View Full Version : Might as well post some rips here
Just to keep you guys from ripping stuff that I've already ripped. ;]
(spoilers for size)
Higsby, EXE1
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/Higsby.png
Higsby, EXE2
http://img.photobucket.com/albums/v175/barubary/sheets/bn2/mainpeople/Higsby.png
Higsby, EXE3
http://img.photobucket.com/albums/v175/barubary/sheets/bn3/mainpeople/Higsby.png
Remind me where you encounter this woman (EXE4):
http://img.photobucket.com/albums/v175/barubary/sheets/bn4/miscpeople/Woman_hotdog.png
mega rock.exe
12-05-07, 17:05
That woman. I was wondering where you fide her too. Turns out it's the Hot Dog lady. Go check it to see if I'm right. Her mugshot is already on INC.
Thanks, it turned out to be her =)
Some more: (all EXE5)
Django, with all colours and a shadow
http://img.photobucket.com/albums/v175/barubary/sheets/bn5/chipattacks/Django.png
Flame on the battlefield
http://img.photobucket.com/albums/v175/barubary/sheets/bn5/chipattacks/Impacteffects_flame.png
OmegaRocket
http://img.photobucket.com/albums/v175/barubary/sheets/bn5/chipattacks/OmegaRocket.png
Otenko (chip)
http://img.photobucket.com/albums/v175/barubary/sheets/bn5/chipattacks/Otenko.png
Tango, Beat and Rush
http://img.photobucket.com/albums/v175/barubary/sheets/bn5/chipattacks/Tango_Beat_Rush.png
Phoenix
http://img.photobucket.com/albums/v175/barubary/sheets/bn5/chipattacks/Phoenix.png
Some Ball-like explosions (don't know what causes these, actually)
http://img.photobucket.com/albums/v175/barubary/sheets/bn5/chipattacks/Impacteffects_ExplosionBalls.png
Also: what's this? (also EXE5)
http://img.photobucket.com/albums/v175/barubary/sheets/bn5/misc/battle/woosh-thing.png
DWN-060 Clownman
12-05-07, 18:33
That last one has something to do with Tomahawkman.exe, it's on his sheet.
mega rock.exe
12-05-07, 19:05
The last one is the dash sprite from Tomahawkman. The second last one is the explosion from CrackBomb. I think you should have ripped Phoenix's movement frames or the other color to save people's time.
Whoops, I guess I overlooked Tomahawkman. Never mid that rip ^_^"
And the point of ripping the parts of Phoenix is that you don't need to rip all the movements . =/
Woodman (EXE1) rerip, now with hurt and (unused?) overworld poses:
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/navis/Woodman.png
EXE1 cars, with more poses than useful for the style of the game =/
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/misc/Cars.png
mega rock.exe
13-05-07, 16:53
Oh. So Woodman never had an overworld sprite? Strange.
That's all I've got to say.
http://img.photobucket.com/albums/v175/barubary/sheets/MM64/misc/Title.png
WTF?!? I rip MM64 now? Well, kind of. I wanted to try out a video-plugin for Project 64 that'll dump the loaded textures as files. Result:
First boss: (I think it's complete, but I'm not sure)
http://img.photobucket.com/albums/v175/barubary/sheets/MM64/bosses/IntroBoss.png
Barrier:
http://img.photobucket.com/albums/v175/barubary/sheets/MM64/misc/Barrier.png
ServBot from the intro:
http://img.photobucket.com/albums/v175/barubary/sheets/MM64/misc/Intro_ServBot.png
EDIT: Rockman. Obviously incomplete, though:
http://img.photobucket.com/albums/v175/barubary/sheets/MM64/Rockman/Rockman_wip.png
And the Life Meter:
http://img.photobucket.com/albums/v175/barubary/sheets/MM64/misc/LifeBar.png
Pinkie Pie
21-05-07, 19:51
YES! Textures - Partiuclarly background textures - YES. We want =D
And those Trigger faces - nice one. Nice one indeed.
Can you confirm the Unused Woodman sprite? If so it needs to be seperate.
I don't remember him having a Overworld sprite either, but you may remember a bit better.
I'm sure Woodman shouldn't have an overworld sprite. If there's to be an unused-section for EXE 1, I believe the last in-battle move and the rcolours (except grey) from Megaman.EXE are also unused.
And I don't think I'll be doing the background-textures, not when the dumps look like this (I have about 5000 of these kind of files now =/ ):
http://img.photobucket.com/albums/v175/barubary/example-1.png
Updated Megaman's/Trigger's sheet. This should be all of him until he takes off from the tower you start in.
mega rock.exe
23-05-07, 03:46
I'm sure Woodman shouldn't have an overworld sprite. If there's to be an unused-section for EXE 1, I believe the last in-battle move and the recolours (except grey) from Megaman.EXE are also unused.
The overworld sprite may be a beta thing. You know how strange the beta one was. Did you find any other sprites like this?
Also, the colors are part of an animation sequence (you've seen the move mod). Are you sure none of those colors are colors from paralysis? And the final frame in that stomp move, was it really skipped when you use the P.A?
Gauntlet101010
23-05-07, 05:47
W00t! Unused Woody!
FYI: it was used in the MMEXE Beta when woodman was in the classroom. I was wondering if there was any stuff left over from that.
http://themechanicalmaniacs.com/images/mmmysteries/mmbnmysteriesnew/mk09j_.gif
The overworld sprite may be a beta thing. You know how strange the beta one was. No, I've never seen beta-screenshots before today.
Did you find any other sprites like this?I haven't seriously searched for them tbh. I might soon.
Also, the colors are part of an animation sequence (you've seen the move mod). Are you sure none of those colors are colors from paralysis? Paralysis makes Megaman blink white (see image below)
And the final frame in that stomp move, was it really skipped when you use the P.A?
The HeavyStomp-PA uses all three frames. Check or yourself ;]
I figured out where the last move is used: when activating a PA that lets you use something a couple of times. The palette's different then, though.
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/b_missingrecolours_blackbg.png
mega rock.exe
24-05-07, 03:28
W00t! Unused Woody!
FYI: it was used in the MMEXE Beta when woodman was in the classroom. I was wondering if there was any stuff left over from that.
http://themechanicalmaniacs.com/images/mmmysteries/mmbnmysteriesnew/mk09j_.gif
Thank you for opening up that page! It is one of the most interesting things I've read in a long time. Truly awesome.
Woodman used to be glorified, probably before Numberman was created. It's of course that sprite is leftover since he was defamed in the final version. Guess you'll have to open up an "Unused sprites" section for BN1, huh Barubary?
Gauntlet101010
24-05-07, 03:45
Technically, it isn't finished yet. Some things still need to be added and possibly reordered. It's still a long way off. It shouldn't be read until it's 100% done.
mega rock.exe
24-05-07, 04:12
Ok. I'm eagerly awaiting for the things I found to be up. There are stuff in trailers too (like Geddon on GutsSoul) that should be added. I'm just going to stop posting here for a while to let Barubary put up his rips undisturbed. :D
Wow, thanks =P
Anyway, something this small took quite a while: (MM64-map)
http://img.photobucket.com/albums/v175/barubary/sheets/MM64/misc/Map.png
Shouldn't that be without text balloons? As in, map as one picture, text ballons as another, and maybe also have the tails seperate.
I think that can be pulled off with a little of C+P.
You can't get the entire map that way, as some parts are covered by balloons on both maps.
EXE1-Enzan:
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/Enzan_EXE1.png(Did you ever see him run in that game anyway?)
Boy wearing an orange shirt. (Only new pose is sitting on a school-chair)
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/miscpeople/boy_orangeshirt.png
EXE1-Mayl:
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/Mayl_EXE1.png(Same as Enzan, but I also don't remember her sticking out her tongue)
EXE1-NormalNavi. There were supposed to be three colours.
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/miscpeople/Normalnavis.png
Oh, and I'm most likely stuck with MM64; upon entering Cardon Gate the screen stays black. =/
mega rock.exe
26-05-07, 16:11
Woah. They ran? Talk about a load of unused sprites. Don't forget Megaman's dashing overworld frames. The person who ripped BN1-3 was the best, so if it's not there, it's more than likely unused also.
(lol that Mayl one is funny)
I just checked; Mayls two special poses (bottom of the sheet) are used in the staff roll. =)
EDIT: Two small sheets:
NumberMan overworld
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/navis/NumberMan_ow.png
Yahoot
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/mainpeople/Yahoot.png
Roll overworld:
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/Roll_EXE1.png
Wily:
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/Wily_EXE1.png
Miyuki: (I have no idea where the full sprite of her came from =/)
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/mainpeople/Miyuki.png
MrProg: (appears to have a recolour)
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/miscpeople/MrProg.png
Misc sparkle:
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/misc/Sparkle.png
EDIT:
Glyde:
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/Glyde_EXE1.png
ColorMan overworld:
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/navis/ColorMan_ow.png
Yuuichiro, complete. (for some reason, INC doesn't have him idle facing upwards, and has him fallen while he doesn't have that pose in EXE1)
http://img.photobucket.com/albums/v175/barubary/sheets/bn1/mainpeople/Yuuichiro.png
mega rock.exe
28-05-07, 16:15
Aw, darn it. I ripped the one with him on the phone in my thread. But yours is complete, and shadowless.
Subaru, now including waking up. The only thing missing that I'm aware of is him wearing some costume.
http://img.photobucket.com/albums/v175/barubary/sheets/RnR/mainpeople/Subaru.png
mega rock.exe
06-07-07, 00:58
It's a shame you can't sprite hack this.
Three machines from the junkyard: (RnR)
Cleaner:
http://img.photobucket.com/albums/v175/barubary/sheets/RnR/misc/Cleaner.png
Pitcher:
http://img.photobucket.com/albums/v175/barubary/sheets/RnR/misc/Pitcher.png
Excavator:
http://img.photobucket.com/albums/v175/barubary/sheets/RnR/misc/Excavator.png
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