Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Affiliates


















Forum Statistics

From 16/03/2006 23:00
» Members: 2,488
» Latest member: mailinh2478
» Forum threads: 1,397
» Forum posts: 28,954

Full Statistics

Online Users
There are currently 77 online users.
» 16 Member(s) | 61 Guest(s)
-Eric-, DarkSamus993, Entity1037, Gaia, MissingNo2, morteriser, Ndraxian0, Rhythm, Saturn, Strange Robot, The Mega Fan 19XX, Valo, WreckingPrograms

Latest Threads
A Comprehensive List of M...
Last Post: The Mega Fan 19XX
Today 07:55 PM
» Replies: 129
» Views: 22455
Megaman Fangames Extravag...
Last Post: The Mega Fan 19XX
Today 07:01 PM
» Replies: 8
» Views: 429
Mega Man Animated Series ...
Last Post: Smedis2
Yesterday 08:46 PM
» Replies: 64
» Views: 6644
Testers Wanted for Mega M...
Last Post: ACESpark
Yesterday 08:25 PM
» Replies: 0
» Views: 64
SKULL MAN KILLS 2 - MEGA ...
Last Post: Smedis2
Yesterday 04:40 PM
» Replies: 9
» Views: 1051
CrimCram CocaCola
Last Post: CrimsonCamisole
Yesterday 04:14 PM
» Replies: 40
» Views: 9552
SNES COLOR PICKER!
Last Post: CosmicGem
Yesterday 01:57 PM
» Replies: 8
» Views: 689
(Help needed) Sprite Bloc...
Last Post: BBLIR
Yesterday 01:08 PM
» Replies: 4
» Views: 501
Quint's Revenge - First P...
Last Post: ACESpark
Yesterday 11:54 AM
» Replies: 85
» Views: 61674
Oh, No! Where Did We Go W...
Last Post: SamuraiSushiSlice
25-03-2017 10:24 PM
» Replies: 148
» Views: 17638

 
  Testers Wanted for Mega Man Themed Card Game
Posted by: ACESpark - Yesterday 08:25 PM - No Replies
ACESpark

Hey, myself and a friend, (goes by Loyana online), have been for the past year developing a co-operative deckbuilder Mega Man card game, and we'd like others to test it, and hopefully to see if people are interested!

By co-operative, we basically mean this: Players work together against an automated Dr. Wily/Sigma deck and must defeat it together, or lose together! And it's been all well and good me and Loyana playing it, but we'd like the opinions of others!

Two things required:
a) A Discord account, so we can communicate through voice chat.
b) Preferably a microphone and way to listen to others as we play, as it is a lot easier to play these sort of games whilst talking.

Further things and information can be given on Discord, such as the program we'd be using to test the game with. If there is enough interest we are looking to make an actual client for the game, but we need to know if there is interest first!

Either join INC's Discord, and contact us on there, in the Sprite War Testing channel.
This is linked below:
Discord Link Here!

Me and Loyana, depending on the day, will try to be on Discord around 8PM GMT roughly.

Print this item Send this item to a friend

  As a reminder:
Posted by: ACESpark - 15-02-2017 11:39 PM - No Replies
ACESpark

Make a Good Mega Man Level 2's deadline is Feb 18th!
Be sure to get your levels in!

Print this item Send this item to a friend

  .. what happened?
Posted by: ACESpark - 06-02-2017 03:36 PM - Replies (11)
ACESpark

My sincere apologises about the downtime recently.

3 things decided they wanted to screw with me that prevented the whole thing from being resolved:

  • First: The downtime itself: Sheer dumb luck caused one portion of the site's database to corrupt.. and for what-ever reason, caused everything to go down. Who knows why. Under normal circumstances, this would've been fixed immediately... how-ever...
  • Secondly: Virgin Media (my ISP) for what-ever reason... prevented me from actually accessing Inc itself. Yes really. It's utterly bizzare that this happened at the SAME TIME as the site going bork, but... you know, it rains when it pours. It's taken a bit of back and forth to get them to acknowledge Inc exists, but here we go, I can finally connect again.. which is kind of important when trying to repair things.
  • Third: Every so often, albeit not as commonly as it used to occur... I get really, *really* bad migraines. This doesn't happen too often anymore, but... well, of course, I was suffering from them last week, and as you can imagine... this also kind of prevented me from doing much of anything.

There you have it. A freak occurrence, my ISP being dumb and a health issue, decided that, yes, we're going to happen at the same time.

Wonderful.

Print this item Send this item to a friend

  Make a Good Mega Man Level 2 - Open for Submissions!
Posted by: ACESpark - 09-01-2017 05:44 PM - No Replies
ACESpark

[Image: PutF6tz.png]

The final devkit for MaGMML2 has been released! Submissions are now accepted.

The deadline is the 13th February.

Find it and the rules to the contest here!

Print this item Send this item to a friend

  Chatroom Change for MaGMML2 contest!
Posted by: ACESpark - 04-01-2017 05:54 PM - No Replies
ACESpark

Minor chat room change, in light of the fact that the upcoming MaGMML2 contest is going to be running, and I'm not supposed to know who's level is what, so I can be unbiased with my judging, when in deadchat please take any discussions about your stages into the MaGMML2 channel. I won't be entering it so I don't get spoilers myself.

If the channel does not appear, hard refresh the chat room and it should appear and be selectable.

The Devkit should be releasing soon! We're very close to being finished with it!

Print this item Send this item to a friend

  Happy New Year!
Posted by: ACESpark - 01-01-2017 12:02 AM - Replies (2)
ACESpark

Just hit New Year's over here... so.. Happy New Year!

Print this item Send this item to a friend

  Merry Christmas!
Posted by: ACESpark - 25-12-2016 12:10 AM - Replies (6)
ACESpark

Have a good one folks! May have a present for you this year... here in fact!
Merry Christmas!

Print this item Send this item to a friend

  Make a Good Mega Man Level 2 - Tutorials are starting to be posted!
Posted by: ACESpark - 23-12-2016 12:32 PM - No Replies
ACESpark

I've started posting tutorials on how to use the Make a Good Mega Man Level 2 Devkit for building your stages. Check them out in this thread:
Here

I'm hoping to keep doing this as long as health and my GameMaker knowledge allows until we hit full launch.

As always you can find the current beta Devkit in this thread, and join the Discord here.

Print this item Send this item to a friend

  Make a Good Mega Man Level - Devkit Beta & Contest Trailer
Posted by: ACESpark - 20-12-2016 05:33 PM - Replies (3)
ACESpark



Print this item Send this item to a friend

  Necroposting
Posted by: Rhythm - 20-10-2016 03:22 PM - No Replies
Rhythm

Guys...

This is becoming more and more prevalent here and I think it's time for a friendly reminder.

10) DON'T BUMP TOPICS THAT ARE OVER FOUR MONTHS OLD! If a topic is dead, it's dead. Leave it be.
Updating a topic such as a sprite thread or game development thread with additional content is fine.


It's really not that difficult. If you're randomly scouring the forums and find a topic buried down near the bottom that hasn't had any activity in the past four months...LEAVE IT ALONE.

If it's your thread and you're updating it, that's different because you're actually reawakening a dormant thread. But posting little comments or questions about a thread or topic that has long since passed...it's inconsiderate first of all. You're placing a dead topic up there with more livelier ones and possibly knocking a more valid topic off the "Recently Updated" list which would actually garner attention.

There are of course exceptions. A major request thread is exempt from this rule because it's exactly that. Smeghead, Forum Games, things like that? NOT EXEMPT! If a topic is dead, it's dead.

Now, if you want to rejuvenate a forum game or silly topic, that's perfectly fine. But if you do so, please don't do it as a blatant attempt to circumvent the necroposting rule.

Thank you.

Print this item Send this item to a friend

Return to TopReturn to Content