not quite sure why we didn't have this before. Partially to reduce the amount of "off-topic" threads in the sprite forum and to help organize the requests a bit more; the Custom Sprite Megathread has been moved to a new sub-forum where people can actually create their own threads for requests.
I'm not going to go through and disperse the Megathread into the insane amount of threads that it would create, so that's been sticky'd to the new Sub-Forum. Hopefully this will help people with their requests as well as those who like to help with the requests.
Basic Text Transcript of the video: (Some sentences have been omitted.)
Hi, this is ACE, in the flesh!
Very unusual as I don't usually record myself live, like this. But I figured what the hell.
So, this is basically an update on the progress of MMCC3.
Back in October I was pretty much working full pelt on the game, and assigned myself November and December to work on the game, because this was gong to be a fully fledged Megaman game instead of the mini-games the previous ones had been. And therein lies the problem, you see unfortunately the month I had decided to work on the game, November, I was pretty much just ill.
I'm not going into further detail than that, but I was just really ill when I would've been building this game, and I was ill well into December.
At this point of time it's now impossible for me to get anything out for Christmas related to this game.
I do deeply apologize for this, I know people have put forward work for it, and people have offered to help out, but at this point it's just not feasible.
So I offer my deep apologies for that, as my health hasn't exactly been great lately.
Is the game cancelled? No, just delayed till 2015, as this time round, I'm going to be working on it throughout the year, instead of trying to fit it into the last few months of the year.
There is some good news to come out of it though, because any work done towards the CC engine is work towards another project people are looking forward to: SIBRE.
Since both games are sharing the same engine, SIBRE is up and raring to go. Not a lot needs to be done to convert whats done for Christmas Carol to work for SIBRE.
That should be good news to people looking forward to that project. I very much want to get SIBRE done this year.
SIBRE for those not in the know is the Sprites INC Boss Rush Extravaganza. Shortened to SIBRE, as it's the name everyone remembers it as.
I've personally put the project under a category called "The Infinity Web", which represents all the different robots taken from different universes, as we have robots taken from web-comics, other fan-games, the works.
Basically masters built by the community. Not all of them were built for this particular project, but they are going in.
SIBRE is ready and raring to go.
Basically, a few days ago, I decided there was no point on working on Christmas Carol 3, since you're not going to be able to see any of it this year. Instead work has been done to the SIBRE project.
Is there going to be something this year? At all? We'll see, maybe, what I can pull out of the hat. There is something else that might be released and it depends on how well development on that goes, and depends on whether my health drops like a rock, as I cannot predict when my health fails me.
For those not in the know, I'm currently out of a job, and am living off government benefits, and have been classified as disabled. That should give you a good idea on what my health situation is at the moment.
So I do have the time to work on these things, it's whether I physically can work on these things. I'm not going into more detail on my health, as you don't need to hear about it.
So there's the situation on CC3, it'll be worked upon throughout the year, as opposed to just crammed into a few months, which should hopefully make for a much better game overall.
There is a silver lining to the cloud, which is that any work I've done to CC3 is work done to SIBRE, so hopefully it doesn't feel like a waste of time to people.
Everyone's work has been saved and backed up on my hard-drive, so what-ever you've done, I have a copy of it, and most of it has been implemented into the engine, I just don't see myself being able to release anything solid and concrete around Christmas time.
At least probably not Megaman related. But we will see. I'll see what I can pull out of the rabbits hat for Christmas.
I think I've rambled on enough to give you a rough idea of what I'm doing. So, yeah, from this point on, I'm not working on CC3, this year. Next year I'll start the project back up. Instead, I'm putting my efforts towards SIBRE.
In fact, me and Rhythm have been putting our efforts towards SIBRE, and trying to get something ready so people can actually help with that project again.
As I just said, the engine is ready, so... that's this update.
I'll see what I can do.
Hopefully there will be something this year to play, just a little something, but other than that I'll catch you guys later.
Good news, the forum appears to be working again. Bad news, avatars appear to be a casualty of the fix. Ya'll have to re-upload your avatars.
It would appear most avatars are intact, never-mind then.
Additionally, any posts from the last couple of days have been lost, but as stated before, that was a possibility. Chat logs from the past few days have also been lost.
Still, it could've been a lot worse, as only losing a few days to a botched upgrade is better than losing a few months, which was the other option.
Let me know if anything else has stopped working in the interim.
Hi all. Just a reminder that it's getting close to that time of year again. In 3 weeks we will be starting the Awards again. The process will remain largely unchanged from last year. It will be done in two stages: Nominations and Voting. When the Nomination Period starts on Black Friday, you will PM me with your list of nominees for each of the categories. Once that ends, the top nominees will be included in the final Voting where you will choose this year's winners!! It's all dependent on you, the members. For an idea of how this works out, feel free to check out last year's thread. So start figuring out who you want to see win each of these categories! If you have any questions or even some clarification, feel free to message me or catch me on DeadChat. Good Luck to you all!
Well about two weeks late (chalk that up to work and overall exhaustion) but the update to the Classic section is finally complete! (yaaay).
I still have some minor maintenance to do regarding the labels on the navigation tabs so I don't need reminders for those. I'll be working on them for the next week to get the whole section perfect.
What I'm asking from you all is to check out some of the links, peruse the section as it were. To make sure everything links correctly, none of the images are borked regarding the actual archive (again, i'm aware some of the Title Screen images aren't there yet) and just let me know if anything is broken or mislinked that I need to repair.
Alternatively titled, the fourth podcast, "The Erasure Incident".
Long story short? Music companies are starting to take down Megaman videos from Youtube in a manner that violates fair use laws, and the fandom needs to do something about it. Please give us 20 minutes of your time and check out the podcast, which is linked above.
We at INC are amongst a legion of fans who rely on the Fair Use Doctrine to make our projects without having to worry about legal and copyright backlash.
This also gives us the peace of mind that our content won't be taken down or steamrolled by CEOs with axes to grind. The Fair Use Doctrine is really the only legal clause of the US Copyright Act that allows us to do these sorts of things (fangames, remixes, LPs, reviews, etc.), and without it we'd all probably be in a heap of legal trouble.
These three companies, from what we've experienced and seen, are claiming Megaman and other copyrights as their own and issuing take-downs and monetizations to both thin the fanwork herd and make an extra few bucks. This is a problem in and of itself, but they're also sidestepping Capcom, WHOM HAVE PUBLICLY STATED THAT THEY ARE NOT DOING THIS AND WANT NOTHING OF THIS SORT TO HAPPEN, in order to do this. So basically, you have three companies claiming copyrights that weren't theirs to begin with, issuing legal takedowns of anything relating to it that they deem unfit, sidestepping the companies they're supposed to represent, and by destroying information of the series are indirectly hurting potential sales figures on Capcom's part by eliminating word-of-mouth and free advertising.
The mere claiming of copyright isn't the crux of the issue here either, it's the fact that these Music Companies are either blocking videos by country or outright taking down these legitimate videos.
Twitter user @Brelston seems to be the current guy in charge of the Megaman section at Capcom Unity, so he might be the best person to contact.
A mistake on my part mis-intentifies a dead music group, Shock, as one of the claimants, in fact the music group in question is Phonofile
My apologies for this, as I was going off reports from fans and messages I've received, and named the wrong group. I've only noticed this after the podcast has been recorded, and yet again, you have my deep apologies for a mistake like this.
The real third music group can be found here: Phonofile Music Group
Feel free to re-post the podcast where-ever you can. I am getting a Youtube ready video version of the podcast ready and should be done with that shortly.
For those wondering about evidence, what else can we give other than, "Yes I have had to deal with these copyright claims myself." and "People have been reporting to me on Youtube that their videos are getting taken down." Often to keep accounts in good standing on Youtube, videos taken down are often deleted by the uploader. It's a sad case of affairs all around really.
Hey guys. So unless you've ventured into DeadChat over the past couple of weeks, you're probably wondering "what the heck is going on with some of the Classic section sprites?" Well time to fill you in.
We're attempting to complete Ace's idea of full integration of the archives with the forum. Where you can see and access Forum stuffs while browsing through some of the sprites. Or quickly access some sprites from the forum. Just basic integration overall. Well this too comes with a bit of redesign to match the new layout of the forum.
So as of right now, all of the Classic Main Characters have their own pages set up, as well as some of the games. I hope to have the entire Classic section fully upgraded with the new design by the end of the weekend. This will allow us to change over the Classic Home Page to the new design!
Once these are set up, I would appreciate any mislinks or bad links sent my way so that I can ensure the best possible experience using the archive. Once Classic is done, I will migrate over to the X section and try to get all of that fun sorted out!