind...that would explain why he was like Giro.

In MmL2 people thought Master was Zero, and when Zx was released people thought that Master was Giro. (at the same time as thinking Giro is Zero)

The comic was going to tie all the games together.

Especially since Zx1-(3?) ties into MmL, I wanted to do it before Capcom.

Anyway, like I said, because he can be anything I have other "armors" in mind.Xterra, the mugs look too femine for the Master in my opinion. They are good however, though the face itself(not the entire head) looks a bit too much like the base mugThat's the ironic part...

The RmZxA-NPC I chose was a female, because Master himself does look very femanine. When MmL2 was released many joked about that fact.

They thought that Master was either Homosexual, or that he was a TomGirl. (Cross-Dresser)

In my opinion, he's just a kind hearted boy who loves Terra and Elysium as equals. Just like any God should.(ZXA SPOILER)Master Albert wants to become God.

In MmL2, the Master IS God.(BTW-That's another reason there's the word "Terra" in my name)

(EDIT)-@AoR: Tell me this...Who do you think I based the Mug off of? If you guess wrong, then this mug doesn't resemble the base as much as you think.Master's sheet looks awesome. My only critique is that his hair should move in his falling pose (4th animation). Also, I can't wait to see his attacks.Definitally. I will have to make it move a bit on the falling ones...

I haven't yet due to time limits. Schooling has taken over.

In my free time though I will make it a bit more fluid in movement so that it no longer looks so stiff like plastic. Okay? As soon as I've got things together I'll be able to make the hair move right. The good news is it only moves when he's jumping/falling anyway, so it won't be that hard.

Fuzion Phoenix
14-12-07, 13:50
Holy Crap Xet, you hav really out done yourself since you left.

Novacrash
14-12-07, 15:46
Or, he's hermaphroditic (sp?)

anyways, about freakin time you opened a sprite thread.

I like the model in the first post, good stuff. :3

The Walrus
14-12-07, 19:29
Xterra- That's why I made the comment. Cause it's Elena's(The girl in "cabin" 1 near the right side, for those who don't know) mug.

Xterra
14-12-07, 23:46
Xterra- That's why I made the comment. Cause it's Elena's(The girl in "cabin" 1 near the right side, for those who don't know) mug.Lucky guess. (just kidding)

Very nicely done, and yes it is. I thought she most closely resembled Master:

http://img262.imageshack.us/img262/9987/master2bp6.png

And that's why I chose her as the base. I do so however believe that I did very good progress on her to make her as accurately to Master as possible though. That's what counts; Turning a female into a femanine male from "X" years in the future.

Do you think I was able to make the mugs as accurate as the original?

Oh, and I've updated the helmeted mugshot:
http://img262.imageshack.us/img262/4827/masteralphawc0.png
I really do think that mug counts the most, because it's the most scratched.

I'd also fixed the heads of a few poses as well, and made these animations:http://img258.imageshack.us/img258/5677/masteranimation8rg7.gif
http://img262.imageshack.us/img262/3023/masteranimation9hh6.gifOh, and I'm working on a special surprise for you all about him too.

You'll see it as soon as the first pose is complete. (In a few minutes)

@Zoa: Sorry to disapoint, but I haven't yet made the "Lost Files" sheet yet.

@FP: Thanks for the compliments, and I'm glad you like them.

@Nova: Yeah, I'm glad you like him aswell. He goes nicely as my Avi.

Zomaxiee
14-12-07, 23:47
@Xet: You didn't dissapoint me.

Yay, surprise!*Sneaks around trying to find out what it is*

Xterra
14-12-07, 23:50
Ugh...Nevermind. I'll get you the surprise as soon as I return, but I'm being forced to go to a Christmas party. As soon as it's done I'll return to work on it.

Xterra
15-12-07, 01:55
Double posting because of the update. I just got back, and here it is:
http://img502.imageshack.us/img502/6623/masterclothes2ym7.png
It's going to be Master's "Civilian" disguise when he's in the city, long before he becomes the Master. This also gives me the freedom of movement that the robe wouldn't have allowed. (good thing the real master didn't move much under that robe anyway in Mml2. That also helps me out)

Another cool thing, is that metalic "scarf-like" thing around his neck keeps all of his hair in, which means I don't have to sprite any hair movement for it.

I wanted to signify the importance and prestige of the adult Vent, as well as the sophistication and manners of Giro. Therefore I created this custom suite.

(EDIT)-Because it looks so cool, I might just leave it alone, but I was also thinking about tampering with the boots and gauntlets just a bit so that it'd be more unique. However, I think that the closed shirt with the wide collar and the belt on his pants are suitably unique. Oh, and all of the colors you see come from Master's sheet. That way the color count is kept down as well.

crimson hammer
15-12-07, 01:59
Change his pants or something. try to make it more custom. This time dont give excuses. Look at my thread. I totally changed my model crimson. I mad eit unique. And a man like Master should be so as well.

Loki
15-12-07, 02:02
Change his pants or something. try to make it more custom. This time dont give excuses. Look at my thread. I totally changed my model crimson. I mad eit unique. And a man like Master should be so as well.

I personally just think it needs to be less like generic "Giro Express" clothing. Though, keeping it in the same clothing line as the ZX series would be a good idea. Maybe look at a few hunters from ZXA or something?

Zomaxiee
15-12-07, 02:02
Agreed, he looks too much like Vent. Though I like the idea, alot.. Might I take a shot at it for you?

Xterra
15-12-07, 02:04
Change his pants or something. try to make it more custom. This time dont give excuses. Look at my thread. I totally changed my model crimson. I mad eit unique. And a man like Master should be so as well.I posted something there already before you commented.

And where is all this hostility coming from? I can feel it in your tone of writing.

You seem angry with me for not being so original, or as creative.

Personally, I like those pants, not because of how simple, but because in Zx games (not fanmade chars on SI) it is rarely used.

Really only Vent and Giro had that style of pants, and other NPCs had small variations if anything that resembled it. That's why I chose it.

It had nothing to do with ease, excuses, or execution by other SI members.

@ML: Yeah, but you see it has to relate to Giro...

I could explain it better in the comic I'm planning...

But I guess this spoiler could spill it out now:I'm planning on Master (the real one from MmL2) to be the resurrected Giro, into the pure symbiotic relationship species that is both human and reploid.

Therefore, I desperately need him to resemble it no matter what.

I'll still make it more unique, of course, but it must look a bit "Giro-ish".This all has to do with the speculations that were made of Master when I was a small child. I'm literally resurecting old hypothesi.

Zomaxiee
15-12-07, 02:06
And where is all this hostility coming from? I can feel it in your tone of writing.

You seem angry with me for not being so original, or as creative.

Do you mean me?

Loki
15-12-07, 02:06
Do you mean me?

I'm pretty sure that he means CH, as he quoted him. Not trying to flame or anything, but take the time to think before posting.

Zomaxiee
15-12-07, 02:07
I know I know, I just wasn't sure if the whole post was toward CH.

Xterra
15-12-07, 02:08
Sorry I didn't make that clearer. I was still writing my reply to ML in my EDIT.

Go read it if you wish. Oh, and Zoa...

Give it a shot, but I won't make any promises.

(MAJOR EDIT!)-And a man like Master should be so as well.I just reread that statement, and though I hadn't noticed it earlier, I can see now that that was a major compliment.

Thanks CH, and I appologize for not seeing that statement earlier.

I was still caught up in the "don't make excuses" statement.

Xterra
15-12-07, 02:45
Double Posting yet again for an update. I recolored things to better suit Master. I haven't really done any custom spriting on it yet, but I think it looks better, and lighter than the last, which is what Master should be like.

http://img257.imageshack.us/img257/8666/masterclothes3gk1.png

Remember, it's only the color that's been altered. As soon as the color looks allright, then I'll begin customizing it more. Oh, and this definitally resembles more closely to his robed form than it did earlier as well.

Also, these colors too came right from Master's sheet above.

(I know the pants look lighter than they should, but that's how it is)

The Walrus
15-12-07, 02:54
Lucky guess. (just kidding)

Very nicely done, and yes it is. I thought she most closely resembled Master:

http://img262.imageshack.us/img262/9987/master2bp6.png

I definantly get why people joked about him. If It wasn't known he's a dude, one could swear that he's a girl(he would make a decent girl though).


And that's why I chose her as the base. I do so however believe that I did very good progress on her to make her as accurately to Master as possible though. That's what counts; Turning a female into a femanine male from "X" years in the future.

Do you think I was able to make the mugs as accurate as the original?

Looks good to me, considering the difference between styles...and master's femanine appearance. Legends artist may have gone a little(just a little) overboard with the femanisity though.
Ya know, I'm still amazed at how good you are with ZX mugs

I personally just think it needs to be less like generic "Giro Express" clothing. Though, keeping it in the same clothing line as the ZX series would be a good idea. Maybe look at a few hunters from ZXA or something?
Don't see what's wrong with Vent/Giro style pants. My character uses them as well, as it's part of his universal design, but I don't want to get off-topic so I'll leave it at that

Double Posting yet again for an update. I recolored things to better suit Master. I haven't really done any custom spriting on it yet, but I think it looks better, and lighter than the last, which is what Master should be like.

http://img257.imageshack.us/img257/8...lothes3gk1.png

Remember, it's only the color that's been altered. As soon as the color looks allright, then I'll begin customizing it more. Oh, and this definitally resembles more closely to his robed form than it did earlier as well.

Also, these colors too came right from Master's sheet above.

(I know the pants look lighter than they should, but that's how it is)

Looks good, but I personally think the gloves and shoes look too dark

Loki
15-12-07, 03:02
Don't see what's wrong with Vent/Giro style pants. My character uses them as well, as it's part of his universal design, but I don't want to get off-topic so I'll leave it at that


I was more or so talking about the top, but OK.

Xterra
15-12-07, 03:02
I definantly get why people joked about him. If It wasn't known he's a dude, one could swear that he's a girl(he would make a decent girl though).Hah! So true. And I agree that'd he'd make a good female, but sadly he is not. (though...that does give me an idea...)Looks good to me, considering the difference between styles...and master's femanine appearance. Legends artist may have gone a little(just a little) overboard with the femanisity though.
Ya know, I'm still amazed at how good you are with ZX mugs.Yeah, they did, but his voice was clear-cut male. So it helped differentiate him. Since you're not hearing his voice, it's easier to picture him as a girl.

I'm also glad that you were able to appreciate my ability in transferring Master's appearance over from one style/series into another. Just as almost as if someone down at Capcom would have been able to do so. Thanks AoR.

And I'm not quite sure where my mug skills really come from, but I've had them ever since I started spriting. When Tark saw my very first official sheet for Omicron he called me the MugMakingGod for the mugs I'd created.

(which reminds me too that I must update my old sheets into this thread)

Ever since I've just had a nack for that sort of thing.

My only wish is that my actual spriting skill of poses could equal that of what gift I have in creating good looking mugshots. That'd help out my work alot.Don't see what's wrong with Vent/Giro style pants. My character uses them as well, as it's part of his universal design, but I don't want to get off-topic so I'll leave it at that.You're not off-topic, and I completely agree with you.Looks good, but I personally think the gloves and shoes look too darkThat is correct, but having an only blue and white color scheme wouldn't look so good. Also, the black comes from his other forms anyway, and was a leading color scheme in Legends for some things.

I think it'll look fine, so long as you get used to it.

That's another reason I wanted the pants white, so it wasn't too dark.

(EDIT)-I was more or so talking about the top, but OK.Um, okay. But I thought that the top looked fine as it was.

It seemed to me that the pants was the big issue on "genericness".

(EDIT2)-I just tried to make the gloves the same blue as his shirt, (and like the blue gloves on his armored form) but it just doesn't work out.

Especially with the different style of shading, it just makes things worse.

crimson hammer
15-12-07, 03:16
Sorry I didn't make that clearer. I was still writing my reply to ML in my EDIT.

Go read it if you wish. Oh, and Zoa...

Give it a shot, but I won't make any promises.

(MAJOR EDIT!)-I just reread that statement, and though I hadn't noticed it earlier, I can see now that that was a major compliment.

Thanks CH, and I appologize for not seeing that statement earlier.

I was still caught up in the "don't make excuses" statement.

I tend to be bitter sweet. So I dont boost your ego, so you never consider improving, nor am I too harsh, making you feel incompetant and giving up :p.

Xterra
15-12-07, 03:18
Y'okay then. Kind of got that when I thought you were pissed, but then there was a compliment at the end. Do you better understand my situation/dilema now? It'd help in your view of what Master must be like.

DNZ.EXE
15-12-07, 12:15
Y'know, I just noticed this, but on Master's sheet, how come his standing pose has blue shoulder pads(Let me check again...) while others have gray?

EDIT- Nvm, my bad. Upon closer examination it's also gray.

K_kip515
15-12-07, 14:19
The mugshot's okay, but comparing it with the refference pic, the eyes are to open/tall, and that makes his face look a bit younger than it souuld be.
Seeing as you said he was in symbiosis with Giro, who was also older than Ashe when we first saw him.
And will his bangs move when he makes more sudden movement(Jump/dash/etc.)?

Xterra
15-12-07, 18:17
The mugshot's okay, but comparing it with the refference pic, the eyes are to open/tall, and that makes his face look a bit younger than it souuld be.
Seeing as you said he was in symbiosis with Giro, who was also older than Ashe when we first saw him.
And will his bangs move when he makes more sudden movement(Jump/dash/etc.)?About the mugs. Yes it makes him look younger, because he is younger. Zx comes before MmL, so the Master of ZX must look younger than his MmL counterpart. So long as you can tell who he really is, that's all that counts.When new Reploid/Humans are created, they're started from birth. Just like in MmL when someone is about to die, they reset his DNA, and rebirth them.

MmTrigger was about to die, and they reset his DNA so that he could repair damages, and when this was done; Trigger's memory was erased, and his body was reset to birth.

In the comic, Master will have no recollection of any of Giro's memories. (except that he'll notice the certain things he's known before in a previous life without knowing why that item is so familiar.) You'll see that when he first meets up with Vent. The two of them will "recognize" each other as an ally, but not exactly know why they know each other so well.

In MmL Trigger had a backup of his memory data, and so will Master...

...somewhere, and he must find it. It shall all be revealed in the Comic.

Aside from that, the reason he becomes the Master of the future. (replacing Albert, Thomas, and Mikhail) It's because he's the very first fully symbiotic species. Before now Reploids and Humans were always trying to be equals, but there were still recognizable differences between them.

He'll be "perfect".And yes, his bangs will move only when there is sudden movements such as dashing, falling, and maybe jumping as well.

For the rest, his bangs will stay as they are.

Oh, and I've fixed up his civillian boots a bit:
http://img69.imageshack.us/img69/7022/masterclothes3my8.png
I think they look both lighter and better now.Also, another reason Vent recognizes Master so well when he Transes out of his armor, is because his civillian clothing resembles so much of what Giro's was.

That's another main reason I need it to look likr GiroExpress clothing.

(especially since very few characters in Zx wore it. [Vent and Giro only])

Aile too had a variation, but it wasn't perfect likeness to Giro's.

Which reminds me. Aile should probably make an appearance as well.(EDIT)-I'm updating the first post with all my previous works now.

Xterra
15-12-07, 19:43
DP for and Update. Go check out the very first post to see a huge list of work.

Zan Sidera
15-12-07, 20:01
About the mugs. Yes it makes him look younger, because he is younger. Zx comes before MmL, so the Master of ZX must look younger than his MmL counterpart. So long as you can tell who he really is, that's all that counts.

The guy is over 3000 years old.. I don't think he'd really be younger. He seems to be stuck in his prime.

Also, I really don't like his "casual" attire, too generic for one such as him. And I don't see much theme in that armor you gave him.

Finally, I think his hair should have the curvy volume it has in DASH2.

Xterra
15-12-07, 23:23
The guy is over 3000 years old.. I don't think he'd really be younger. He seems to be stuck in his prime.That was when they perfected aging though. This is a bit before that...

Besides. He's not that young. He's still pretty close to the looks of the other.Also, I really don't like his "casual" attire, too generic for one such as him.True. I don't like it either, and it won't be his only one. It's generic because he has to blend in from society. If people find out he's the perfect species, then they'll try and abuse it. It's all explained in the comic I'm planning, but I never get around to it because I always have to explain the details first before I am able to do so in the comic.

The attire is generic so he doesn't stick out. His true outfit (even the robed version I have for his attire) definitally isn't generic. Did you see at the top when he was wearing it? It not only matches up with MmL2, but it is unique and non-generic enough to be good for him. His other attire shall also be.

You also have to remember that this is before he is so "famous"...

He doesn't yet obtain the prestiege of being a Master, and is only "human".

It'll take some time for him to gain that respect/persona.

There's no way at a time like this could he be walking in the streets with expensive robes, and looking natural. The clothing style of Zx is still too different. I'm trying to bridge the series closer together.And I don't see much theme in that armor you gave him.That's because it doesn't. If there were, it could only be called "Giro".

It's the first armor he creates based off of Giro, but in later years he makes his own unique fighting armor and style that is apart from the rest of them.Finally, I think his hair should have the curvy volume it has in DASH2.You mean the back of his hair? Yeah, I guess so, but it would look a bit weird, especially since hair is pretty heavy, and it drags down. The reason in MmL2 that it is allright to have so many curves, is because his hair is so long that when it hits the floor it is so long that it pushes the hair back up.

The civillian disguise and the armored form are not at all even close to what I really want Master to truly be. Right now only his robed form is accurate to MmL2. After I bridge the series I plan to make him much more unique, and much more like the original Master in his attire.

Untill then though, before he sticks out, he has to be generic to hide.

(EDIT)-So Zan, since I know well enough that you know so much about the series, and have always been there to back me up in my theories to the abridgment of the series. How do you think his robed form looks?

I'm not at all talking about his armored or civillian disguise. Just the poses and mugshot for his robed form, like in my avi.

Do you think I did a good job at transferring him over from Dash to Zx?

(EDIT2)-Infact...

If you want a glimpse into what I really want Master's attire to be:

I plan on having his top half covered in the garm that you see on his robed form. He'll have it drapping down over his shoulders and arms, with a sort of shirt underneath it.

As for pants, he'll be having a long skirt, much like Master Albert's that drapes down over his legs underneath the upper garm.

That is how I plan to bridge him between what he is, and the Masters of Zx.

I haven't yet designed his boots or gauntlets, but that is my plan for the rest.

Zan Sidera
16-12-07, 11:56
That was when they perfected aging though. This is a bit before that...

Besides. He's not that young. He's still pretty close to the looks of the other.

All the more reason to make his eyes sharper. He's probably older than that NPC and he's male whilst she is female. I also just don't think he's going to age much after that point, if you go with the notion of being Giro like (15~25 but closer to 25) and including machine bodies, then his age is pretty much set in stone for the next century.



(EDIT)-So Zan, since I know well enough that you know so much about the series, and have always been there to back me up in my theories to the abridgment of the series. How do you think his robed form looks?

http://www.legends-station.com/mml2/art.php?image=master01

I'd say you made the "blue" robe too greyed out. And it might be too high up.
The white robe might need a different hue and I don't see why he has gauntlets like that...

Furthermore, the white 'tiara' has spikes going up before the hair starts, which are absent.

Hairwise, the curved aspect should not only be in the back, but also in the front.

Finally, in both sprites and mugshot, he seems to be missing an ear.

For the rest, pretty nice, I like the bird aspect.


You also have to remember that this is before he is so "famous"...

He doesn't yet obtain the prestiege of being a Master, and is only "human".

I'd say anybody that could acquire the rank of "Master" is already an important government official of Legions, one of the chosen representatives of a country that is just a step below the rank of Master.


That is how I plan to bridge him between what he is, and the Masters of Zx.

I'd say they're pretty much the same storywise, just that without Legions, one is more free to opt for different clothing than what the ZXA Masters wore.

Here's a little quote of spoilery interest from ZXA by Albert:
I have a proposal. A proposal to this world I've led for centuries. A system to come up with fair solutions based on the doctrine of the Sage Trinity. If you're opposed, then just try and stop me.

Albert is implicating that as a master, he is still limited. He thus proposes a system where they have complete control over all. Instead of going through a million and two regulations to accept a law, their word would become law instantly. In essence, he proposes: "Master System"

Finally, I'd like to note that with the Sage Trinity lacking members, "replacement" Masters should be appointed.

Xterra
16-12-07, 21:36
All the more reason to make his eyes sharper. He's probably older than that NPC and he's male whilst she is female. I also just don't think he's going to age much after that point, if you go with the notion of being Giro like (15~25 but closer to 25) and including machine bodies, then his age is pretty much set in stone for the next century.I'll see what I can do, and you are correct for that matter. He's not going to age that much at all from this point on, so I really should be fixing up his age just a bit. Thank you.http://www.legends-station.com/mml2/art.php?image=master01

I'd say you made the "blue" robe too greyed out. And it might be too high up.
The white robe might need a different hue and I don't see why he has gauntlets like that...Yes, I see that now. I'll make the upper robe more blue in hue, and I'll lengthen it one row downwards.

As for the gauntlets...I don't see why either...I'll make it match his MmL2 arms.

Thank you so much for your help and support Zan. You of all people know enough, and give the right critique to help me with this project. Thanks.Furthermore, the white 'tiara' has spikes going up before the hair starts, which are absent.One more minor thing to be fixed soon.Hairwise, the curved aspect should not only be in the back, but also in the front.Hmn...I'll see what I can do, but I'm not certain if I can on my own. I tried when I'd first designed him, and I couldn't get it done right.Finally, in both sprites and mugshot, he seems to be missing an ear.I hadn't even noticed that! Thank you for notifying me, for I didn't even notice that I forgot to implement that aspect into his sheet and mug.

I'll get it done at the same time I add the "spikes/horns" to his tiaara.For the rest, pretty nice, I like the bird aspect.Thanks, I thought you would. I also had an animation of the bird flying in, but it was of an outdated Master sheet. I'll make sure to update the animation so that I may show you.

It also has to do with how Master looks like a "bird".

You were saying earlier that Master's armor needed a theme, and that theme is birds. Look closely at his helmet, and at his tiaara, and you'll see how the curves looks like a birds beak. Also that Giro's poses, and his "falling" stance after he jumps, closely resembles how a bird holds its wings before flight.

That was my original plan, and will be implemented heavily in Master's second armor. The armor you see here is more of a prototype bridging him with Giro.

As soon as the Armor.MK.II is finished in design, you'll see the theme better.I'd say anybody that could acquire the rank of "Master" is already an important government official of Legions, one of the chosen representatives of a country that is just a step below the rank of Master.You are verry correct. When I design his real civillian outfit, (not his disguise) I'll make sure to keep that in mind, and make him look the part better.I'd say they're pretty much the same storywise, just that without Legions, one is more free to opt for different clothing than what the ZXA Masters wore.Yep, and that is why I'm mostly bridging the outfits they wear in the series, whether than the actual stories. Capcom is already doing a wonderfull job of connecting the storylines, and I'm just left with how to connect their clothing.

That's why I'd given Master's robed form the gauntlets in the first place.

Thanks to you though, I'll be doing better on that situation already.Here's a little quote of spoilery interest from ZXA by Albert:
I have a proposal. A proposal to this world I've led for centuries. A system to come up with fair solutions based on the doctrine of the Sage Trinity. If you're opposed, then just try and stop me.

Albert is implicating that as a master, he is still limited. He thus proposes a system where they have complete control over all. Instead of going through a million and two regulations to accept a law, their word would become law instantly. In essence, he proposes: "Master System"

Finally, I'd like to note that with the Sage Trinity lacking members, "replacement" Masters should be appointed.
You are a genious! Thank you so much!I wasn't at all thinking about that first part you mentioned, and am so glad you were able to remind me of it. This definitally helps in the planning of my comic.

Oh, and I'd known about the "Replacement Theory", and was going to use that as an excuse for making "the very first perfect species" become the replacement Master of Albert. However, even though that was what I was already planning, it feels so comforting to know that you think alike, and are able to back me up on my theories. Thank you so much for helping Zan.No offense to those who've commented on Master so far, because I appreciate their input greatly, but so far you Zan have made the biggest impact on what I should be alterring to perfect Master.

Honestly, MmL is one of the best series to me, and I desperately want Master to be as accurate as it can be. And that's why I'm so happy that you're helping me to perfect Master how I've always wanted to.

DNZ.EXE
16-12-07, 21:38
Wow...I have never read a thread so full with reasoning posts...

Xterra
16-12-07, 21:49
Ehehe...I tend to put reason into all my work. I apologize if this annoys you.

Advent Axl
16-12-07, 22:07
GAH!!! MY BRAIN HURTS!!!! Nah just kidding, but Is he going to have casual clothes?

Zan Sidera
16-12-07, 22:14
That was my original plan, and will be implemented heavily in Master's second armor. The armor you see here is more of a prototype bridging him with Giro.

I personally wouldn't liken the Master to Giro or Zero for that matter. Maybe that he acquires Model Z at some point, but he's more of a gentle character, kinda like X... If anything, I'd liken him to Ciel. Maybe he's affiliated with her in some manner.... Which would link him to Zero and Giro... (Ciel is quite a mystery in ZX's plot, much like Giro is... Both are subjects for ZX3...)


Yep, and that is why I'm mostly bridging the outfits they wear in the series, whether than the actual stories. Capcom is already doing a wonderfull job of connecting the storylines, and I'm just left with how to connect their clothing.

Perhaps you should try to give him a robe like Albert, Mikhail and Thomas first?

That's why I'd given Master's robed form the gauntlets in the first place.

As what constitutes the last "true" human remaining at that timeframe (Compared to Carbons/Betas) I'd say he should not appear mechanical, even if he may have a machine body or a true hybrid body. (Note that he as he dies he turns into an orb: "Cyber Elf?")

Just a bit of conjecture here, but I'm personally thinking that last true human remaining applies to the fact that even if he's a hybrid, he was originally "born a human." Whilst the Units are probably artificially made hybrid existances with behavioural limitors in place. Another key element is that they have "positronic brains" whilst a True Human would still have its human brain.

click to show


Inti has really done a good job at trying to tie things into DASH thusfar. However, with the existance of Project Heaven, Masters and many other things. I can't help but think "Master System" is too premature... ZX seems to be on the virge of creating Heaven and establishing the Master System but before that, the mysterious Elders and their System need to be around. We know next to nothing about them. Maybe they're Legions? Maybe they're Irregulars? It's also possible that all concepts of Heaven and Masters will get trashed by the end of ZX, only to be recovered centuries later....

Random observation in regards to replacement Masters: Albert holds a book too! Coincidence? (And I doubt Mikhail died...)

Zomaxiee
16-12-07, 22:37
This next sheet was one I made together with Zoa based mostly off of Model-Sx6. This one is called Model-G(aia)X-5. Hence, it is Model-Gx5:
http://img98.imageshack.us/img98/9060/gaiapreview6gc7.png
There's actually much more to the sheet, but I couldn't find it all. Including the animation.
*Cough* You only made the trasformation to Gx5. >_> Not that it really bothers me that much, just stating.

Rosing Phoenix
17-12-07, 02:01
Agreed, it'd be a good idea to make a rock-on from human, to Model GX5, along with a double rock on from X to GX5.

Xterra
17-12-07, 05:32
I personally wouldn't liken the Master to Giro or Zero for that matter. Maybe that he acquires Model Z at some point, but he's more of a gentle character, kinda like X... If anything, I'd liken him to Ciel. Maybe he's affiliated with her in some manner.... Which would link him to Zero and Giro... (Ciel is quite a mystery in ZX's plot, much like Giro is... Both are subjects for ZX3...)That is brilllian! Thanks, I'll make sure to use that.

Perhaps, before her death (or maybe she's still around, but was busy creating Master), she was imaging Master in the likeness of Zero/Giro.

Thanks Zan.Perhaps you should try to give him a robe like Albert, Mikhail and Thomas first?That's what I was originally planning.As what constitutes the last "true" human remaining at that timeframe (Compared to Carbons/Betas) I'd say he should not appear mechanical, even if he may have a machine body or a true hybrid body. (Note that he as he dies he turns into an orb: "Cyber Elf?")

Just a bit of conjecture here, but I'm personally thinking that last true human remaining applies to the fact that even if he's a hybrid, he was originally "born a human." Whilst the Units are probably artificially made hybrid existances with behavioural limitors in place. Another key element is that they have "positronic brains" whilst a True Human would still have its human brain.That's exactly why I made the update you're about to see after I answer all these quotes.

I agree with you, and his human form should not look mechanical at all.Inti has really done a good job at trying to tie things into DASH thusfar. However, with the existance of Project Heaven, Masters and many other things. I can't help but think "Master System" is too premature... ZX seems to be on the virge of creating Heaven and establishing the Master System but before that, the mysterious Elders and their System need to be around. We know next to nothing about them. Maybe they're Legions? Maybe they're Irregulars? It's also possible that all concepts of Heaven and Masters will get trashed by the end of ZX, only to be recovered centuries later....

Random observation in regards to replacement Masters: Albert holds a book too! Coincidence? (And I doubt Mikhail died...)I highly doubt that Mikhail died either...(yet). But for certain I made that book observation of Albert's when I was posing Master with the book you see in his sheet, that matches his official art made by Capcom.

I'm glad you were able to notice the book.And now, about the update. Here is what I got done while away, thanks to all of Zan's input:

What you see here, is my newly outdated V.2.0 of Master's Robed form:
http://img337.imageshack.us/img337/3797/masterrobesv20kg0.png

And now, take a look at my brand new V.2.1 of Master's Robed form:
http://img172.imageshack.us/img172/3369/masterrobesv21oq4.png

Spend some time going over the detail changes, but I did nearly everything that Zan suggested I do so that Master's sheet would be as accurate.

Now he's almost the spitting image of the official artwork by Capcom.

Here's a small list of changes made to improve his looks:

1.Removal of the Reploid gauntlets, thus making him much more human.
2.Added a second row to the upper segment of his robes coming downwards.
3.Changed the robe hue from the dull grey, into the blue hue as you see now.
4.I also was able to add in another frame to his hand movement animation.

So, how's it look now? And is it much more accurate to the artwork?

(I couldn't implement the horns/spikes or his ears due to sprite size)

But you will see his ears and horns/spikes in his mugshots for sure.

(EDIT)-*Cough* You only made the trasformation to Gx5. >_> Not that it really bothers me that much, just stating.True, but I gave you ideas and suggestions, and then it was given to me in the adoption thread. I didn't mean to offend you.

(EDIT2)-Agreed, it'd be a good idea to make a rock-on from human, to Model GX5, along with a double rock on from X to GX5.Well, the idea behind any armor for MmX, was that it was an armor that went over X's default armor.

Therefore, the model needs to Rock-On over Model-X. Understand?

Xterra
17-12-07, 18:40
Update to the 'robes' sheet.

http://img81.imageshack.us/img81/7259/masterrobesv21sc1.png

I've fixed several minor details, and fixed up the C+P section up top that I never really use when I make the sprites. (I use them for reference)

Then I redid the bird a bit, and made a small animation as well:

http://img81.imageshack.us/img81/9335/mastersbirddw3.gif

Tell me what you think of them now.

Rosing Phoenix
17-12-07, 21:00
Origionally Posted be XTerra: Well, the idea behind any armor for MmX, was that it was an armor that went over X's default armor.

Therefore, the model needs to Rock-On over Model-X. Understand?


OOOOoooohh..... good point.... Still, GX5 looks great. (Hmm.. I wonder if anyone tryed to make MM Juno yet......?)

Zomaxiee
17-12-07, 21:07
(EDIT)-True, but I gave you ideas and suggestions, and then it was given to me in the adoption thread. I didn't mean to offend you.

Both of us own it. Anywho, I think the old Master looks better. I don't think the nothing on his arms doesn't look right. Remember, when I made him with nothing on his arms back in the summer and you did not like it?

Xterra
17-12-07, 22:27
OOOOoooohh..... good point.... Still, GX5 looks great. (Hmm.. I wonder if anyone tryed to make MM Juno yet......?)Yep. I did. Wan'na see?

I'll upload it in a sec. (Master and MmJuno are my idols. I adore both of them)

I'd actually changed my name once from Xterra to MmJuno, and had a really cool avi and signature to go with it that I was quite fond of.
Both of us own it. Anywho, I think the old Master looks better. I don't think the nothing on his arms doesn't look right. Remember, when I made him with nothing on his arms back in the summer and you did not like it?I might not have liked it, but I'm going for full accuracy here.

I'm still going to keep V.2.0 incase I ever need it, but 2.1 is the best.

I'm trying to make a complete transition, and that's why Zoa.

Rosing Phoenix
17-12-07, 22:43
Blast! That was a good idea to.....:(. Oh well, I guess if you want to, you can send it to me through a PM (like that chozo armor you made, which i'm still waiting for;) ) or, whatever, it's your sprites, not mine.

Xterra
17-12-07, 22:52
Found them! And more! Here's my list of MmL sprites I made of to the side while I was working on Master. None of them were really completed, but they're all projects I wish to complete.

I was working mainly on Roll, and that's why there's so much of her done:
http://img337.imageshack.us/img337/4509/kaisercityrollsheetxg6.png
As for Data...he doesn't do that much...so I guess he's done by default:
(sheet includes Roll's hat for when I finish Roll's sheet)
http://img337.imageshack.us/img337/8647/kaisercityrolldatahw9.png
Oh, then I had different MmTrigger designs I was making...but they didn't get done at all. I only have one pose of each. I really should finish him after Roll:
http://img152.imageshack.us/img152/8762/kaisercityturgutwf6.png
And now, it's Juno:
http://img210.imageshack.us/img210/73/kaisercityjunoun8.png
(for the remainder of his sheet, just look back to Trigger) He's not as accurate as my Master, but the helmetless form is supposed to be 100% accurate once I finish it. The helmeted form is his "armored" form.

So, do you like it? I had alot of fun designing the armor and weapons for him.

(Also, since his legs and arms are like that, his sheet is relatively smaller)

After I finish the rest, (Master and Roll first), then I'll complete Trigger and Juno.

Oh, and I also had some help from Dz2 to make this little beauty:
http://img210.imageshack.us/img210/7391/kaisercityminiflutterkf7.png
Which I then turned into this cool animation: (it was the MmL title screen)
http://img152.imageshack.us/img152/4317/kaisercityskyanimation2jx8.gif
(just so you know...I might be a little over-obsessive about Dash) :P

But still, I think my progress is great. Hopefully they'll all be done soon.

(EDIT)-Today must be my lucky day! While searching for the above, I also found this:
http://img337.imageshack.us/img337/9445/kaisercitytronuc7.png
Tron shall also be at the top of my "To-Do-List", right under Master and Roll.

BTW-Miraculously, Roll already is just about 100% accurate in her sheet.

(EDIT2)-Blast! That was a good idea to.....:(. Oh well, I guess if you want to, you can send it to me through a PM (like that chozo armor you made, which i'm still waiting for;) ) or, whatever, it's your sprites, not mine.Oh, sorry about that. This was what I was talking about:

http://img152.imageshack.us/img152/9435/modelsamusmmzxpowersuiton2.png

Sorry that I said "chozo" in the other thread. I'd meant "Power".

A cool function about this sheet is that the armor looks good, and the visor is actually transpereant! You can actually see her eyes behind the visor.

*everybody peers in very closely to notice that small detail*

Anyway. I hope that helps you.

Zomaxiee
17-12-07, 22:57
you should really edit Roll more, right now it is just Aile with longer hair, different colour, and a hat.

Rosing Phoenix
17-12-07, 22:58
Holy...... wow, what's great, did you make the mackground (along with the clouds) yourself? Still, I wanted to try Juno out, but oh well.

Xterra
17-12-07, 23:00
you should really edit Roll more, right now it is just Aile with longer hair, different colour, and a hat.That's exactly what Roll is. :P

No, really. The age is almost exact, and she's wearing all the appropriate clothing. If you notice, it isn't just a recolor though. Her shorts and gloves are edited. And as well as the hat I'm planning on her weilding a wrench.

Oh, and her skin is showing on her arms and legs.

Other than that. Yep, Roll really is only an Aile look-alike. But it is accurate.

(EDIT)-Holy...... wow, what's great, did you make the background (along with the clouds) yourself? Still, I wanted to try Juno out, but oh well.Nope. Capcom/Inticreats made those clouds in RmZx1, and Terry was kind enough to painsteakingly rip them for us.

However, the real trouble was assembling all those annoying tiles Terry'd put them into, and then animating them all like that.

(no offense to Terry. He'd made it that way both for storage, and to show you the tile setup for when we're making the bgs)

My only problem was assembling and animating really.

(EDIT2)-You know, you can still try out Juno, right?

He doesn't really do much in that form, but I've provided you with his basic stance, and weaponry. You can do whatever you want now.

Rosing Phoenix
17-12-07, 23:22
EDIT2)-You know, you can still try out Juno, right?

Yay, my time to shine. And with the animation, well, it still looks great.

Xterra
17-12-07, 23:25
Thanks. And I mean it. There's only upper body poses left for Juno now. The lower half of his body always remained still, and all that's left is probably only his hurt poses now, or dashing, or something like that.

The rest of his sheet is basically repositioned weapons and armor pieces.

I'd really like to see if you could come up with a better helmetless head than I did. I've always liked the helmeted one I created for him, but as far as accuracy goes I could never get his head just right. Maybe I'll be able to in a second or third try, but I'd especially like to see your imagination at work first.

Zomaxiee
18-12-07, 00:30
Update to the 'robes' sheet.

http://img81.imageshack.us/img81/7259/masterrobesv21sc1.png

I've fixed several minor details, and fixed up the C+P section up top that I never really use when I make the sprites. (I use them for reference)

Then I redid the bird a bit, and made a small animation as well:

http://img81.imageshack.us/img81/9335/mastersbirddw3.gif

Tell me what you think of them now.
I think the bird looks much better.

Xterra
18-12-07, 00:31
Thank you so much! I was waiting forever for someone to reply on that.

I love how it flaps its little wings.

Also, I'm sure Master will look alot better when he's animated as well.

Zomaxiee
18-12-07, 00:33
As do I, sorry I didn't comment on it eariler.

Xterra
18-12-07, 00:37
No problem. Also, do you think that Master's new upper robe is more accurate? (to the MmL-Station webpage link of Master's official artwork)

Zomaxiee
18-12-07, 00:44
The colour is better, but it should be designed like the lower robe.

Xterra
18-12-07, 00:53
Thanks, however the upper segment is done differently than the bottom because in the artwork the two segments are differently wrinkled.

That...and it was Terry that had fixed the bottom half for me.

Zomaxiee
18-12-07, 00:55
Oh, well, in that case, it is fine.

Xterra
18-12-07, 00:57
Do you have any other suggestions for the other MmL ones then?

Especially Juno? I think I have a new head design in mind...But I need advice.

Advent Axl
18-12-07, 01:37
What kind of advice do you need exactly?

Xterra
18-12-07, 01:39
Well...Do you see anything wrong with Juno's head so far?

If so, I need pointers on how to fix it.

(I'm talking about Juno, not Master, so please don't get them confused)

Advent Axl
18-12-07, 02:01
I know the difference, but all I see is master

[before I saw the parenthesis I was going to say "aren't you talking about master" because that is all I saw was master, I'll look a page back to let you know]

[EDIT] Well you mean the one without the helmet? if not then he should have his eyes closed, and well look purple-ish white color

and. . .flutter. . .*starts crying* beautiful

Xterra
18-12-07, 03:27
Heheh. Thanks. And I do have Juno with his eyes closed. (check the small face underneath all the weapons that is smiling) That's Juno's smiling face.

I just need to fix his hair/head.

Zan Sidera
18-12-07, 17:51
And now, it's Juno:

(for the remainder of his sheet, just look back to Trigger) He's not as accurate as my Master, but the helmetless form is supposed to be 100% accurate once I finish it. The helmeted form is his "armored" form.

Keep in mind the existance of Juno concept art where he has actual legs.

DNZ.EXE
18-12-07, 20:31
Hey, mind if I use your trigger and sheet him?

Xterra
18-12-07, 22:18
Keep in mind the existance of Juno concept art where he has actual legs.Yep. I will. That's what I'm planning on making once I finish his "floaty" version from MmL. Since there's not many frames, the sheet won't be hard to complete. After that I'm going to create his legged concept art version.

(It's much more fun to play as a character with legs, rather than without)

Oh, and what did you think of Master now Zan? Or the bird?Hey, mind if I use your trigger and sheet him?Go right ahead and do so, but which one? There's several prototypes I was working on, because Trigger gets different armor fragments along the way that were minor additions to his sheet.

You can see that between MmT1-3 on my sheet. Not the changes.

DNZ.EXE
18-12-07, 23:50
Well, they are really just different heads, spikes, colors, etc. so I'll proabaly do the one one the middle then the rest. Okay with you?

Advent Axl
19-12-07, 01:05
hm. . .now that you mention it

Hey Xterra, lemme see your Trigger for a second, the colors seem off

Xterra
19-12-07, 01:38
Well, they are really just different heads, spikes, colors, etc. so I'll proabaly do the one one the middle then the rest. Okay with you?Fine by me. Go right ahead. I look foreward to seeing what you do.

@Aa: What do you mean that my colors are off? I think they look great.

(not 100% accurate, but still pretty cool)

If anything, they could be new armors for Trigger, that he used on Elysium long before he was reset, and given that lowly downgraded armor in MmL.

Advent Axl
19-12-07, 01:48
Well I meant, it is TOO blue, like a eye soring Blue. It's hard to explain

DNZ.EXE
19-12-07, 01:56
Well, the light blue there is actually Model X's pallete minus one color.

Xterra
19-12-07, 01:56
Oh, and if you hadn't already noticed...Blue is my favorite color....

...

I don't really see your point with that...What do you mean?

And DNZ is correct I believe. (not exactly sure, but it sounds right)

(EDIT)-BTW-I created a mommy birdie...and a baby birdie:

http://img147.imageshack.us/img147/7187/mastersbirdfh0.gifhttp://img170.imageshack.us/img170/6086/mastersbird2uy8.gif

I plan to have the mother on Master's shoulder, and the tiny ones all around.

They are symbolic of him being birdlike, and match with his official art.

(These tiny birds are also the accurate size to what it was in the artwork)

Xterra
19-12-07, 02:04
Changed a minor detail that made little birdie look better:

http://img147.imageshack.us/img147/7187/mastersbirdfh0.gifhttp://img264.imageshack.us/img264/112/mastersbird2so1.gif

Advent Axl
19-12-07, 02:14
I understand Blue is your favorite color, here lemme show you

Colors kinda like this (not hijacking just making an example)

though the ears should stay black, but meh it's what I meant

[EDIT] look at his legs

Xterra
19-12-07, 02:18
I understand Blue is your favorite color, here lemme show you

Colors kinda like this (not hijacking just making an example)

though the ears should stay black, but meh it's what I meantI See what you mean. I just also love the color black...alot...

And so I wanted all the futuristic Trigger under-armor to be black.

You've got to remember that Trigger looked a little different in the past when Master was still alive, long before he ever made an appearance in MmL.

I guess though, if I want to be as accurate as possible...

Hold on a sec while I look for the artwork.

There's a certain look I just decided I want for the ancient Trigger.

(Oh, and what did you think about the birds? You didn't comment)

Advent Axl
19-12-07, 02:23
OH CRAP THEY'RE FLYING!!! But uh I will edit my last post I fixed something again

anyway what ARE the birds for?

Xterra
19-12-07, 02:31
OH CRAP THEY'RE FLYING!!! But uh I will edit my last post I fixed something again

anyway what ARE the birds for?I did look at his legs, and that is what I called his Under-Armor. Anyway, it looks good, but not what I'd originally planned.

BTW-I found the pic I was looking for (Spoiler for size)http://img523.imageshack.us/img523/4349/masterpainting1za9.pngI'll resize it in just a second.

As for the birds, they're Master's. They probably live on his beautifull garden.

They originate from this artwork (Again, Spoiler for size)http://img339.imageshack.us/img339/286/master01wo1.jpgThat is the artwork I need people to compare my updated Master to.

The blue upper robes, book, and birds all go with it.

(EDIT)-Large pic didn't work, so I reuploaded it.

Xterra
19-12-07, 03:00
Oh, and here's the miniature just in case you need to see it better:

http://img184.imageshack.us/img184/9329/masterpainting2sw1.png

I think that I'd rather sprite that MmTrigger much more than the other one.

(he's the little blue guy with the bow and arrow. That's ancient Trigger)

Oh, and I tried another color scheme, but just didn't like it...
http://img523.imageshack.us/img523/4318/12515765qp1.png
Therefore I just think that I'll do Ancient Trigger instead.

Xterra
19-12-07, 04:51
Well, sorry about the triple post, but I got a rough draft for Ancient Trigger:
http://img338.imageshack.us/img338/9686/masterancienttriggerjm4.png
I was making it both accurate to the painting, and unique from my mind.

Hope you like it. Now I'm off to bed. See you guys tomorrow. Bye.

Zan Sidera
19-12-07, 10:29
Oh, and what did you think of Master now Zan? Or the bird?

You need to spend more time detailing the folds of the robe, they're too uniform.


Yep. I will. That's what I'm planning on making once I finish his "floaty" version from MmL. Since there's not many frames, the sheet won't be hard to complete. After that I'm going to create his legged concept art version.

You're making Rockman Juno way too small. He's actually quite big and imposing, even with a normal body he's pretty bulky and tall.


(he's the little blue guy with the bow and arrow. That's ancient Trigger)

He didn't wield a bow and arrow though. And Juno doesn't have a chest like that >.> They just made him very mythological based on stories and such. The artist might not have seen him himself and just heard about him, whilst he might have witnessed Juno himself.

He'll probably have some slightly mythological appearence though. As all the System Units appear designed in such a manner. From Rockman Juno to Sera to Geetz. They're all very different from people we see in ZX. Lots of roman-esque stuff, some arabian style clothing and even the trademark DASH reaver feel in Juno.

Fluttershy
19-12-07, 19:41
Hey Xterra, mind if I use the Robed Master sprites to make a certain female sprite. You know the one.;)

DNZ.EXE
19-12-07, 20:37
Wow, better Trigger. He reminds me of... Spartans. Master is practically Zelda, too.(In appearance)

Xterra
19-12-07, 21:09
You need to spend more time detailing the folds of the robe, they're too uniform.Sure, I'll do my best.You're making Rockman Juno way too small. He's actually quite big and imposing, even with a normal body he's pretty bulky and tall.That's actually an older sheet. I know I've just shown it now, but it was made long ago.

I actually am plannin on making him larger and bulkier, with a new head too.He didn't wield a bow and arrow though. And Juno doesn't have a chest like that >.> They just made him very mythological based on stories and such. The artist might not have seen him himself and just heard about him, whilst he might have witnessed Juno himself.

He'll probably have some slightly mythological appearence though. As all the System Units appear designed in such a manner. From Rockman Juno to Sera to Geetz. They're all very different from people we see in ZX. Lots of roman-esque stuff, some arabian style clothing and even the trademark DASH reaver feel in Juno.The painting in MmL was really innacurate. I know this to be true, and I strongly disbelieve that Trigger looked like he did in it.

(especially when they portray Juno as a woman)

The reason I'm going to sheet Ancient Trigger more like the painting version, is because that Master himself was wearing very greek-like clothing.

Therefore, I thought that Trigger looking more Trojan was a fun thought.

Don't worry though, I'm not making Ancient Trigger exactly as he is in the painting, because after having played Dash1-3 over and over again, I know there's no way he'd be that ancient-greek-like of a character back then.

So, I made sure to make him look at least more reploid-ish:
http://img149.imageshack.us/img149/5827/masterancienttrigger2tz1.png
Oh, and that bow shoots off laser beam arrows when he pulls the strings.

(P.S. Now that I've updated the sheet, it makes the last one look horrible)

(EDIT)-Hey Xterra, mind if I use the Robed Master sprites to make a certain female sprite. You know the one.;)Sure thing...I think...I'm not sure the female I'm thinking of is the same, but go right ahead and use it for whatever you want.

(EDIT2)-Wow, better Trigger. He reminds me of... Spartans.Well, I was going more for a Trojan look, but thanks.Master is practically Zelda, too.(In appearance)I should kill you for that statement... (-_-)

(just kidding)

Zelda's a princess...and Master's a...Master. Completely different.

Oh, that, and they're opposite sexes.

Why not compare him to the original Master rather than her though?

(EDIT3)-@Zan': After taking what you said into consideration, how do you think AncientTrigger looks now?

Do you think I need to make him even more "Juno-Reaver-esque"?

Fluttershy
19-12-07, 21:16
Sure thing...I think...I'm not sure the female I'm thinking of is the same, but go right ahead and use it for whatever you want.
Does, LS A ring a bell? And thanks. I'll show you when I'm done with her "standing".

Xterra
19-12-07, 21:18
Definitally does...though I don't see how my Master's robes would help you...

Anyway, I updated my last post...alot...so go read it again please.

Fluttershy
19-12-07, 21:26
I already did. And yes, A. Trigger should look more Juno/Rever-esque.

And you do realize Spartans and Trojans wore the same armor right? They were just from different cities. Look up Spartan Hoplite and you'll see.

Xterra
19-12-07, 21:35
I already did. And yes, A. Trigger should look more Juno/Rever-esque.

And you do realize Spartans and Trojans wore the same armor right? They were just from different cities. Look up Spartan Hoplite and you'll see.They didn't wear the same armor. Mythologically maybe, but not in reality.

Spartans lived in greece, while Trojans were ancient greeks that moved out, into present day Turkey, and developed an entirely unique society.

Their entire culture was seperate for hundreds of years, and developed seperately. Their armor only looked similar, but it wasn't the same.

As for Trigger, sure, I'll see what I can come up with.

K_kip515
19-12-07, 21:43
the Aincient MM trigger Sprite's missing the kilt/dress thing in the painting

Fluttershy
19-12-07, 21:47
Xterra already said that he isn't copying the painting ENTIRELY.

Xterra
19-12-07, 21:47
the Aincient MM trigger Sprite's missing the kilt/dress thing in the paintingLet me answer your quote, with one of mine:The painting in MmL was really innacurate. I know this to be true, and I strongly disbelieve that Trigger looked like he did in it......So he'll look like the one in the painting, but he won't be exact.

(EDIT)-Thanks Jace.

BTW-Did anyone else see the miniature birds I'd made?

(EDIT2)-If not, here they are again:

http://img147.imageshack.us/img147/7187/mastersbirdfh0.gifhttp://img264.imageshack.us/img264/112/mastersbird2so1.gif

DNZ.EXE
19-12-07, 23:22
Y'know, I'm not sure if this is what you did, but It looks like his wing just disappears little by little instead of actually flapping...(could be me, though...)

Xterra
19-12-07, 23:29
It's just you. If you look towards the farthest wing, you'll actually see that it shifts and morphs longer on its way down than it is when it is extended.

(big one most noticable)

If I were to make 1 pixel dissapear each time, you'd notice that the farthest wing wouldn't move at all when it is flapping.

The closest one is harder, because it does look like 1 pixel was taken away each frame, but that's only because the wing is facing you, and it doesn't shift horizontally on its way down. Only vertically.

So no, it's just you, but I can understand why you're confused.

Proto Rock
20-12-07, 00:21
The bird animation looks pretty nice. I really like the detail you put in to Ancient Trigger's armor. On page three, I don't see Data with a tail. Doesn't he have a tail?

Xterra
20-12-07, 00:28
Thanks PR. And yes, Data does have a tail...But it is increadibly hard to sprite.

The end of the tail is as big as his hands, but since the length of the tail is only 1 pixel tall, it's very hard to make it look right.

Would you like to help?

Proto Rock
20-12-07, 01:29
Yes, I would like to help. I'll go try it out now.

Advent Axl
20-12-07, 02:04
Arent you gonna make a Teisel Bonne Sprite?

Xterra
20-12-07, 02:07
Arent you gonna make a Teisel Bonne Sprite?*shiver*

I never liked Tiesel...Infact...I loathed him for his utter stupidity...

Also, he's very ugly...but maybe I will once all the rest are done.

Maybe I could do a younger Tiesel.

Though I'd much rather do a bunch of Tron-Bots, and Bon-Bon too, instead.

(OFFTOPIC)-Check out my new sig. I did that myself. Hehehe... :P

Advent Axl
20-12-07, 02:10
Well I am was making a teisel for you, but nevermind then

anyway

OFFTOPIC: Speaking of fancy Sigs. . .you never did my animation request. . . *axl runs from corona*

Xterra
20-12-07, 02:11
Well I am was making a teisel for you, but nevermind then

anyway

OFFTOPIC: Speaking of fancy Sigs. . .you never did my animation request. . . *axl runs from corona*Oh yeah...I remember that now.

I was gone for an awefully long time you know. I guess I could still do it though. Oh, and as for Tiesel, show me anyway, just incase I do do him too.

Advent Axl
20-12-07, 02:19
OFFTOPIC: well since I gotta redo Axl, it will be a while

Teisel is hither (still being worked on)

http://i141.photobucket.com/albums/r61/titus4life/TeiselBonne-1.png

Xterra
20-12-07, 02:25
OFFTOPIC: well since I gotta redo Axl, it will be a while

Teisel is hither (still being worked on)

http://i141.photobucket.com/albums/r61/titus4life/TeiselBonne-1.pngSure. I can wait. Try and finish his running poses first, so I get it done sooner, okay?

Oh, and Tiesel looks awesome so far, and accurate.

I noticed how you're using Kraft's sheet, cool choice.

I would have normally gone with an NPC from ZxA that looks more like Tiesel's build, but this definitally works as well.

The shading's not perfect, but it's definitally off to a good start.

I look foreward to your finished edition.

BTW-I'll have more of Tron and Roll soon. So be on the lookout.

Advent Axl
20-12-07, 02:39
Will there be a. . .flaming Data?

Xterra
20-12-07, 02:48
Flaming Data? Why do you ask? Does this have something do to with...

"Flaming *insert other word here for Rooster*" that I had made before?

(EDIT)-Do you mean...Like this guy?:

{REMOVED ON ACCOUNT OF ZYROS' REQUEST}

If so, I'm really confused at what you mean by "Flaming Data".

[XTERRA EDIT: Removed the animation because of Zyros.]

Advent Axl
20-12-07, 02:52
No. . .Flaming data, from Megaman Legends , the first mission where he burnt the Flutter trying to cook a pizza, he was in flames at a certain point

Xterra
20-12-07, 02:55
...(then it is sort of like my version of Burn Rooster)...

In that case, why not? And I'll even give Trigger the little water gun.

Xterra
20-12-07, 03:40
Hehehe...Small update to Data's sheet: (minus the tail PR is making)

http://img178.imageshack.us/img178/7290/masterdatacb6.png

And the animation you've all been waiting for!:

http://img529.imageshack.us/img529/2627/masterdataanimatedburnjg5.gif

(EDIT)-The face didn't turn out exactly how I wanted it...

So there might be another edit in a few minutes.

Zyros
20-12-07, 03:43
Flaming Data? Why do you ask? Does this have something do to with...

"Flaming *insert other word here for Rooster*" that I had made before?

(EDIT)-Do you mean...Like this guy?:

http://img521.imageshack.us/img521/2698/flamingcockanimationts0.gif

If so, I'm really confused at what you mean by "Flaming Data".I told you awhile ago you didn't have permission to take parts from Nightblade, so yeah.

Xterra
20-12-07, 03:48
I told you awhile ago you didn't have permission to take parts from Nightblade, so yeah.Yeah, but then you gave me permission again, remember? It was a really long time ago, but after I'd appologized for having taken the arms without your permission, you forgave me and let me use them. Do you remember that now Zy? And even if you don't remember it, they're only shoulder blades, right?

Oh, and I fixed his face, and made his mouth move in agony, just for fun:

http://img178.imageshack.us/img178/5041/masterdataanimatedburndy8.gif

Zyros
20-12-07, 10:58
No, I didn't, and (contradicting myself) even if I did, you don't have permission now. I'm still angry about the first time you took my sprite without my permission.

With regards to the ah... Sprite. It's so small, even when I zoom in I'm not sure what it is. XD

TarkarisZX
20-12-07, 12:52
No, I didn't, and (contradicting myself) even if I did, you don't have permission now. I'm still angry about the first time you took my sprite without my permission.

With regards to the ah... Sprite. It's so small, even when I zoom in I'm not sure what it is. XD
Data from MML on fire XD

Xterra
20-12-07, 22:28
No, I didn't, and (contradicting myself) even if I did, you don't have permission now. I'm still angry about the first time you took my sprite without my permission.All right, all right. If it bugs you so, I'll get rid of it.

But just so you know, you had forgiven me. Anyway. It's gone now.With regards to the ah... Sprite. It's so small, even when I zoom in I'm not sure what it is. XDWhat Tark' said. You'd have to play the games to understand and recognize it a bit better.

Also, it's hard to recognize a bit because of the accuracy to his size.

If I'd made Data any larger, it'd be easier to recognize, but less accurate.

(EDIT)-For some reason two of the pics, (one from the last page, and this last update) have malfunctioned and aren't showing.

I'll fix that up in a second.

Loki
20-12-07, 22:56
Haha~! I remember Flaming Cock! That was so fun to make! XD

Xterra
20-12-07, 23:25
(>.>)...Yeah...

Anyway. Here's the missing files:

http://img155.imageshack.us/img155/2790/masterdataiy7.pnghttp://img155.imageshack.us/img155/3929/masterdataanimatedburnkr7.gif

Also, this is what PR was able to make dealing with Data's tail:
(she also tried to fix up the ears a bit)(thanks PR)
http://img530.imageshack.us/img530/7816/datawithatailft1jo4.png

I know that Data had a tail in real life, but I don't ever remember seeing it programmed into the game. I'll go check and see. If it wasn't there when he was on fire, I probably won't include the tail on his burning form.

Unless of course it'd look funny to see a wiggling burning tail...

Zomaxiee
20-12-07, 23:58
That is adorable! Good job Mr. Xet.

Advent Axl
21-12-07, 00:02
Data from MML on fire XD

He should have like Running sprites, like when he was running around on fire

Oh. . .Xet. . .Hope you don't mind me using Data to make Titus (very small character of mine)

Zyros
21-12-07, 00:27
But just so you know, you had forgiven me. Anyway. It's gone now.What Tark' said. You'd have to play the games to understand and recognize it a bit better.No, it would have to be a un-swuashed, good sprite for me to recognize Data.

He's far too wide, incase you didn't catch on.

Xterra
21-12-07, 01:24
That is adorable! Good job Mr. Xet.Thanks. I think he's quite funny as well as cute.He should have like Running sprites, like when he was running around on fire

Oh. . .Xet. . .Hope you don't mind me using Data to make Titus (very small character of mine)I will be doing those. You'll have an animation made shortly, so don't worry.

Oh, and I don't mind. Go right ahead.

@Zy: What do you mean "swashed"? You mean "Squashed"?

In any case, he is a bit wide, but that's because so was Data.

The head and hands were round, which they are, the bowl was wide.

Xterra
21-12-07, 02:15
For those of you that wanted him running, tadaa!:
http://img156.imageshack.us/img156/9438/masterdataanimatedburn2bj6.gif
And for those who wanted an up-to-date sheet without the tail:
http://img156.imageshack.us/img156/4049/masterdataef7.png
Now you can go ahead and create all the custom poses you want of Data.

Oh, and before I forget, I made a little something for all you fanatics:
http://img520.imageshack.us/img520/6642/masterdataanimatedburn3ct2.gif
It's the same animation above, but tranpereant so it can go into signatures.

If you wish to have Data like that in your sig, you're welcome to put him in.

Advent Axl
21-12-07, 02:23
*sniff*

So. . .beautiful *wants to play MML2* Brings back sweet, sweet memories.

Kairos
21-12-07, 02:30
If you wish to have Data like that in your sig, you're welcome to put him in.

And I have. Thanks.

Advent Axl
21-12-07, 02:33
*w00t* cool He is SO in my Sig

Xterra
21-12-07, 02:38
And I have. Thanks.Heh. I thought you guys would like that, especially you Soul'.

And Aa...I love the little "~Ouch!Ouch!Hot!Hot!Help Me MegaMan!~" that you put on it.

(EDIT)-Just change "Xterra" to "Xet"...

...so that it looks as though Data's running on all of the bottom text.

Advent Axl
21-12-07, 02:48
Okay, will do, That is one of his qoutes from the game, while you are putting the flames out in the kitchen (I hated it when he tackles you trying to get rid of the fire)

Xterra
21-12-07, 03:29
That's why you never let go of the "hosing" button...

...that...and make sure to stay as far away from the little guy as possible.

At least it wasn't as bad as when Roll said:Sorry MegaMan, but I had to sell all your weapons and equipment to raise enough money to fix the Flutter.It kind of made you hate Data for having set the kitchen on fire in the first place. Either that, or for Roll not being able to come up with a better solution.

crimson hammer
21-12-07, 03:30
OMG so cute X3! Beside it being really cute, use brighter colors to fit the ZX style. Mostly the flame

Xterra
21-12-07, 03:33
Sure thing. Do you have an example of some ZxA flames I could use for it?

BTW-It was weird when Data said that quote...and wouldn't let you near him.

It's kind of like an oxy-moron.

crimson hammer
21-12-07, 03:35
You the shades for the fire of the lion dude from MMZX

Edit: The flames on his head

Xterra
21-12-07, 03:40
You the shades for the fire of the lion dude from MMZX

Edit: The flames on his headI think you meant "use" instead of "you" in the first sentence of your quote, right? I'll do that.

And as for the flames on his head, you mean only on those flames?

crimson hammer
21-12-07, 03:42
Yeah I meant use the flames from fist leo's head, and recolor the flames on your Data's flames

Xterra
21-12-07, 03:43
Be right back with the update.

Here we go, all of them updated with the new flames:

http://img150.imageshack.us/img150/2908/masterdatakv2.pnghttp://img150.imageshack.us/img150/9905/masterdataanimatedburnmi7.gifhttp://img150.imageshack.us/img150/4721/masterdataanimatedburn2xx3.gif

Xterra
21-12-07, 04:16
And, here's the new updated Sig:

http://img150.imageshack.us/img150/2410/masterdataanimatedburn3qk1.gif

So, if you used him, go ahead and update your sig with this one.

crimson hammer
21-12-07, 04:18
Now the flames need to be translucent where the fire touches his skin.

Xterra
21-12-07, 05:52
*Sigh*...Really?

Well, it'll raise the color count...but I think it would improve his looks.

Sure thing CH. I'll do that right away tomorrow.

Zan Sidera
21-12-07, 16:34
Be right back with the update.

Here we go, all of them updated with the new flames:


You should try putting one flame behind him. It's still a 3 dimensional character, so the burning point of one flame might be out of sight. I'd advice this to be the top flame.

Furthermore, I'd personally make him bigger to detail it appropiately. Sometimes you just need to forget about relative size in favour of showing something properly.

Xterra
24-12-07, 04:27
You should try putting one flame behind him. It's still a 3 dimensional character, so the burning point of one flame might be out of sight. I'd advice this to be the top flame.You're correct, except that I do have flames on him in three dimensions. It's a bit hard to see, but if you slow the framerate of the animation, and then zoom in, you'll actually see that I've layered the flames on his body.

The flame on his head is universally on the front, so that doesn't change.

The flame on his right hand, is at the front while he's running to the right, but when he turns around and runs to the left, you'll notice the flame is behind his belly and behing his ear while still attached to his hand.

As for the flame on his left foot, it's behing his bowl and ear when he's running to the right, and then it is at the front when he's running left.

So I have already added in the dimmensions.

As for a flame behind, maybe I'll stick one behind on his left shoulder, okay?Furthermore, I'd personally make him bigger to detail it appropiately. Sometimes you just need to forget about relative size in favour of showing something properly.Oh, and yes, a pixel larger would make the detail more visible, but it just wouldn't look that great. (IMO) I think this suits him when he's with Roll.

Xterra
25-12-07, 01:32
Okay. I was originally trying to make Ancient Trigger a bit more like Master from Legends2, where his armor was more cloth based than mettalic, and I got this new look for him:
http://img299.imageshack.us/img299/2607/masterancienttriggerwg4.png
However, I didn't like the look when I was done...So, I kept AT as the 1st one.

It was then that I noticed that the 2nd one could be another purifier.

(To those that know nothing Dash related: Purifiers are the basic extermination unit to any maverick units that defy the Master System)

So, the one that looks like a "leader" is AT, at the head of the purifier army/team, and the second is a regular purifier under the command of AT.

I would love to hear your comments and ideas about this.

Should I keep it? Should I destroy it? Do you think it's a good idea? Tell me.

(EDIT)-Oh, and just so you know, I'm working on putting a flame behind Data.

Advent Axl
25-12-07, 01:37
w00t flaming data! Keep up the great work

Xterra
25-12-07, 01:43
(-_-)'...That had absolutely nothing to do with Ancient Trigger at all.

I like to see your enthusiasm...but that's borderline spamming.

Do you have anything to say about Ancient Trigger?

Advent Axl
25-12-07, 01:47
(EDIT)-Oh, and just so you know, I'm working on putting a flame behind Data.

That's why I posted it =P

Well like you say a lot, "I would comment on it if it had more than one sprite".

but the design is old fashion so you're doin' a good job.

Xterra
25-12-07, 01:54
That's why I posted it =P

Well like you say a lot, "I would comment on it if it had more than one sprite".

but the design is old fashion so you're doin' a good job.Thanks...

...but I mainly meant to compare the two together. To see which was better.

That, and if you could tell who was the boss of who, or not.

(and since it is more than one sprite, it is still liable to your comment) :P

Proto Rock
25-12-07, 02:02
I say the first one should be boss while the second sprite should not. The second sprite's design seems to give a feel of a regular purifier.

Xterra
25-12-07, 02:10
Thank you PR! That's the kind of critique I was looking for.

So, thanks for giving the input, and I totally agree with you.

Advent Axl
25-12-07, 02:20
wow that is hurtful

well I guess the one next to the black bow should be 'Boss'

Xterra
25-12-07, 02:23
wow that is hurtfulHow?Well I guess the one next to the black bow should be 'Boss'Really? Then tell me what makes you think that.

Advent Axl
25-12-07, 02:30
Well he has long sleeves that are White and the . . .well I'm going to call them soliders, the soliders should have short sleeves. . .I'm just saying (calm down man)

Xterra
25-12-07, 02:36
I don't get it...calm down from what? I'm quite calm. See, this is me smiling: (^.^)

Anway, I like that comment better than the previous ones.

Hmn...So sleeves make him look more official to you? Very interesting.

Oh, and "Soliders" are spelt "Soldiers"...Just so you know. :P

Zomaxiee
25-12-07, 02:42
The Mohawk is a bit big..

And Merry Christmas!!!

Xterra
25-12-07, 02:44
The Mohawk is a bit big..

And Merry Christmas!!!Thanks, and back at you. (christmas)

As for the Mohawk, I tried...and I failed. ;_;

Could you try and make a smaller one? It's a bit tough.

Zomaxiee
25-12-07, 02:50
Sure, you'll have it boxing day or the 27th. Think of it as a Xmas gift.:D

Xterra
25-12-07, 02:51
Sure, why not. I don't really care, but your help is appreciated.

Advent Axl
25-12-07, 03:44
Well we can provide you with help of whatever you don't feel like doing. . .as a gift

Xterra
27-12-07, 03:00
Here's a little something I thought that you all would enjoy...It's Juno!:
(to go with my Christmas-Juno in the Christmas thread)
http://img340.imageshack.us/img340/319/masterjunopp0.png
The parts you see in the box were just prelimenary sketches to get me started. The first two Junos were the old version, which was just a bad edit of some Zx characters strung together. The newly formed upper body of Juno that you see underneath his name, is the new Juno I am spriting.

He's fully scratched.

*moment of silence for you all to be in awe*

That's right, he's fully scratched. I scratched all of his head and upper body.

What do you think? It's a good start for the project, don't you think?

He's also extremely accurate. All that's left now are the pink/red lines, and after adding in those (once I finish the bottom half and the arms) it'll be perfect! The face and head is done much nicer this time, much more accurate, and all together looks much nicer too. The other...was "plastic-like". Also, his upper body armor is now much much more accurate to the original, and fits in well. It's also larger, like Zan' suggested, because the lower part shall also be.

Tell me what you think.

Advent Axl
27-12-07, 03:16
Now he needs a cheesy smile :]

Xterra
27-12-07, 03:20
He has one...that's the uptilted eyes, and wide mouth look you see on him.

Is it no good? ;_;

Advent Axl
27-12-07, 03:23
It's good I just thought he had like a big grin too

Xterra
27-12-07, 03:27
Nope...not really.

From memory that's what you'd think, but his smile was quite small...

Anyway, got to log off now. You'll see more updates to them all tomorrow.

MERRY CHRISTMAS!!

Advent Axl
27-12-07, 03:29
Uh. . .yeah I just well over exaggerated the size, he did havea grin, right?

Xterra
28-12-07, 04:58
Yes...Isn't this proof of that?:
http://img205.imageshack.us/img205/5848/mmljunosigfg3.png
See? It's a smile allright, but moderate.

Anyway, I was playing around with hues to get the perfect Juno:http://img166.imageshack.us/img166/9049/masterjunocolorsas0.pngAnd here's what I finalized:
http://img166.imageshack.us/img166/929/masterjunoalphacy7.png
So, how's it all look?

As the text states, the top is from NxC, and the bottom from RmD.

I'm not sure why Capcom chose different colors for the games, but that's it.

Whichever one you want to choose, is fine by me, be free to use either one.

Oh, and as soon as I make the arms and movements, I'm working on this:http://img205.imageshack.us/img205/8605/mmjunoultimatelv2.pngNow, if that didn't scare you speechless, here's a better view:http://img205.imageshack.us/img205/6346/mmjunoultimateanimationwx2.gifYep, that's right. I'll be spriting the battle form Juno.

Tell me how the projects going so far. Is Juno accurate enough? ("-arms")

(EDIT)-I had a larger animation (640x480)...but it was too large to upload. ;_;

Advent Axl
28-12-07, 05:01
Ah! Hey can I see something of Juno real quick, it's for the eyes

Xterra
28-12-07, 05:06
Ah! Hey can I see something of Juno real quick, it's for the eyesYour reply had nothing to do with the quality of my sprites...

I need to know if they're accurate enough, or what I could change.

Oh, and sure, what do you want to see?

Advent Axl
28-12-07, 05:11
Uh, sorry I was going to Critque it in this post (if you said no or yes)

well I like where it is going, the head is portioned good, the body isn't too giant, all it need is the arms (like you said)

and well what I wanted to show you, was. . .well eyebrows and his happy eyes, feel free to deny it.

Xterra
28-12-07, 05:18
It's a very good point, and I don't necessarily deny it, but it looks hideous.

(not your fault, the size of the sprites allows very few facial features)

I'll see what I can do to make the face a bit more accurate...

...but as you've already figured out, it's a bit harder than it looks.

I'm glad you showed me that though, because it will help me with mine.

(EDIT)-Forget the eyebrows, it's just too much...especially since his eyes are already a bit different than Zx ones, that have the eyebrows attached to the top of the eye.

Since his eye is closed like that, there's really no room for a Zx style eyebrow.

However, at the same time, I might be able to curve the eyes a bit more.

Advent Axl
28-12-07, 05:25
True. . .well maybe something will work out, look around and you might find a suitable eye (like his)

Xterra
28-12-07, 05:29
I might not be able to make one for his tiny sprite's pose, but surely I could do some eyes much more like his for when I do his mugshot, okay Aa? :P

Advent Axl
28-12-07, 05:33
. . .Mugshots are so hard to do, well good luck with that! Take your time ^_^

Xterra
29-12-07, 01:14
Allright. I gave the eyes/eyebrows another shot:

http://img183.imageshack.us/img183/3276/masterjunoalphavl4.png

So, how do they look now?

Aen
29-12-07, 01:18
Allright. I gave the eyes/eyebrows another shot:

http://img183.imageshack.us/img183/3276/masterjunoalphavl4.png

So, how do they look now?
Wow, nice work Xterra. This is Zx style, right? Might I suggest giving his eyes and eyebrows shading? Look at Vent with his eyes closed for an example.

Xterra
29-12-07, 01:40
Wow, nice work Xterra. This is Zx style, right? Might I suggest giving his eyes and eyebrows shading? Look at Vent with his eyes closed for an example.I first did shade them, infact in the color of his hair, but it just didn't turn out right. Then I made the one you see here, and tried to shade it with his skin color...again...it was horrible. Do you see that now?

So...I guess it'll have to stay that way unless someone figures something out.

Glad you like them though Aen. They're definitally more accurate than the last ones I'd made. (the previous Juno in Zx style I made half a year or so ago)

He's now both accurate, and better looking, so it's a pretty good update.

Aen
29-12-07, 01:50
I'm sorry to hear that. :,

Well, overall, good work. Do you plan on sheeting him, or maybe spriting other characters from MMTrigger and make a big banner to put in your signature?
Something like that? >,>

Proto Rock
29-12-07, 02:17
I say Juno looks very good so far. The face expression does match the picture on the last page. It will be interesting to see how he looks with his arms though.
What kind of poses are you going to give Juno in both forms? What else are you going to sprite from Megaman Legends?

Advent Axl
29-12-07, 03:13
I hope he sprites Bola (sp?)

Xterra
29-12-07, 03:17
I'm sorry to hear that. :,

Well, overall, good work. Do you plan on sheeting him, or maybe spriting other characters from MMTrigger and make a big banner to put in your signature?
Something like that? >,>Aw...you haven't been looking in my thread. ;_;

If you went back a few pages, you'd notice that I'm working on a Trigger, Roll, Data, and Tron, as well as many other characters from Dash.

As for the sig, haven't you see Aa's (or Rag's) signature yet?

It shows the small Data running around on fire from MmL2. Do you see it now?

So, yes, I am working on others, and they will go in my sig. (just like my avi)I say Juno looks very good so far. The face expression does match the picture on the last page. It will be interesting to see how he looks with his arms though.
What kind of poses are you going to give Juno in both forms? What else are you going to sprite from Megaman Legends?As to what else I'll sprite, read the above. I've also sprited the refractors, and with Dameon's help long ago I'd started a Flutter project, but couldn't get the shading down right.

I will be spriting much more, though I may not know the extent of what I'll sprite yet, because my goal is to bridge Zx with Dash (spriting wise).

Capcom/Inti is doing a great job on their own, but I'd like to contribute. :D

Oh, and as for Juno's poses...They'll be exact with the Dash series ones.

He'll be doing the same poses and attacks as he did in MmL1. (not to mention his final form which I'll be sheeting as well.) After those two, what's left of Juno is his pre-Dash life, that needs to be sprited into Zx styling.

I'll be spriting Capcom's original sketch of Juno...when he still had legs.

I'll do absolutely all I can to make it accurate, so it should look like this:http://img247.imageshack.us/img247/1635/betajuno1zz3.jpgOf course though, like I said, it'd be after I sprite his ultimate form:http://img262.imageshack.us/img262/333/mmjunoultimatecm4.pngAnimated view of his whole body:http://img247.imageshack.us/img247/4088/mmjunoultimateanimationxs4.gifSo...it might take some time before you see the legged-one.

(EDIT)-Bola? I sort of disliked him...but sure. I guess I could do him too.

(EDIT2)-Oh, and before any of you have a fit, it's because he always acted like he was 80 yrs old when he was fighting. Personally, I don't think someone who looks that young and fit, and is that powerfull, should be going around acting like an old wuss.

So...If I do sprite him...It will only be his younger self, not the MmL2 version.

Zomaxiee
30-12-07, 02:05
Allright. I gave the eyes/eyebrows another shot:

http://img183.imageshack.us/img183/3276/masterjunoalphavl4.png

So, how do they look now?
Excellent, much better(rates thread 4 stars).

Xterra
30-12-07, 02:12
Your 4-star rating dropped my rating from 5 to 3...(>.<)

Doesn't matter though, because the rating doesn't mean anything to me.

Glad you like it. It is definitally more accurate than the first.

Right now I'm creating the mug for Juno, and fixing Master's mugshots.

You might see it soon. I'm almost finished.

Zomaxiee
30-12-07, 02:14
I'll await to see it.

And odd that if I gave your thread the second highest rating it would go down 2... -_-

Xterra
30-12-07, 02:27
Yeah, I didn't understand it myself, but that's exactly what happened.

(EDIT)-Don't worry though, I put my vote in, and it's back to 4.

Anyway...If you guys would like to see the mugs before they're done:
http://img213.imageshack.us/img213/9946/mastermugsjunohk3.png
I made the bangs wider, to match the sprites and the original Master.

I also fixed many shading errors, and redid his mouth.

Then, I took the old Master mug and turned it into Juno. Juno's mug (though it looks alot like Master's) is 100% accurate except the eyes. As soon as I sprite the new eyes, Juno's mug will be perfectly accurate to the original. As for Master's, all that's left is to put the corner of an ear behind the front bang.

Zomaxiee
30-12-07, 02:33
It is great so far.

Advent Axl
30-12-07, 02:33
Well don't feel bad, somehow I got three stars. . . but well his hairline seems wierd, you are going to edit a little, right

Xterra
30-12-07, 02:37
It is great so far.Thanks.Well don't feel bad, somehow I got three stars. . . but well his hairline seems wierd, you are going to edit a little, rightWhich hairline on which mugshot? And yes, I will be editing all of those mugs some more before they're done.

Advent Axl
30-12-07, 02:40
Yeah I was Talking about Juno, but well I hope you find a way to make the face similar to Juno's

(wasn your old name MMJuno?)

Zomaxiee
30-12-07, 02:41
Yes, he was Xet than MMJuno, and now he is Xet again.

Xterra
30-12-07, 02:42
That was actually my name-change. My name was first Xterra, then I changed it to MmJuno, and revamped everything of mine, then changed it back to Xterra, because I'd grown too attached to the name.

As for his face, it's 90% accurate already, and I will fix up the hair shading.

(the eyes only take up 10% of his mugshot, the rest is how Juno looked)

(EDIT)-Zoa explained it all.

What's kind of funny, is I sort of started the name-change boom.

After I'd changed my name, all the people on my friends list did the same.

These people include:Mischievious Loki, who was once Panther Flauclaws.

Vega Obscura, who was once *I forget*.

Fuzion Phoenix, who used to be Zero Fuzion.

Zomaxiee, who used to be Zoa (that's why I call him Zoa).

Dameon, who used to be called Demon Zero.

Aen, who used to be *I forget*

AND WE ALL KNOW about: ZeroOfDeath/Zyros/Kitten. Remember?

...etc. (the list goes on and on and on, all after I changed my name)There were so many name changes on SI, that I forget them all.

Advent Axl
30-12-07, 02:54
Yeah well my name wont be changing =P unless it's Dark Axl or something

*aherm* anyway how come you make the mugs look easier. . .

Zomaxiee
30-12-07, 02:54
It is funny, this is the only forum that I am Zomaxiee, the other 3 I am on I am Zoa.:p

Xterra
30-12-07, 02:59
Yeah, anyway. And what do you mean Aa? "Make them look easier?"

If it's how quick and easy I can do mugs, or scratch parts for mugs, it's because I'm just naturally more good at mugshots than I am at sprites.

It's been that way since I started. The mugs were always my strong point.

Xterra
30-12-07, 03:01
Fixed the shading of the farthest bang:
http://img263.imageshack.us/img263/116/mastermugsjunohg6.png
I have yet to shade the front bang, but I will do it while I make the ear.

At the same time I fix the shading of the front bang, I'll fix Juno's hair line.

Now...for those eyes...

Loki
30-12-07, 03:04
I was on your friends list? ._.

Cool.

Regardless, the mugs are looking quite good. You seem to be good at Anti Aliasing.

Xterra
30-12-07, 03:13
Everyone keeps saying that, but I never anti-alias. All my mugs are shaded by me using shades already there in the mug, that I use to make lines smoother. I don't use anything to do my shading for me.

Zomaxiee
30-12-07, 03:23
What does "anti-aliasing" mean?

Xterra
30-12-07, 03:25
I think it means how smooth the lines are because of the location of certain pixels that blend the colors closer together. Some people use programs to do it for them, by blurring, but I don't. All my "aliases" are done by hand.

Drei
30-12-07, 03:39
Yes, you do use anti-aliasing. It is a shading technique where you make colors blend with shades.

Xterra
30-12-07, 04:06
Then, I do...I think...I just don't use anything to do it for me...that's all.

Zan Sidera
30-12-07, 13:18
Everyone keeps saying that, but I never anti-alias. All my mugs are shaded by me using shades already there in the mug, that I use to make lines smoother. I don't use anything to do my shading for me.

http://gas13.ru/v3/tutorials/handmade_antialiasing.php

Read up on it. And realize that all it means is making transitions smoother by placing intermediate colors. Wether they are already present in a palette or not.

What does "anti-aliasing" mean?

http://dictionary.reference.com/browse/Anti-aliasing

anti-aliasing
A technique used on a grey-scale or colour bitmap display to make diagonal edges appear smoother by setting pixels near the edge to intermediate colours according to where the edge crosses them.


So, how do they look now?

The bottom most black circular area needs to be reshaded to appear more as if the light comes from infront of him, it's too much coming from the screen right now. It also needs a highlight in there.



Then, I took the old Master mug and turned it into Juno. Juno's mug (though it looks alot like Master's) is 100% accurate except the eyes. As soon as I sprite the new eyes, Juno's mug will be perfectly accurate to the original. As for Master's, all that's left is to put the corner of an ear behind the front bang.

I very much disagree with reusing the same base. But I also disagree with basing in general.


(EDIT2)-Oh, and before any of you have a fit, it's because he always acted like he was 80 yrs old when he was fighting. Personally, I don't think someone who looks that young and fit, and is that powerfull, should be going around acting like an old wuss.


As far as I can understand the machine translation of the japanese DASH2 wiki.... He is 40 years old, 230 cm tall and weighs 300 kg with his armor on. And seemingly he's been around for 15 years and is concidered a veteran... But judging from that same page, his brother is equally old. And I could probably be wrong as I don't understand japanese...

Either way, being 40, and being 300 kilograms heavy says something for his strenght. I think he has the right to complain at times...

Xterra
31-12-07, 00:02
The bottom most black circular area needs to be reshaded to appear more as if the light comes from infront of him, it's too much coming from the screen right now. It also needs a highlight in there.Yes, I was planning on fixing that highlight shadding when I do the arms. I agree with you, because my light source comes from infront of Juno's chest, which is at an angle, and not at all coming directly from where the screen is facing.

I'd already started, but it's hard to see with the spikes over the shading.I very much disagree with reusing the same base. But I also disagree with basing in general.Yes. I too was greatly dissapointed with myself for reusing the same base for both characters, because it isn't something I usually do, but I'd noticed how much it already resembled Juno.

If anything...I'll scrap this Juno when I'm done, and do another one...

I just wanted to see what I could make of Master into Juno.As far as I can understand the machine translation of the japanese DASH2 wiki.... He is 40 years old, 230 cm tall and weighs 300 kg with his armor on. And seemingly he's been around for 15 years and is concidered a veteran... But judging from that same page, his brother is equally old. And I could probably be wrong as I don't understand japanese...

Either way, being 40, and being 300 kilograms heavy says something for his strenght. I think he has the right to complain at times...Hmn? I thought we were talking about the younger guy, with the blades. Not the KnightMan wan'nabe. Are you talking about this guy?:
http://www.legends-station.com/mml2/art.php?image=bola01
Or were you talking about this guy?:
http://www.legends-station.com/mml2/art.php?image=klaymoor01

Because I was talking about the first guy. I just want to be certain if we're both talking about the same person, because that last paragraph that said "300 kg heavy" just made me think you were talking about the 2nd guy.

Xterra
31-12-07, 01:55
Hey, guess what? Miracles do come true!
http://img265.imageshack.us/img265/183/mastermugsjunocp8.png
I finished scratching his eyes, and I think that it looks much better, right?

Also, with the new eyes, and other fixes (like the hairline) it's less noticably similar to Master's mugshots. This is good, because I really do want seperate mugshots for both. Please tell me what you think of Juno's new mugshot.

(EDIT)-Oh, and the eyebrows are fixed now too, to be more accurate.

Azu
31-12-07, 02:02
You sprites are awesome? Are they free to use, or they used for a game or something?

Xterra
31-12-07, 02:03
My sprites can be used for absolutely anything you want, and they're all PD.

Advent Axl
31-12-07, 02:03
It's perfect now, I like it

Xterra
31-12-07, 02:06
Thanks. I'm glad you like the new one. And thanks for the hairline tip.

Originally I hadn't even noticed, and I wasn't going to change it. So, thanks.

I'm especially proud of those eyes though, because they were scratched.

(EDIT)-Oh, and I'll be updating my avi soon with the new Master mugshot.

Advent Axl
31-12-07, 02:09
the armored one right? I never got a good look at it, but well, if it's blue, I like it

Loki
31-12-07, 02:12
All PD? Seriously? Sweet. As for the Juno Mug, I think the eyes look a little big(or too curved).

crimson hammer
31-12-07, 02:14
The Juno mug is really great, looks official. Though the eyes look a bit blurred, but must be imagination.

turpinator
31-12-07, 02:14
Dang, that new Juno mug looks so darn close I can't even see anything wrong with it for accuracy or style. >_<;;

Xterra
31-12-07, 02:17
What do you mean you never saw the armored one? Both the mugshot and the armored form sprites of Master are on Master's sheet.

(which by the way, I'm hoping to update before New Year's Eve)

For now though, here's a small update on his mugs only:
http://img171.imageshack.us/img171/6391/mastermugshots2nu1.png

Now that that's done, I'll be updating my Avi...be right back...

(EDIT)-Done!

(EDIT2)-@ML: Well, yes...That's because they really are. (original Juno)

@CH: Thanks, and it isn't just you.

I think it looks that way as well, but that's because of how I shaded it.

Sorry if it bugs you.

@Turpinator: Thanks. That's what I was saying when I thought that Master's mug resembled Juno's so closely, that I'd just go ahead and convert it.

Do you think I did a good job of seperating the two mugshots, even though they were once the same base?

(EDIT3)-Oh, and just incase you were all wondering, the helmet in Master's armored mugshot was also completely scratched by me.

Just throwing it out there. :P

Xterra
31-12-07, 02:31
Allright, is this any better now CH?:
http://img101.imageshack.us/img101/1636/mastermugsjunohf4.png
I reshaded the outside a bit to seem less blurry. Is it any better now?

crimson hammer
31-12-07, 02:46
Its better, its really good, now I am going back to fixing my sprites >.<

Xterra
31-12-07, 02:55
Allrighty then, and thanks for the comment. I might try one last time though.

Be back soon if I was able to make it even better.

(EDIT)-Eh...nevermind. I tried, and it looked worse. This is as good as it gets.

Zomaxiee
31-12-07, 03:08
Looks good and professonial(SP?).:)

Advent Axl
31-12-07, 03:13
Professional

well anyway, um How is Juno's eyse coming along on his sprite?

(And Axl's running sheet is complete, hope you havent forgotten)

Xterra
31-12-07, 03:35
I haven't...

Oh, and the eyes were fixed, remember? Here's what I'd done to fix them:
http://img171.imageshack.us/img171/2231/masterjunoalphavp7.png
I gave him appropriate eyebrows, and reshaded the eyes. It's better now than it originally was, though not perfect, but that's as good as I can do it.

Advent Axl
31-12-07, 03:38
!!

Isn't that what I did kinda I can hardly see the differentce really, but well his face is hard to come by. . .hey you need help with those hands of his?

Xterra
31-12-07, 03:45
It's actually quite different than what you did, but you're right about his face being unique enough not to have many alterations to it. So, it is close...

...but not the same.

And no thanks, I don't need help with the hands.

I'm dedicating all of tomorrow to making th arms and the 20th anniversary project I've been planning. Expect some very good updates tomorrow.

Oh, and Master will have a sheet update as well.

Azu
31-12-07, 07:28
I wish I could sprite like you.

Xterra
31-12-07, 07:32
Aw, thanks, but I'm sure you wouldn't want to look like me: :D
http://img182.imageshack.us/img182/1779/yakupqk9.png

That's pretty much me, 95% accurate, in Zx style.

All that's really missing is the beard, which would take up 5%. XP

(EDIT)-Small update:
http://img403.imageshack.us/img403/5584/yakuppc9.png

Advent Axl
31-12-07, 07:40
O.o EXACTLY HOW OLD ARE YOU!?!

and, good old Master, he looked peaceful in mml1/2, now he looks peaceful in ZX style

great progress Xet (for a second there it sounded like I was talking about a dead person at a funeral)

Xterra
31-12-07, 07:42
O.o EXACTLY HOW OLD ARE YOU!?!

and, good old Master, he looked peaceful in mml1/2, now he looks peaceful in ZX style

great progress Xet (for a second there it sounded like I was talking about a dead person at a funeral)Thanks, and he only appeared in L2, but I appreciate it.

As for the age, I'm 18 in Turkey, but 17 here in the United States.

Don't ask, it's a stupid system.

Anyway, you're going to love his armor when you see it.

(I actually own armor that I wear, go to the Universal comic to read about it)

Xterra
31-12-07, 07:53
Fixed the folded layer shading of the jacket by a few pixels:
http://img118.imageshack.us/img118/3943/yakuprj2.png

Azu
31-12-07, 08:35
Aw, thanks, but I'm sure you wouldn't want to look like me: :D
http://img182.imageshack.us/img182/1779/yakupqk9.png

That's pretty much me, 95% accurate, in Zx style.

All that's really missing is the beard, which would take up 5%. XP

(EDIT)-Small update:
http://img403.imageshack.us/img403/5584/yakuppc9.png


Pssh. No one could look uglier that I.

Fluttershy
31-12-07, 09:32
Not bad Xet. Not bad at all. I'm gonna have to sprite me as well. I'll even give him/me the right proportions.

Xterra
31-12-07, 10:03
Yeah, thanks, but I just couldn't get the hair exactly how I wanted it to be.

Xterra
31-12-07, 12:53
Ah...So much better now:
http://img70.imageshack.us/img70/3858/yakupan8.png
I was able to fix his hair.

That's what type of hair style I really have.

Not the chess-player afro sort of thing that was there earlier.

Zan Sidera
31-12-07, 12:58
http://www.legends-station.com/mml2/...p?image=bola01
Or were you talking about this guy?:
http://www.legends-station.com/mml2/...age=klaymoor01


I could only remember Klaymoor as the one that acted old. But regardless, both are 40 and veterans. Having been doing what they've been doing for 15 years. They're a team; the "BB" Brothers. (Klaymoor's japanese name is something long with a B)

Klaymoor is 230cm and 300kg, and Bola by contrast is smaller and much faster, almost superhuman perhaps. I'd say both are reaching the limits of the human body... Especially for 40.


I reshaded the outside a bit to seem less blurry. Is it any better now?

*looks at eyes* That is Anti-Aliasing.

He shouldn't have blond eyebrows though >.>

That's pretty much me, 95% accurate, in Zx style.

For the hair, make use of Selective Outlining to define the way it looks at the forehead. Right now there's no clearly defined realistic shape to it...

K_kip515
31-12-07, 13:01
The ammount of space you used for the glasses makes his face look bright, and the legs still need to be edited(Ankle pockets). but you've done a good job at ZX you so far aside from that.

Chess Player Afro?

Xterra
31-12-07, 13:16
I could only remember Klaymoor as the one that acted old. But regardless, both are 40 and veterans. Having been doing what they've been doing for 15 years. They're a team; the "BB" Brothers. (Klaymoor's japanese name is something long with a B)

Klaymoor is 230cm and 300kg, and Bola by contrast is smaller and much faster, almost superhuman perhaps. I'd say both are reaching the limits of the human body... Especially for 40.Uhuh, okay. And yes, they were both acting older than they looked.*looks at eyes* That is Anti-Aliasing.

He shouldn't have blond eyebrows though >.>Heh. Yeah, it's just that Juno had the lighter eyebrow color that wasn't the same color of his hair. The original eyebrows were a skin colored tan line.

You can only see that it's blonde when you zoom in, from far away the eyebrows look like they're skin colored, which matches with original Juno.

So, how do you think I was able to do overall?For the hair, make use of Selective Outlining to define the way it looks at the forehead. Right now there's no clearly defined realistic shape to it...Yes, that was the old version. Right before you posted I updated the hair, because it looked so bad. Making it less accurate.

Now it's just like my hair.The ammount of space you used for the glasses makes his face look bright, and the legs still need to be edited(Ankle pockets). but you've done a good job at ZX you so far aside from that. Yes, it does make the face bright, but it's actually in Zx style.

Check out all the other NPCs from Zx/A that have glasses, you'll see.

As for the ankle pockets...funny story...my pants actually have those. :P

The pants are very accurate as they are, the ony thing missing is more pockets than what you see on him right now. So, removing them would be bad.Chess Player Afro?That's what it looked like to me in his earlier hair style. It was like a nerdy 70s white afro, and I don't have one.

DWN-060 Clownman
31-12-07, 13:18
(Klaymoor's japanese name is something long with a B)
Bancoscus.

Xterra
31-12-07, 14:03
BTW-What does it mean? Is it the same translation as the word Klaymoor?

Anyway, update on my armor:
http://img182.imageshack.us/img182/9420/yakupmm1.png
It isn't exact with my armor, but I'm trying to get very close.

The gauntlets, boots, chest armor, and maybe even the pants will all change.

As for the helmet, I'm getting close to finishing it, and when I do, he'll wear it.

(EDIT)-Great! Now the helmet's nearly identical to mine, and I just have to reshade some parts of it. Then I can go and edit the armor some more.
http://img89.imageshack.us/img89/327/yakupdd0.png

The Walrus
31-12-07, 14:34
That's awesome Xterra! And you said that you were unable to make a custom character.

Xterra
31-12-07, 14:43
Well...CH kind jogged my brain back into action.

Here's the finished helmet:
http://img89.imageshack.us/img89/5588/yakupfj3.png
The guy in the clothing is me, and the armor is mine. (in reality)

Now that the helmet's done, I'll be perfecting his armor.

(EDIT)-Fixed the tulip on his helmet:
http://img122.imageshack.us/img122/6299/yakupcx7.png

Foozdude
31-12-07, 14:56
Nice job, though you might want to edit the pants to remove the 'Giro Express' feel from them.

I mean, pockets are fine and all, but maybe add them higher up, near the waist, or something.
You may also want to edit the shoulder area more, unless you're trying to go for a buff person.

The head is also a copy, paste and edit from a ZX NPC, but it still looks good, so I don't mind. ;P

The gauntlets and legs on the armour seem a bit too generic too, but good job on the shoulder pads. Might I suggest making them more custom, as they don't seem to fit in with the armour (in my opinion.)

I really like the colour scheme and style of the armour, and the human is pretty nicely done too, overall. Just, try and see if you can push it further, if you hadn't already planned too.

Blech, first 'long' criticism in a long while. :/

Xterra
31-12-07, 14:59
I decided to scrap the armor, in order for this really cool idea I got...
http://img208.imageshack.us/img208/5677/yakupji8.png
You know how in Zx when you rocked-on, you pulled out the Model, and it happened? Well, I was thinking along those lines, but of possesion...

Basically, my character would pick up the helmet, put it on his head, and the evil spirit inside of it would poses Yakup into becoming a cool undead warrior.

(ancient-Ottoman-skeletal-warrior)

And his "rock-on" into this evil armor would be something like Model P's.

I think it's a pretty cool idea, but I'd like to hear from you.

What do you think?Nice job, though you might want to edit the pants to remove the 'Giro Express' feel from them.

I mean, pockets are fine and all, but maybe add them higher up, near the waist, or something.
You may also want to edit the shoulder area more, unless you're trying to go for a buff person.Sure, I'll try and move up the pockets.

As for the "buffness", that's actually the folds of my leather jacket.

It's kind of big and bulky, and so it folds over into layers that look like muscles. I'm not sure I made any sense, but they're the creases.The head is also a copy, paste and edit from a ZX NPC, but it still looks good, so I don't mind. ;PBelieve it or not, it isn't. XP

I scratched the head, but then went to an NPC for appropriate hair, and now it looks C+P.The gauntlets and legs on the armour seem a bit too generic too, but good job on the shoulder pads. Might I suggest making them more custom, as they don't seem to fit in with the armour (in my opinion.)I already said that I was going to edit the chest, the arms, and the legs more to be unique.

But since I scrapped that design, it doesn't matter. :PI really like the colour scheme and style of the armour, and the human is pretty nicely done too, overall. Just, try and see if you can push it further, if you hadn't already planned too.

Blech, first 'long' criticism in a long while. :/Yep, I will, don't worry.

And thanks about the color scheme.

Fuzion Phoenix
31-12-07, 16:32
Wow, Xet you are doing good!

Xterra
31-12-07, 16:53
Heh...Just wait untill you see his undead form I'm planning...

BTW-Are there any skeletal sprites of horses here on SI?

And if not, does anyone know where I can find sprites of a skeletal horse that fits closely enough into Z or Zx that I can use it to base my idea off of?

Fuzion Phoenix
31-12-07, 16:56
I remeber GGGGaelon doing one that you improved, but it wasn't a skeleton.

Xterra
31-12-07, 16:59
Yes, I know about the non-skeletal one me and G4 had worked on.

I still have that, but it's no good for what I have in mind. *evil grin*

Do you know a place I might find one?

(EDIT)-Oh, and here's me wearing the helmet:
http://img182.imageshack.us/img182/4606/yakupor8.png
That's what he'd most likely look like before he transforms.

crimson hammer
31-12-07, 17:24
I think your glasses should become a visor. Think about it, would n't want to fall off and not be able to see, and then get killed.

Xterra
31-12-07, 17:29
Undead-horse-rider...He doesn't have a visor...infact...nothing metalic...

Unless of course I convert his character into a mettallic one. If so, he would.

(also, I know that from experience CH)

Oh, and if you notice, there's a heft nose guard infront of the glasses.

I also know from experience that that thing can hold in glasses quite well.

(EDIT)-Should he be an undead creature, or a mettalic being, or both?

Zomaxiee
31-12-07, 18:39
(Not hi-jacking, this was requested.)

Here you go, I made a couple pixels lower and made it less round.