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The last internet-areas from EXE1 :eek:
area 9 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/area9.png)
area 10 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/area10.png)
area 11 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/area12.png)
area 12 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/area12.png)
area 13 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/area13.png)
area 14 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/area14.png)
area 15 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/area15.png)
area 16 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/area16.png)
Powerplant-network (EXE1):
Powerplant 1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/powerplant1.png)
Powerplant 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/powerplant2.png)
Powerplant 3 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/powerplant3.png)
Powerplant 4 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/powerplant1.png)
School network (yep, also EXE1):
School 1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/school1.png)
School 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/school2.png)
School 3 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/school3.png)
School 4 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/school4.png)
School 5 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/school5.png)
School bg (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/schoolbg.png)
Trafficlight-network:
Trafficlight 1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/trafficlight1.png)
Trafficlight 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/trafficlight2.png)
Trafficlight 3 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/trafficlight3.png)
Trafficlight 4 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/trafficlight4.png)
Trafficlight 5 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/trafficlight5.png)
Trafficlight bgs (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/trafficlightbg.png)
Woot, last EXE1 netmaps:
WWW Island 1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/W3Island1.png)
WWW Island 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/W3Island2.png)
WWW Island 3 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/W3Island3.png)
WWW Island 4 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/W3Island4.png)
WWW Island 5 (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/W3Island5.png)
WWW Rocket (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/W3Rocket.png)
WWW Rocket bg (http://img.photobucket.com/albums/v175/barubary/sheets/bn1/maps/W3Rocketbg.png)
Type-BLUES.EXE
03-06-06, 01:12
that's a lot of maps. GJ.
Where do you (I'me talking to the ripguys) get all the time to rip those?
Minor things:
EXE3 maps:
ACDC1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn3/netmaps/ACDC1.png)
ACDC2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn3/netmaps/ACDC2.png)
ACDC3 (http://img.photobucket.com/albums/v175/barubary/sheets/bn3/netmaps/ACDC3.png)
And the already-in-the-request-thread-posted Hidenosuke Yamashita (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/mainpeople/HidenosukeYamashita_ViddyNarcy.png).
mega rock.exe
30-06-06, 17:40
Awesome. More EXE3 Net Maps. I already ripped ACDC1 in the dull gray mode. Will all colors have to be ripped then?
Preferrably, yes.
The nerfed EXE6 maps:
Graveyard (http://img.photobucket.com/albums/v175/barubary/sheets/bn6/netmaps/Graveyard_EN.png)
Underground 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn6/netmaps/underground2_EN.png)
Where do you (I'me talking to the ripguys) get all the time to rip those?
Well,when I'm bored,I rips sprites.
Nice rips BTW
What do you guys use to rip sprites BESIDES emoluaters or what ever there called. Becuase I dont need Capcom knocking on my door.
That's the only way to rip sprites, unless you want to hook up your DS/SP and put a magnifying glass to your DS/SP, then copy pixel by pixel with a pre-set palet while your game is paused... So... Yeah, just get an emulator. :D
I've done that sometimes. It can be veeeeeery tedious. :P
Its how my chip rip from BN5DS was done before I found that screenshot. ( The one of how the chips look in the library.)
I was graced with good eyes, I suppose. :P
Anyone with ZX wants to color these? =P
http://img.photobucket.com/albums/v175/barubary/sheets/ZX/misc/lv1234_unc.png
http://img.photobucket.com/albums/v175/barubary/sheets/ZX/misc/finish_unc.png
(not sure if the top-left corner of the '!' is correct, I don't own the cartridge (or a working DS emulator) to check)
Note: the nice stuff is from offset EBD000 onwards in the tilerippers
Those hurt my eyes...
>__<;
Let's just get back to the easily-rippable EXE series.
Some misc stuff I found missing while playing through EXE4:
- The items form ThunderMan's scenario (the 4 marks + Doll) (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/ThunderManQuestItems.png)
- the device blocking the road in one of the last scenarios (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/CommsDevice.png)
- FootBomb goal + balls (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/Footbombgoal.png)
- Mirror of the heart (small mirror from Black Earth 2) (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/MirrorOfTheHeart.png)
- Mirror of Truth (the giant mirror from Black Earth 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/MirrorOfTruth.png)
- Hub (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/hub.png)
EDIT:
- Key Data Box (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/KeyDataBox.png)
mega rock.exe
15-07-06, 17:50
Those are cool. I'm surprised nobody had ripped the mirrors yet.
While I'm making TONS and TONS of savestates (actually, it's only ~36 per playthrough) for EXE4, I ripped this:
- Water God (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/watergod.png)
- Water God Program (improved) (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/WatergodProg.png)
- background from the Staff Roll (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/StaffRollBG.png)
EDIT:
- Higsby (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/mainpeople/Higsby.png)
mega rock.exe
16-07-06, 21:31
Oh, that reminds me, how do you rip backgrounds? I don't know where to cut it so that it can be layed out for use. I don't know where to begin.
It's pretty easy to rip backgrounds:
I'm assuming you want to rip backgrounds from a GBA game and using VBA or from a DS game using DeSmuMe
- pause the emulation
- open the map viewer
- select the background you're looking for
- select the auto-update box
- save the map
- cut the smallest repeating fragment and paste it into a new file *
- press ctrl+N until the background changes in the map viewer
* the top-left corner of the map is always part of that fragment
You (obviously) don't have to pause the emulation when the background isn't animated, and the ctrl+N doesn't work with DeSmuMe
mega rock.exe
17-07-06, 17:10
Okay. I'll try that. Thanks.
I'm back from my holiday, and I noticed these maps were, for some reason, not shown to you yet.
EXE4:
- ACDC 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/ACDC2.png)
- ACDC 3 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/ACDC3.png)
- Town 1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Town1.png)
- Town 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Town2.png)
- Town 3 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Town3.png)
- Town 4 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Town4.png)
Oh, and this one, also EXE4:
- Storage Box from Hig's Warehouse in Town 1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/misc/StorageBox.png)
EDIT: Freshly ripped:
- Park 1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Park1.png)
- Park 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Park2.png)
- Park 3 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Park3.png)
More EXE4 network maps, while at it:
- Netopia (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Netopia.png)
- NetFrica (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/NetFrica.png)
- YumLand (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/YumLand.png)
- Sharo (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Sharo.png)
DragonZero
07-08-06, 18:10
My, those ARE a lot of rips, aren't they? And useful too (Not to mention Inc. worthy).
So, area 16 is the last one in BN1, huh? Is Bass in there somewhere, 'cause I can't seem to find him... Not to mention I was never able to access Black Earth at ALL.
My, those ARE a lot of rips, aren't they? And useful too (Not to mention Inc. worthy).
So, area 16 is the last one in BN1, huh? Is Bass in there somewhere, 'cause I can't seem to find him... Not to mention I was never able to access Black Earth at ALL.
Yep, Bass is there in area 16 as a random encounter, you need to have all but one chip (the one he drops) in your library to be able to battle him, though.
The last two of today:
- Undernet 1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Undernet1.png)
- Undernet 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Undernet2.png)
DragonZero
07-08-06, 18:48
Holy crap. That's pretty complicated. Then will that big stone WWW door open? And- Oooh! Undernet! I liked the Undernet in BN3 better, but the bones and stuff are WAY cool.
The last parts of the Undernet:
- Undernet 3 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Undernet3.png)
- Undernet 4 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Undernet4.png)
- Undernet 5 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Undernet5.png)
- Undernet 6 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/Undernet6.png)
EDIT:
- Black Earth 1 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/BlackEarth1.png)
- Black Earth 2 (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/BlackEarth2.png)
- Black Earth BG (http://img.photobucket.com/albums/v175/barubary/sheets/bn4/netmaps/BlackEarthBG.png)
mega rock.exe
08-08-06, 18:25
Cool! Finally someone has the patience to rip all of BN4's maps. The Black Earth one is great. I can't believe nobody had ripped it yet.
DragonZero
08-08-06, 18:29
How do you get to Black Earth, anyway? Just beat Bass?
How do you get to Black Earth, anyway? Just beat Bass?
Beat Bass and have the five Evil Chips in your library. I can't remember which chips that were, though, I cheated to get in anyway :eek: .
@MR: These maps only take about 5~10 mins (or sometimes less, like ACDC) to rip, since there is a walk-through-walls code available. Ripping EXE1-3 maps requires more patience as you have to take screenshots.
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