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View Full Version : Strider's Classic Engines #1 - Mega Man 1 (NES)


Strider
12-11-06, 03:35
I am currently working on classic game engines for Multimedia Fusion and Multimedia Fusion 2. Right now I'm hammering out the remaining bugs to make it public ready, but I do have a small demo you can try and see for yourself what I'm doing.

(NOTE: The demo below is the MMF1.5 release. MMF2's release will not include customizable controls until the Control X and Joypad extensions are released by Clickteam)

So far, the engine includes:

Running
Jumping
Shooting
1 Enemy

Finishing up coding for:

Stage Select
Score
Master Weapons
More Enemies
At Least 1 Boss
Items

Known Bugs:

Sometimes Mega seems to get stuck in the floor as he's landing on it, but it doesn't seem to impact gameplay. This will be fixed before the final release.

Plaz
12-11-06, 19:51
Yes! Now Megaman fangames here and at Fangamez may actually be good!


...lol strider noob. JK.

Maxamor
13-11-06, 06:00
Looks good so far, but I do have one suggestion. How is it you're adjusting Megaman's Y value when he jumps? The jump curve needs to be tweaked a little bit and it will be great!

Keep up the good work!